250°

Windows Azure: The Power Behind Upcoming Game Titanfall For The Xbox One

When Respawn couldn’t afford the cash or manpower to acquire the hundreds of thousands of servers necessary to put players in dedicated servers, the Xbox group came back to the gaming company to run all of these Titanfall dedicated servers in the form of the cloud. Windows Azure has push games with more server CPU and higher bandwidth, which lets the developer have a bigger world, more physics, lots of AI, and potentially a lot more than that!

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siliconangle.com
Wikkid6663733d ago (Edited 3733d ago )

I was getting 28ms ping during the beta. It was GREAT.

PeaSFor3733d ago

played it on pc and the grunts Ai=worst than CS1.5 bots, sorry but if you want to put bots in a games...at least give them some decent AI instead than being there only to accomodate noobs for XP farming.

dantesparda3732d ago

@peas

Fanboys dont like the truth around here. Its beyond obvious how dumb the bot AI is yet fanboys will disagree with you regardless of the facts. Its sad how delusional they all are.

AngelicIceDiamond3733d ago

How can anyone say cloud is a lie if the beta alone supported 2million ppl? 2,000,000 people.

Yeah it came across some common issues but at the end of the day it still held 2 million gamers at once relatively well.

Which is beyond impressive.

OCEANGROWNKUSH3733d ago

2 million total not concurrently...

Borma3733d ago

It has to do with the way it's used. Using Cloud for servers in games is great, MS nailed it with that, as shown with Ttitanfall Beta. But I think a lot of people think about what was said about the Cloud during the conferences. About raising a game's graphics 3-fold. Which at least so far, is a total lie.

AngelicIceDiamond3733d ago

@Ocean Your right 2 million concurrent and unique users but it did hold up the storm of 2 million overall users on a small beta.

Skate-AK3733d ago

8 million people played the Battlefield 3 beta across 3 platforms. http://www.g4tv.com/thefeed...

DeadlyFire3733d ago

Servers managed on the Cloud to server clusters in each region or plain dedicated servers they can easily accommodate 6v6 gameplay. This is not a big feature at all. Its a positive one, but so far there is no additional benefit to servers managed through the cloud vs. Dedicated servers alone other than a minute or so of matchmaking speed improvement.

AI improvement over time is okay, but how in depth is it so far? At infancy its going to look like same old bots, but if they can improve over time I will be impressed.

As far as graphics and physics go. I have not seen them expanded at all so far. It is possible to create amazing graphics through cloud development if the game is 100% on the cloud with a special API. Like the Octane Render. Although none of them are in motion as a game yet except for Bridgade/Octane, but with fuzzy screen.

dantesparda3732d ago

And BF3 could do way more than 6v6 with destructibility and did it years ago. Thats alot more impressive.

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pompombrum3733d ago

Dunno if the PC servers were using them too but I have to admit that I was really impressed with the netcode. One of the few games where I could play with my Canadian friends with pings of 120 and not actually feel handicapped.

rafaman3733d ago

My Ping was 160 and I got no lag whatsoever. Magic!

hello123733d ago (Edited 3733d ago )

Azure servers are great, Microsoft opened the Titanfall beta to everyone on live and hardly anyone had issues.

Yes the cloud is a gimmick a lie?

As for Titanfall it was ok game i don't like the lower player count, but i still get the game.

BLACK@ x box 1 was build for the future. Microsoft is planning ahead to what might be possible in a few years from now. Just because cloud computing is low key now doesn't mean it will not be happening!

BlackTar1873733d ago

KNWS,

Do you refuse to acknowledge what M$ stated the clouds biggest advantage is?

It would make xbone 3x more powerful. You're acting like everyone an their mom didn't know what cloud computing was really going to do. I mean everyone outside of people who wanted to believe M$ despite all proof and information out there regarding cloud and its possible limits going forward.

BlackTar1873733d ago

You're assuming Xbox is the only company that will have cloud computing. You also assume they will have some secret sauce no one else will.

All that is misinformation. Built for the future? It's underpowered in the current. What does the future hold.

One thing is 100% guaranteed M$ will not have exclusive anything on the cloud. Once it becomes a staple for the future which it will in like 5 yrs then new systems will be out and every system probably even Nintendo will reap the benefits.

TurboGamer3733d ago

Windows azure has crappy 1.6GHz AMD cpus of which 8 cores are equivalent to 3 of my 4 intel i5 cores.

SliceOfTruth8883733d ago

rofl do you even know what you are talking about?

Audiggity3733d ago

Hahahahaha... what?! There are a ton of people on here who truly have no idea what they are talking about. And you may have just won the contest.

Ok, so, your 'i5' BEAST can host a massive enterprise level custom application that I just built for a Fortune 500 client hosted on Azure? Cool. Where do I sign up?

Does your i5 have enough bandwidth to support all of the Titanfall activity on March 11th? Or do you think we'd need another $200 i5 just to be safe?

