100°

Canadian study links games to “negative development of sociomoral maturity” in youth

A Canadian research team has determined that excessive violent gaming can impair the development of sociomoral maturity in young adults.

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vyralize.com
Speed-Racer3748d ago

Boo! More fear mongers. I've been heat shotting people since I was 12 and I my morals still seem to be more in line with what counts as normal according to society.

360ICE3748d ago

What are you talking about? They conducted a study, and because they get a certain result they're fear-mongerers? Don't just look away from studies you don't like.

It's true that conclusions drawn from certain studies can be wrong, and that some studies have sketchy motivations behind them, but don't just automatically dismiss anything either.

Also, for all you know, you could be an exception, or not be able to tell, so who cares about your personal experience?

Speed-Racer3748d ago

But are there any real conclusive gaming studies though? Every year there are studies that go for and against gaming and always seem to have some sort of caveat that makes me doubt the correlation. I think YES, games do impact people differently but these studies never seem to hit the nail on the head. Not like I know any better to conduct a more accurate study, but oh well. It's just a bit interesting to see so many people turn out normal even after playing extremely violent games. I'm sure there are other factors which come into play.

360ICE3748d ago

Many of the studies are small scale and use different tests and criteria, so the sum won't be entirely conclusive.

I don't think anyone went as far as concluding that kids who frequently play violent video games do not turn out normally. Also, it'd be interesting to see if the test adjusts for the high likelihood of these kids having nonchalant parents. If you prevent your kids from playing violent video games - at the very least you care.

twdll3748d ago

I see many more kids nowadays that have low morals. This could be caused by gaming or it could be TV, or it could be Internet, or it could be Twitter, Snapchat, or whatever. You name it. All these things have no parental supervision. That is where morals come into play. They are taught by the parents not the computer.

DeadlyFire3748d ago

Exactly. No parent = bad morals in 90% of all cases.

Bimkoblerutso3748d ago

That IS the real trouble here, I agree. Kids more than ever are growing up digitally. It's not one specific form of media that is instilling that sense of moral ambiguity in young people.

It's the fact that SO DAMN MUCH of a persons development happens through digital media rather than through parenting and peer-to-peer interaction. It's no wonder our whole culture is pervaded by a weird sense of passive apathy these days.

Insomnia_843748d ago

Pff! For all I know, I'll be one of those who will save the world once the zombie/alien invasion comes while the rest hides in fear! I've been training for years!

lol

Whatever! I'm drunk! I find all these studies a waste of time.

extermin8or3748d ago

What is this... this isn't science.... this is biased crap. "The journal of game critisim" and what the f is "Brock University" ? I'm studying physics and 109 people being measured dependant on yet another bullshit Psychology value (based on a quiz-no better than the stupid ones you get in magazines) is not worthy of the news and does not prove anything. I shall investigate more about the "social moral score" when I return from my lecture..

TWB3748d ago

It should be no surprise that excessive exposure of violent video games is harmful for kids/young teens....

Thats why their parents should make sure that they dont play too damn much.

I also want to question how they performed the tests ? Did they just pick 109 8th graders that played video games which some may have bad parents and others great family ? For example, if you have bad parents and play violent video games then your "moral growth" doesnt get any balance from the acts of your parents (like visiting relatives/distant friends and such)

You are just sitting on your ass and play COD/Halo doing nothing else, except for screaming racial slurs ofcourse.

Big shocker ?

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120°

Why Xbox believes it must cut costs and close studios

Companies, particularly public companies like Microsoft, need to grow.

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eurogamer.net
gold_drake4h ago

i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.

its just shit that because of MS's miscalculation alot of people lost their jobs.

Jingsing46m ago

This is exactly what many people said would happen including the CMA and FTC. Lies lies and more lies and they allowed a $69 billion buy out to happen.

gold_drake38m ago

oh yeh it was 70 billion. that was my bad haha even worse.

thesoftware73036m ago(Edited 31m ago)

gold,

You can't be serious, right?

Do you think that MS thought they would make 80bill in a year & Half? They haven't even released titles under MS yet, lol.

But in fact, that A/B revenue is already paying off, look at the last earnings call. That $80 billion is long-term money, my guy, no sane person/company would think they would make that back in any short-term situation, it's a long-term investment.

Let's play silly then. If MS's reason for laying off staff and closing studios was due(which it really was not) to the A/B deal, tell me what Sony's reason was for past studio closures, the recent 900-person layoffs, closing Sony London, shutting down Dreams, and closing Japan Studio? Zipper? Psygnosis? cuts at all their internal studios.

Keep in mind, you are claiming MS's reason is because of the A/B deal; please explain Sony's reason.

Hofstaderman27m ago

You actually still defending them? Sheesh.....

gold_drake25m ago

this is not a sony vs MS debate. dont make it something it isnt.

and of course not, but im pretty sure they thought they'd make more money after the deal. they didnt, and closed off some studios.

its pretty insane to think there is any other reason for the closure of studios in this case.

romulus2318m ago(Edited 18m ago)

(It really was) due to the Activision Blizzard deal and the loss of physical sales due to gamepass. You keep bringing up Sony in all your posts about this, stop deflecting and trying to change the topic, this is about MS and what they are doing.

anast47m ago

They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.

Skuletor37m ago

Maybe they were already using AI to make business decisions, which would explain why they closed Hi-Fi Rush's studio, then said they need more games like Hi-Fi Rush not long after that announcement.

Crows905m ago(Edited 5m ago)

They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid

100°

Former Dragon Age lead writer David Gaider pours scorn on EA's AI dreams.

"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".

LordoftheCritics2d ago

Publishers see gaming as another stock market.

isarai2d ago

I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.

Psychonaut852d ago

Friends don’t let friends buy EA or Ubisoft.

Chocoburger2d ago

I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.

120°

Phil Spencer and the Battle for Xbox’s Soul

Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.

LG_Fox_Brazil2d ago

This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in

rlow12d ago

I disagree, Xbox from the get go innovated and changed the industry. They did a lot of firsts and standardized a lot of others. It wasn’t till the beginning of the Xbox1 era that things started to go south.

Stevonidas2d ago

Yep, although I’d argue it started going to shit when they tried to hock Kinect on their audience instead of continuing to invest in their studios and IPs. 2001-2010 Xbox was peak gaming, though.

rlow11d 22h ago

@Stevonidas
I agree they never should have focused on it after the 360 era. But you do have to remember they were faked out by the huge volumes of Kinects sold. To quote info on Wikipedia, “Project Natal, It was first released on November 4, 2010, and would go on to sell eight million units in its first 60 days of availability.” So if your Xbox and see these huge sales on a peripheral where are you going to put some money? Criticism in hindsight is worthless…..if only we could all see our future. In other wards they had no way of knowing. Plus they had engagement numbers and a lot of signs pointed to people wanting it.

Their biggest mistake wasn’t the Kinect, but unlike Sony after the PS3 debacle. They didn’t double on down on exclusive good games. The other huge mistake was letting Call of Duty go to Sony.

Hedstrom2d ago

Phil wants Xbox to be as soulless as him!

Tacoboto2d ago (Edited 2d ago )

Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.

Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.

Markdn2d ago (Edited 2d ago )

Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,

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