Some of the most epic and awesome boss fights.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Zachary M. Cain said: Shadow of the Colossus is hailed as one of the best action-adventure titles of its time. The game was originally released for the PlayStation 2 all the way back in 2005. It was so good in fact, it got a remastered version in 2018 for the PlayStation 4 and was well received by old and new fans alike. Let’s revisit this iconic classic in 2024 and see how well it holds up to its past reputation.
The Sega CD (aka Mega CD) had some classics that still live on today. Here's the 7 best Sega CD games & how to play them on modern consoles.
Series X/S + Dev Mode. It's a shame the retail mode emulators got removed, dev mode looks like a pain in the ass.
Final Fight was a great game on the CD, not only on the system but as a fighting game of the time as well. Up there in some ways with Streets of Rage 2 IMO. It's too bad they didn't continue putting the rest of them on there, the music is top notch too.
There is some wrong information in this article. I just checked for Sonic CD and Shining Force CD on Nintendo Switch eShop (as stated in the article) across 4 different regions, and they are not available.