A Canadian research team has determined that excessive violent gaming can impair the development of sociomoral maturity in young adults.
Companies, particularly public companies like Microsoft, need to grow.
i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.
its just shit that because of MS's miscalculation alot of people lost their jobs.
They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.
They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid
"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".
I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.
I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.
Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.
This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in
Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.
Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.
Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,
Boo! More fear mongers. I've been heat shotting people since I was 12 and I my morals still seem to be more in line with what counts as normal according to society.
I see many more kids nowadays that have low morals. This could be caused by gaming or it could be TV, or it could be Internet, or it could be Twitter, Snapchat, or whatever. You name it. All these things have no parental supervision. That is where morals come into play. They are taught by the parents not the computer.
Pff! For all I know, I'll be one of those who will save the world once the zombie/alien invasion comes while the rest hides in fear! I've been training for years!
lol
Whatever! I'm drunk! I find all these studies a waste of time.
What is this... this isn't science.... this is biased crap. "The journal of game critisim" and what the f is "Brock University" ? I'm studying physics and 109 people being measured dependant on yet another bullshit Psychology value (based on a quiz-no better than the stupid ones you get in magazines) is not worthy of the news and does not prove anything. I shall investigate more about the "social moral score" when I return from my lecture..
It should be no surprise that excessive exposure of violent video games is harmful for kids/young teens....
Thats why their parents should make sure that they dont play too damn much.
I also want to question how they performed the tests ? Did they just pick 109 8th graders that played video games which some may have bad parents and others great family ? For example, if you have bad parents and play violent video games then your "moral growth" doesnt get any balance from the acts of your parents (like visiting relatives/distant friends and such)
You are just sitting on your ass and play COD/Halo doing nothing else, except for screaming racial slurs ofcourse.
Big shocker ?