290°

Xbox One OS Explained In Detail; Main Purpose Was To Serve Both Devs and Gamers, Says Microsoft

GearNuke: "The Xbox One has one complex software solution in place. With about 3 operating systems running simultaneously, Microsoft has tried to create an OS that not only meets the demands of developers but also the gamers. Boyd Multerer, Director of Development of Xbox division, explains the concept behind this operating system in a latest interview."

Read Full Story >>
gearnuke.com
GraveLord3792d ago

Really? I thought the main purpose was a copy and paste from Windows 8.

cyguration3792d ago

It is a copy and paste of Windows 8.

I don't know why you got disagrees but it's literally Windows 8 without the bright colors and it's actually harder to navigate, or would it be cumbersome?

IcicleTrepan3792d ago

So are you implying that there's absolutely nothing different? That there's literally a copy of windows 8 installed on it?

That's laughable. One of the three kernels might be windows 8 but it's highly customized for that specific machine. Stop spreading BS.

pompombrum3792d ago (Edited 3792d ago )

Whatever it is, I get the impression it certainly wasn't for games developers. I remember that very talented lady who worked for 343i on Halo 4 who was responsible for the lighting.. when she left for Naughty Dog she had her fair share of parting words in regards to development for the Xbox One and dealing with it's multiple layers.

http://www.gamespot.com/for...

Scroll down to see the screenshot of the tweet. Tbh I didn't see that one when I checked the news story when it was announced but she did mention something along the lines of the three layers being a nightmare to develop for.

Naga3792d ago

You clearly don't use Windows 8 very much.

theWB273792d ago

Maybe the disagrees was because it's not as simple as that. The article isn't talking aesthetics...it's speaking about the 3 OS, being able to operate the OS without it interfering with games.

One is designed to let devs know exactly what they have to work with and let the players multitask and such.

Is it so bad that Microsoft wants to expand their own product too? So what if it looks exactly like Windows 8...they're both MICROSOFT products.

Eonjay3792d ago

"Multerer explained that the Xbox One has actually three operating systems running in place. The Windows 8 kernal system, and a Xbox operating system, and lastly a third system that will act as a bridge between both of these operating systems."

Microsoft says it has Windows 8 built into it. So yes it has Windows 8 built into it.

n4rc3792d ago

Tech illiterate over here.. Lol

A windows 8 kernal is not a full blown install of windows 8..

So yeah.. It has pieces of win8, but not the whole os.

nukeitall3792d ago

What it means is that Xbox One will not have problems like the PS3 (and potentially PS4) with being supposed more powerfull than Xbox 360, yet cannot have party chat or cross game chat!

That is after the PS3 after much optimization had a memory footprint of 48MB RAM for the OS (from a massive 100+ MB RAM), whereas the Xbox 360 always only used 32 MB RAM.

It means intelligent software design by MS!

Windows 8 copy or not, I think it is clear who is the master software designer and it will evolve even more. Just look at the Xbox 360 when it started and what it revolutionized over it's lifespan!

Jvaughn6613791d ago

Its actually extremely easy to navigate thanks to voice commands.

Cherchez La Ghost3791d ago

How is this harder to navigate besides using touch or a mouse pad?! Besides I use my phone or tablet for alternatives.

+ Show (6) more repliesLast reply 3791d ago
TheKayle13792d ago

@gravelord if it was a copy of windows8 with all the ecosystem...the gen would be won already..

but clearly u shoot on ur feet as every troll

josephayal3792d ago

Windows 8 is worth every penny

headblackman3791d ago

that's not a purpose you dumb ass. you're not funny so you must be a dumb ass, so lets treat you accordingly. put on your thinking cap and lets use the brains that we have been given and stay on topic. NEEEEEEEXT!!

+ Show (2) more repliesLast reply 3791d ago
Kayant3792d ago

It makes sense as to why they went with their 3 OS setup now. Probably the only company I can think of that can think/put off something so crazy sounding & complex. I think it's quite an efficient design IMO.

DarkLordMalik3792d ago

They went for this approach because they want to evolve both OS individually. So if they want to make changes to the Win 8 Kernel (User side), they can do so without worrying about the Xbox OS(Gaming side) and vice versa.

cyguration3792d ago

Yeah but the RAM overhead is nearly three-times that of a normal PC. That's not efficient for the long haul at all.

