In a recent event, the developers allowed the press to experience the game straight from the start screen for thirty minutes. Within that time, it become clear what Dark Souls II co-director Yui Tanimura meant when he said that it would be more "accessible".
~ Nick Tan, GameRevolution
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
Can't wait for this game. Dying for it.
Can't wait to play this game. Then again, I'm also kind of dreading it.
This is exciting! Ever since Demon's Souls I've been addicted to ridiculously unforgiving, yet rewarding gameplay.
Sounds like an awesome sequel
Really hope they fixed the co-op. In dark souls it was pretty much lottery if you got to play with your friend.