GameBeat's Dean Takahashi: Turtle Rock Studios and 2K Games have taken the wraps off Evolve, the cooperative multiplayer, monster-hunting first-person shooter coming this fall to PlayStation 4, Xbox One, and PC. In a hands-on preview, I found it to be both terrifying and a lot of fun.
Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.
From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."
Evolve is an asymmetrical multiplayer experience born at the tail-end of the wrong era, in the multiplayer world.
Great idea but poorly executed and destined to fail from the begging. Only thing I’m grateful towards this game is that it’s the one that convinced me to never buy a game blind again.
Shadowrun for the Xbox 360/PC would of been a better example of a great online game that launched At the wrong time.
very very intresting! I might have to check this out :)
It better have hats.
I don't play much online multiplayer (I know I'm in the minority here), but this concept seems fun and intriguing, I'm gonna give this one a shot.
This game is officially high up on my most anticipated list. Would love a release window to look forward to.
I think it's going to be big.