Feels a little like the comments here aren't grounded in reality, lol.

UncleGermrod3792d ago

well, they still have about 5 left for devs to use, plus the esram. Depends on what you mean by "long haul". Honestly, I agree, but overall there most likely will be enough to get by on for some time so long as devs efficiently utilize the esram. either way i would have loved to see MS include more ram, as ddr3 is cheap and easy to find. My point here is that on the console front, I think xbone should be able to hold its own with what it has been given, even if it does equate to lower resolution.

p.s.: I have been trying like mad to get a ps4 with my bestbuy card but they never have any in stock. I am excited to test some multiplats on xbox one and ps4 for myself using my own tv. of course, i am excited even more-so for second son.

theWB273792d ago

And just like the PS360...the OS footprint will decrease over the life of the console...just like PS4's. I'd be highly surprised if they don't. So that is efficient for the long haul.

Your comments aren't really grounded. You're pretending this hasn't happened before with software.

cyguration3792d ago

@theWB27

Dude, just no.

3GB out of 8GB? That's massive. Even early iterations of Windows 7/8 didn't use anywhere near that much before they were updated.

And you're presupposing that the OS footprint will decrease. Do you have proof?

The PS3/360 had far smaller operating systems and weren't doing all this other multimedia crap.

christocolus3792d ago (Edited 3792d ago )

@kayant

You are right. It will become more and more robust/efficient as it is updated over time, cant wait to see what they can pull off down the road..

OrangePowerz3792d ago (Edited 3792d ago )

It is certainly complex, but I'm not sure if efficient. It's running on 3 OS, there must be a way to do all that stuff in a more efficient way that takes up less resources.

@WB

Reducing the footprint on both 360 and PS3 came at the cost of turning both OS into extremly slow and sluggish experiences.

+ Show (1) more replyLast reply 3792d ago
djplonker3792d ago (Edited 3792d ago )

developers get paid to use it

and

customers pay to use it

them prioritys huh microsoft?

Should have seperated dev kits and home consoles to suit the needs of customer and developer!

snookiegamer3792d ago (Edited 3792d ago )

I for one would love to see bedroom coders on Xbox One. So it's a great idea if MS opened up the system to amateur coders.

Make the next generation of Warren Spectors and Peter Molyneux's.

I wish we could all discuss each others preference of hardware without degenerating the conversation.

One day, eh :)

djplonker3792d ago

I just missed out on the home computer fun (born 1990) and I had to grow up with segas and nintendo playing their expensive games and everything had to be approved through them!

I do have a memory of my brother having a c64 and there was an xxx flinstones game where the loading screen was wilma naked in the shower and fred would just swear all the time pretty sure it was a platformer but I was very young and could have just dreamt it lol

snookiegamer3792d ago (Edited 3792d ago )

Yeh me too, I missed out on the 80's programming scene. Everyone was learning to make their own games with something called 'Basic' & 'C+' languages. Many found success, many didn't.

I would love for Sony to allow this on PS4 too...Maybe submit the game onto PSN/Live and make a few quid in the process :)

AnEwGuY3792d ago

We really have no interest in what you could make in your bedroom...thanks.

captain_slow823792d ago

3gb of ram for os is far to much in this day and age..

and tbh hows all that ram going to the os helping devs and gamers?

devs want more ram gamers want better looking games?
imo the ram is reserved for other plans (none gaming plans)

AnEwGuY3792d ago

It's for 3 completely seperate OSs...this isn't the PS4.

Show all comments (37)
80°

'Bye Bye Boydie' - Boyd Multerer leaves Xbox (and why you should care)

A few days ago, one small tweet had a huge effect on gaming, even though many won't realise it.

That Tweet was from a gifted programmer by the name of Boyd Multerer, and it quietly announced his departure from Xbox. In many ways it's a little sad that, even among Xbox gamers, that name will go unrecognised. Multerer has made HUGE contributions to Xbox over the last 17 years, and is responsible for some of the most important aspects and features that we all know and love.

Multerer started with Microsoft in 1997 and quickly became a key player in the development of the Xbox. In 2000, he put a team together to begin work on what was then called 'Xbox Online' and he led development of the online component of the original Xbox. Multerer was responsible for picking the development team and led both the programming and the design of Microsoft's online gaming service.