TurboGamer3732d ago

I'm comparing the CPU's used in Azure, not the whole server farm. AMD Opteron 4171 HE is used as the CPU's in azure and they are crappy. They should be clocked at 2.1GHz but is downclocked to 1.6GHz.

ShowanW3733d ago

Wow you really have no clue as to what you are talking about, do you???

Hit up YouTube and lookup Azure Severs.

Remember, don't submit, unless you know what you are talking about

TurboGamer3732d ago

I have actually used the Windows Azure service, that is how I know that the performance on the CPU's are crap. btw I never post anything but cold hard facts unlike the trolls on N4G.

Audiggity3732d ago

Explain to me how your cold hard facts about the poor performance of Azure just supported millions of players immediately upon launch with almost no lag or any net errors?

Also, explain how we have an incredibly resource intensive app that is running brain-meltingly fast on the Azure servers for a large client. 1,000's of simultaneous users, parsing online and offline data simultaneously in the background. Never a hiccup. Costs nearly 30% less than one of their larger competitors.

At the end of the day, there is a reason MS used 1.6 GHz CPUs to power Linux/SQL instances of Azure. It clearly works.

TurboGamer3732d ago

I never said it wouldn't work. I just said that they use crappy slow AMD CPU's and millions of them. Intel Xeon's is more powerful and more power efficient, but MS is partners with AMD...
A little bit of reasoning skill could have saved you a comment.

Milruka3732d ago

yea and how many more times does that xeon cost? Not to mention the board support cooling and power?

Seriously you don't know anything when it comes to a profitable standpoint.

Audiggity3732d ago

Hey again TurboGamer... you are out of bubbles, so, I'll be nice. No sense in kicking a man while he's down and has no way to publicly respond.

You claim that I'm lacking 'reasoning skill' in my responses. Yet, I am actively doing work in the Azure environment after having conducted a full SWOT analysis of other hosting/cloud partners. Azure won that battle, hands down. On price, performance and options.

Your argument seems to be based entirely on the processors used.

@Milruka is right. There are cost and efficiency variables that you may be bypassing. Your desktop performance compared to the throughput/tasks of a dedicated/cloud server don't have much in common.

AMD or Intel doesn't make a huge difference. Everything is networked. A less powerful, cooler CPU does less than a more powerful, hotter CPU... so, in order to balance this out, they simply add more of the cheaper CPUs to control cost @ volume and improve reliability/scale.

Until our next debate: I'll work on my reasoning skills!

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90°

15 Underrated FPS Games You May Want to Try

Popularized by Doom in 1993 and still making video game haters gnash their teeth today, first-person shooter games are the best thing to happen to gamers since pizza rolls. So here are 15 underrated first-person shooter games you may have missed.

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ghettogamer.net
Jiub616d ago

Although the late 2000s Turok wasn't my favorite, I would love a new entry. Open world survival with shotguns and dinosaurs. Not sure how we'd get the fusion cannon, but that would be pretty sweet too.

MadLad616d ago

Lol

All of these games are pretty much universally praised. Outside of Timeshift I literally own all of these.

Venoxn4g616d ago (Edited 616d ago )

XIII, The Darkness 2, Far Cry: Blood Dragon, Timesplitters: future perfect, Bulletstorm are awesome games

gurp16d ago

I played them all, they are all good in their own way
I used to be obsessed with FPS games

60°

An ode to Titanfall: The last twitch shooter I'll probably ever enjoy

Windows Central: "Titanfall 1 is being sunset, taken off storefronts by EA. While the servers remain live for now, one has to wonder just how much time it has left. I look back and pay tribute to the last "twitch"-styled shooter I ever truly loved."

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windowscentral.com
90°

Respawn Entertainment is Discontinuing Sales of Original Titanfall

Sales for the original Titanfall are being discontinued.
It will be pulled from subscription services on March 1, 2022.

Ethereal897d ago

Physical media. Unfortunately the way games are going these days game servers will eventually be shut down and you can stare at the menu and wish you could play the game again.

littletad896d ago

This is why reading is so important. Nothing to do with digital or physical media. The game, which is online only, is being delisted because of DDOS and other hacker attacks. The case got so bad that only six players in the world log on. For PC. Rather than fix it, they continued to sell the game, broken as it is, and only now just decided to call it quits. But please, go on thinking what you will.

Ethereal895d ago

I'm aware of the DDOS attacks and that this case is not typical. This game would eventually have it's servers shutdown regardless of the current situation so that is a moot point. My comment was in a general sense and that there are instances in which games can be preserved physically when official support ends.

Let's recap your first sentence. I said, "the way GAMES are going these days" indicating a broader stroke than just this game. I agree, reading IS important. I was simply stating the obvious downsides of the digital marketplaces and online only trends in games these days. I could even make the argument that the online only offering which has allowed hacker manipulation has impacted the preservation of this great game. My comment is valid in the general sense and thank you for your permission to continue to think what I will.