The textures of the Xbox One alpha testing of Respawn Entertainment's Titanfall caused a big hubbub within the community, as their resolution was really low. Respawn entertainment immediately clarified that the textures included in the alpha had been sized down in order to reduce the download size, which is actually a quite common practice in the industry for pre-release testing.
The case exploded when popular insider codenamed Crazy Buttocks on a Train (shortened CBOAT) mentioned on NeoGAF that the textures in the alpha were final for the Xbox One version, prompting Respawn to respond reiterating their previous position and stating that they have nothing to gain by lying on the issue.
But what is the real difference between the alpha textures and the high resolution textures included in the PC version and that according to Respawn are supposed to appear in the final Xbox One version too, and is it believable that Respawn would ship with the low resolution textures of the alpha?
The screenshots included in this comparison aim to give an answer to those questions.
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Although the late 2000s Turok wasn't my favorite, I would love a new entry. Open world survival with shotguns and dinosaurs. Not sure how we'd get the fusion cannon, but that would be pretty sweet too.
Lol
All of these games are pretty much universally praised. Outside of Timeshift I literally own all of these.
XIII, The Darkness 2, Far Cry: Blood Dragon, Timesplitters: future perfect, Bulletstorm are awesome games
I played them all, they are all good in their own way
I used to be obsessed with FPS games
Windows Central: "Titanfall 1 is being sunset, taken off storefronts by EA. While the servers remain live for now, one has to wonder just how much time it has left. I look back and pay tribute to the last "twitch"-styled shooter I ever truly loved."
Sales for the original Titanfall are being discontinued.
It will be pulled from subscription services on March 1, 2022.
Physical media. Unfortunately the way games are going these days game servers will eventually be shut down and you can stare at the menu and wish you could play the game again.
There's a big dfference between the trailer and the alpha textures. I can see how the Alpha is using fewer textures than the trailer so things will only get better in the final product.
Yeah I can see the difference but not the final game I remember the BF3 beta being like this but the final version looked a lot better. Looking forward to this game and a nice change to the FPS gore which is much needed from the too many MW FPS games out there at the moment.
I dont get it. Why would they put low textures in and make their game look crap? To keep the download small?
What about the PC version, did they keep that small or did they just do the best they could. Seems weird to me to potentially damage the buzz for the game with a poor showing.
Not saying the final game will look like this but you only get one chance to make a first impression and people remember it.
This will be the same as Xbox one Vs PS4.
I just don't believe Respawn would say over and over and over again that the textures aren't final in the beta, then say it two more times to counter CBOAT's claim and even say "It doesn't benefit us to lie about it" if it was a lie.