FriedGoat3445d ago (Edited 3445d ago )

xbox "was" great he tweeted.

So this guy created blades? They need to bring that back. It was a much better OS.

Charybdis3444d ago (Edited 3444d ago )

As wel as"the UI evolution from the initial menu system through the ‘blades’ and on to the metro system" and also the core architecture.

He was also planning on leaving to work on some personal projects. But it also seems to be that he was working on a 'top' secret project at microsoft, wonder if this means the project is in the final phases/finished or in worst case cancelled.

DJustinUNCHAIND3444d ago

"Was" meaning he no longer works for them.

Not whatever fanboy context your mind comes up with.

r1sh123444d ago (Edited 3444d ago )

the blade system became old very quick and iy would not have worked with the group chat etc..
The UIs that have followed have been pretty good tbh, and Ms are still making changes based on feedback.
The blades were good,
The biggest difference I saw following the blades, was the speed at which I could do everything in game..
The blade system was really slow, I admire MS for thinking of that.

In comparison look at the PS3 - it never changed.
(No complaints about it) but its took a simple and efficient Japanese approach of being functional and there is nothing wrong with that..
However it is nice to see improvements and evolution of such things..
(Im sure Sony will have that in place, if enough ppl ask for it - on PS4).

If you click the link for the interview with him, when he answers questions you can see his job satisfaction was great.
For someone who had been at the helm of a product(s), for so long it is probably time for a change, but his ideas and methodologies will continue since he designed and implemented the core architecture.
He will have earned a crap load of money, so he can spend time at home with the fam or whatever he wants to do now.

I know every PSfan will hate on me, but the Xbox UIs have been good, and I reckon he worked on the Windows 10 style UI!

UKmilitia3444d ago

blades is still my fav OS on consoles and there is no reason why it wouldnt still work.

has he announced his new job role yet?
expect him at sony if he hasnt haha

Shineon3444d ago

I agree blades were better and it didn't require a internet connection to see the cover art of your downloaded games!

+ Show (2) more repliesLast reply 3444d ago
kneon3444d ago

Quite a few notable xbox staff have left in the past year.

maniacmayhem3445d ago

Man those blades...*sniff*, one of the easiest and most efficient UI's ever.

The Xbox One UI...I still have trouble navigating and going where I need to be.

No_Limit3445d ago

The blades was good but just like the click wheel that was awesome on the iPod, it eventually got replaced with a better and more next gen look to the UI.

The blade was awesome though.

ScorpiusX3444d ago (Edited 3444d ago )

Boydie you will be missed and are liked.
May the business venture you and Wife are set to begin be very successful. We will u love as long that you never work for any other online services. Lol

Show all comments (18)
370°

Xbox Live founder leaves Microsoft after 18 years

It has been a rough few days for Microsoft's online gaming service, Xbox Live. After being knocked offline by a DDOS attack, a founder of the service has announced that he is leaving the company after working there for more than 18 years.

JMaine5183449d ago ShowReplies(2)
ScorpiusX3449d ago (Edited 3449d ago )

Thank u for the cool concept and many great memories. Best of luck , enjoy retirement.

Bigpappy3449d ago

I thought Jay Allard was the father of XBL. Guess I was worng

MeliMel3449d ago (Edited 3449d ago )

Of Xbox period.

OC_MurphysLaw3449d ago

No ...he was the gaming father of the sport jacket / hoodie combo.

Ulf3448d ago (Edited 3448d ago )

The fathers of XBox were four engineers from the DirectX team -- Kevin Bachus, Seamus Blackley, Ted Hase and Otto Berkes. Not James "J" Allard.

Sheesh. Do business chumps have to take the credit for everything an engineer dreams up? Those guys made makeshift XBox PCs to present to their boss, Ed Fries, before anyone else even heard of the idea. Allard was more a father of Zune than of XBox.

d_g3449d ago (Edited 3449d ago )

thank you for great community and great network

Wish you the best of luck

3448d ago
AutoCad3449d ago

Thanks for revolutionizing the game industry

98xpresent3449d ago (Edited 3449d ago )

Revolutionizing the "Console" industry

slate913449d ago

In which the gaming industry owes nearly all of its success to ^ ^

MadLad3448d ago (Edited 3448d ago )

@slate

PC gaming was rather dominant through the 80's and 90's. Nintendo is the only reason console gaming survived into the 90's really.
That gives console and PC dominance rather equal footing time-wise.
Don't pretend like everything doesn't feed into each other.

