Unigamesity's Marta Branco said: "Recently, I’ve analyzed the most recent batch of Dark Souls II screenshots released by Namco Bandai and I’ve concluded that the upcoming game will have inferior graphics, effects and detail quality. To prove this statement isn’t just an opinion, I decided to create a proper comparison between Dark Souls and Dark Souls II visuals. Note that all the following images presented weren’t edited or improved in any way."
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
man i remember when Edge Magazine reported that the graphics for Dark Souls II rivaled watch_dogs an now it doesn't even match the original dark souls in graphics. either edge saw a different build or they're blind as s*** lol
Kind of unfair, I could find better looking DS2 screens
These screens look better
http://b-i.forbesimg.com/er...
http://images.vg247.com/cur...
http://cdn.dualshockers.com...
http://www.thecontrolleronl...
http://www.youtube.com/watc... It looks fine, if you notice the grass actually moves
Both dungeon pictures of the article are from Dark Souls 2... lol
Terrible comparisons...
I honestly don't care if the graphics take a hit in the name of keeping the frame rate solid throughout on consoles (PS3/360). Now, on PC and if the game comes to PS4/XB1, they'd better step it up.