Yesterday, the press embargo was finally broken for The Elder Scrolls Online, and their reactions largely seemed to match those of players ignoring the NDA of the closed beta weeks earlier.
Zenimax Online Studios, the developer behind The Elder Scrolls Online, is currently working on a brand new engine for a multiplatform title.
"It’s really special to be at the ten year anniversary."
Wccftech checked out the new Scribing system coming to Elder Scrolls Online with Gold Road and interviewed Creative Director Rich Lambert.
Problem with TESO is that if you dont like it and stop your subscription, you have still paid full price for a game you can't play. This is no good. If the $60 covered you for offline play that would be better because at least you could still play it if you weren't sold on the subscription.
If people continue to expect stuff for free aka F2P. The industry is going to be in more trouble then it already is.
Why is it that ESO is such a big deal about paying for a game than a subscription which goes to make sure the online is stable when FF14ARR makes you pay the games price plus a sub and Warcraft makes you pay for the game plus the expansions AND a sub.....but it's perfectly okay for them?
You're acting ridiculous, 15 bucks goes to helping the game making sure new content is being made, making sure servers are stable and up to date...
No one is holding a gun to your head. You wanna be cheap go play those awful F2P/P2W games.
While I've always thought $60 was a bit steap for the box price of an MMO, they almost always include at least a month free inside so it helps dent it a little. They make a lot of their initial game investment back off the box sales so I can't really fault them for doing it. Subscriptions aren't meant to make up the investment, they are meant to keep the servers running and pay for updates to the game.