70°

Phoenix Down Intermission #6

Phoenix Down is hosted by Drew Leachman and Matt Quinn. Each segment focuses on an older game the duo decides upon with another member of the ZTGD crew or special guest. They play through and discuss the mechanics and how well it holds up today. It is the ultimate in backlog elimination.

The boys take some downtime to discuss movies, TV shows, books and games.

Hosts:
Drew Leachman
Matt Quinn

iceman13463713d ago (Edited 3713d ago )

i love supernatural

DMLFury3713d ago

Yeah, that show took me by surprise. I'm really enjoying it.

ThanatosDMC3713d ago

It's damn good... but now the current season seems to be dragging. Like they have no idea what to do with the series anymore.

sypher3713d ago

Drew i want your babies...

sypher3712d ago

Thank you. I will cherish them always.

110°

Final Fantasy 7 Rebirth Understands That A Tonberry Is The Scariest Thing In The World

The tiny green slasher villain returns in Final Fantasy 7 Rebirth, and is as frightening as ever.

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thegamer.com
MeteorPanda17h ago

The way it was handled was so dumb. One shots in melee...your teammates are to ostupid to get away from its attack. So you most often end up alone in a certain fight.

Hofstaderman14h ago

Two words, one accessory....Safety Bit

MeteorPanda11h ago

Needing an accessory to keep a.i from dying and only one of them isnt great.

140°

Alone in the Dark Developer Has Been Hit With Layoffs

Alone in the Dark developer Pieces Interactive has been hit with layoffs a month after its release, as per the latest information.

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nintendopal.com
coolbeans11d ago

That genuinely, genuinely sucks. The reboot has clear flaws, but it really felt like a solid first step for this team to receive *greater* investment.

XiNatsuDragnel11d ago

Alone in the dark is a fun game so that's unfortunate

CrimsonWing6911d ago

Correct me if I’m wrong, but isn’t that the norm after a project is done?

Terry_B11d ago

That's standard. Teams are together for a Project, after its done some..and sometimes most devs are fired until the next Project is in the works and people are needed again. Only the core members stay in the time between the hot phase of the game development.

CrimsonWing6911d ago

What’s annoying is people don’t understand how contractors work, either. All of this is uninformed knee-jerk reactions without any understanding of how employment works in this industry. There are key developers and staff that stay with a studio/publisher, but often times it’s a hire per project and then seeking new employment for a project. That’s how it’s always been…

coolbeans10d ago

That's a fair point too. I would say that in light of its tepid critical/commercial response and ongoing mass layoffs across the industry I think it's understandable for fans to worry about the longer-term implications. We'll see how it plays out in the future.

60°
6.5

Alone in the Dark (XS) Review | VGChartz

VGChartz's Lee Mehr: "In one sense, it feels strange to even think Pieces Interactive had big shoes to fill with this series' legacy. Given what's come before, did it really? And yet, even when considering the last two flops over a two-decade span, there's still something about Alone in the Dark emblazoned on a title screen that carries a sense of revered history. In that respect, perhaps this reboot's best accomplishment is in honoring that spirit through its inventive world. It's also fair to emphasize knocks against its survival-horror design, some puzzle-solving, and so on; it certainly won't be considered a trendsetter like the 1992 classic. Still, the amount of goodwill wedded to its brighter qualities makes for something that dawdles the line between unfortunately-flawed and impressively-enticing."

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vgchartz.com