330°

Call of Duty: Ghosts Xbox One Patch Hits Performance

Eurogamer "Frame-rates lower than launch version. Last week Infinity Ward released an update for Call of Duty: Ghosts, designed to prepare the game for the recently released Onslaught DLC in addition to implementing various bug fixes, new features and balance tweaks to the title's multiplayer mode. The goal was to create a more stable and fairer online experience that is better suited for tournament play, but shortly after the patch went live players started noticing significant performance issues with the Xbox One version of the game, to the point where even "sub-20" frame-rates were reported."

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eurogamer.net
Why o why3771d ago

optimisation needed not downgrades Infinity Ward....smh Guess some devs are still getting to grips with the x1 and ps4 architecture respectively

Qrphe3771d ago

X1 is all about "balance" so any little mistake throws the synergy of the system out the window

TheGreatAndPowerful3771d ago

Wow that's bad. MS and Xbone are in serious trouble this gen if issues like these keep popping up.

"the appearance of some screen-tear, adding some judder, making drops in smoothness more noticeable."

"Aiming down the barrel of a sniper scope can see significant drops down as far as the mid-30s"

Mr Pumblechook3770d ago

You mean the patch made the frame rate even lower than before? CoD Xbox One owners are being well and truly Xboned.

jackanderson19853771d ago (Edited 3771d ago )

fines should be handed to devs who do this... rushing patches, failure to test them out and then resulting in hits to gameplay and what not.

not to mention incomplete games themselves but that's a whole different argument

Rainstorm813771d ago

Another patch incoming, to fix the patch

UnwanteDreamz3771d ago

Yo dawg we heard you like patches, so here's a patch for your patch, to fix the patch.

USA0073770d ago

Better come before CoD champs, and adding LAN

Visiblemarc3771d ago

Man, COD and BF4 had way too many issues. I think given all the adaptations required for making next gen and cross gen titles, hitting launch led to completely rushed products. It sucks, but it just goes to show that even massive devs have their limits and games should never be rushed.

redwin3771d ago

We need another great shooter in the platform so they can stop messing up like this then it'll be a great competition . Ho! TITANFALL is coming and then in a few years Gears, when they are all here we will see who is who.

Nicxel3771d ago

Sucks how their debut of Ghosts or even Battlefield sucked so bad. Lesson learned. Never rush!

ZombieKiller3771d ago

Who learned the lesson?

Certainly not Infinity Ward. They've been forced to rush out their games since MW2

T23771d ago

And hit top sales as well so why would they even care?... I'm doing my part won't be buying another COD until the hit detection and aim assist are fixed... and the game is stable and bug/cheat free.

Nicxel3768d ago

Well I'm not a huge fan of COD, but I can't recall other titles being as unstable at launch as Ghosts. I might be in the dark though haha.

Still playing MW3 (the best title in my opinion). Can't get enough of the 2v2/3v3 playlists. Love the competitive smack talking on it :) I probably will never buy another COD unless it has these small/team sized type of playlists.

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190°

All Call of Duty Games Ranked from Worst to Best

BLG writes: "Call of Duty has to be the most recognizable franchise on the planet. They didn’t get that way by only making a handful of games.

COD has a long and storied career. Launching as a PC WW2 first-person shooter, Call of Duty has gone through numerous makeovers and been on just about every system. The series has gone through some serious highs and tragic lows. I’ll be looking at each Call of Duty game, the good the bad, and the ugly."

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bosslevelgamer.com
UnSelf839d ago

Vanguard better be at the fkn bottom. Can’t believe ppl haven’t eviscerated that game with all its lacking

Minimoth839d ago

Yeah, it's close to the bottom. There are a couple of worse ones. Infinite Warfare definitely deserves its place.

KyRo839d ago

There's a number a lot worse than Vangaurd. It's also a lot better than that car crash Treyarch released before it.

XbladeTeddy839d ago

World at War is my favourite. Didn't know the N-Gage had a Call of Duty.

MadLad839d ago

Same for me.
I was never huge into Call of Duty, but I sunk a lot of time into WaW.
Both the campaign and the multiplayer are on point. Wouldn't mind a remaster.

I quit on CoD for a long while. Though I'm the odd man out that actually really enjoyed the campaign for WWII, being I got it through Humble monthly way back when.

TheLigX839d ago

I really enjoyed the Infinite campaign. Multiplayer... not so much.

Yppupdam839d ago

I agree, The Infinite campaign feels more like it's own thing that they slapped the CoD name on. If it stood on it's own, (sans the CoD name) I think it could have been it's own scifi franchise. And a damn good looking game, to boot. I never bothered to play the multiplayer.

victorMaje839d ago

MW 2019 apart from the desastrous file sizes is way better than AW.

MadLad838d ago

That was one I grabbed for Playstation because it pretty much just came out during the Redbox purge of videogames, and I got it for dirt cheap.

It was great coming home to an update every night, and watching one game eat up almost half my console's memory.

Amplitude839d ago (Edited 839d ago )

Will get disagrees but Infinite Warfare campaign was really good. Decent story, set pieces were amazing and if it didn't have the CoD game on it I'm sure people would have been more into it. Advanced Warfare was alright too. Titanfall 2 was just 1000 times better than both but I enjoyed them for their campaigns. I literally barely gaf about the story I'm in it for the set pieces and 5 hours of being stoned watching cool nonsense happen if I'm in the mood to play a CoD campaign. If I'm looking for a deep plot I'm gonna go somewhere else.
Ghosts was the worst story-wise though lol that cliffhanger ending was so bs.

Also MW 2019 was sick and is one of the best CoD games in yeeeears not sure why it's so low on this dude's list. Campaign was great, multiplayer was great and Warzone was fun for a while. Over it now but shrugs.

Beat the Vanguard campaign too but I can't even remember a single thing about it other than that it felt like it was 45 minutes long. Might be the most forgettable thing I've ever played lol just fully erased from my brain

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90°

Call of Duty Multiplayer This Decade Ranked (2010-2019)

Call of Duty multiplayer ranked from worst to best! 2019 is coming to a close and MP1st ranks the best COD multiplayer games this decade.

100°

Ray Tracing in Monster Hunter World, Deus Ex Mankind Divided, Watch_Dogs 2, COD: Ghosts & more

DSOGaming writes: "YouTube’s members Benchmark PC Tech, Jose cangrejo, WillTalksTech, Zetman and MissinInAction have published some videos, showing Monster Hunter World, Black Mesa Xen, Watch_Dogs 2, Call of Duty Ghosts, Need For Speed Hot Pursuit, The Sinking City, Remember Me, Deus Ex Mankind Divided and Dishonored 2 with the ray tracing/path tracing effects that Pascal Gilcher’s Reshade mod introduces."

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dsogaming.com
Pyroxfaglover1800d ago

Wore implementation I've ever seen,.. guess it just does not work all that great on every engine

MarkyMark891800d ago (Edited 1800d ago )

Agree, but this gives me hope that one day Ray Tracing can be a software based feature and not require some type of proprietary hardware to achieve. Software will always outpace Hardware so it could happen, but I feel like its going to take a lot more time to achieve the same level that RTX has already shown glimpses of so far. Really just waiting for Cyberpunk to see if RTX is actually something viable. I think if anybody can truly showcase RTX Features it would be Projekt Red.

zeal0us1800d ago

Too bad it doesn't make Mankind Divided a better game.

starchild1800d ago

It doesn't need to, the game was already fantastic, imo.

zeal0us1800d ago

Human Revolution was a better game and not to mention longer.

isarai1800d ago

Reshade is not raytracing, its a screen space post processing effect. Thats like calling SSAO "global illumination"