PC (and this is simply speaking of recent) birthed and popularized the MMO and MOBA - a driving force today - which is the reason why, factually, PC gaming brings in more revenue per year than does the console market.

DragonKnight3448d ago

"That gives console and PC dominance rather equal footing time-wise.
Don't pretend like everything doesn't feed into each other."

No it doesn't. Gaming became far more dominant on console after the 90s and continues to this day. Nintendo started a still continuing trend of consoles being the place where gaming is most popular and makes the most money.

"PC (and this is simply speaking of recent) birthed and popularized the MMO and MOBA - a driving force today - which is the reason why, factually, PC gaming brings in more revenue per year than does the console market."

You mean the limitless clones of WoW, many of which are Freemium games that people play for a month and then give up on, and the 3 MOBA games anyone cares about? If PC factually made more money for the gaming industry than consoles, guess where the majority of the AAA publishing would end up? Factually the PC DOESN'T make more money than consoles. Factually the PC has a higher rate of piracy than consoles. Factually the PC audience acts FAR more entitled and hostile over even the smallest issues.

PC gaming only holds the technological advantage over consoles, and that's all it will ever hold until PC gamer elitism dies.

MadLad3448d ago (Edited 3448d ago )

@DragonKnight

"No it doesn't. Gaming became far more dominant on console after the 90s and continues to this day"

The result of an ever-growing industry, that only really kept going because of arcades and the PC market - that was my point. Feel free to attribute gaming's popularity to only the part of the industry that almost died only a decade or so in.

Me - "PC (and this is simply speaking of recent) birthed and popularized the MMO and MOBA - a driving force today - which is the reason why, factually, PC gaming brings in more revenue per year than does the console market."

You - "You mean the limitless clones of WoW, many of which are Freemium games that people play for a month and then give up on, and the 3 MOBA games anyone cares about? If PC factually made more money for the gaming industry than consoles, guess where the majority of the AAA publishing would end up?"

Not only is your argument obviously biased, it's also misinformed. You also managed to miss the point altogether. Impressive, really.
MOBA and MMO, due to the PC as a platform, does bring in more money total than that brought in from the console market as a whole. There's statistics of the last few years that proves as such. Google is your friend, DragonKnight. Embrace that fact. This was my direct point made towards slate, stating, essentially, that the PC market was almost non-existent, where in actually it, indeed, is the biggest market at the moment. Not subject to change any time soon.
That has nothing to do with overall sales of any specific title, which of course will have the bigger audience. The cheaper alternative (at least up front) will always be tempting to the average consumer. However, we're seeing more and more support for PC as a platform, with more and more releases, new and old, finding their way to the platform, more dedicated ports than ever and even more and more support from the eastern market. Does that mean PC may be, yet again, growing as a platform (oh snap!)

"PC gaming only holds the technological advantage over consoles, and that's all it will ever hold until PC gamer elitism dies."

Coming from you, after all of that . . . and you're going to talk of Elitism.
Heh. Have fun with that.

freshslicepizza3446d ago

"PC gaming only holds the technological advantage over consoles, and that's all it will ever hold until PC gamer elitism dies."

that and since it's an open platform you get more options including,

- digital stores to buy games such as amazon, gog, steam, origin and so on

- free online multiplayer

- flexibility of controller and keyboard mouse options

- cheaper software

- true media centre that will play music and videos in various codecs

- backwards compatibility

- largest library of software

that's just a few of the many advantages pc gaming has over console gaming. oh and let's not kid ourselves about this elitism attitude, we see it every day from console gamers. in fact they make up the most of the ignorance that goes on within the forums.

+ Show (2) more repliesLast reply 3446d ago
CervantesPR13449d ago

it already happened with PC and dreamcast lol

Gazondaily3449d ago

Yeah because Dreamcast really made online gaming really kick off on consoles...

MeliMel3449d ago

Maybe PC but not Dreamcast. Besides some great parties with Quake Arena. The online really never took off. Online console gaming took off when Xbox Live came around. There is no denying it. From the get go it was awesome. That one thing MS can hold claim to. That from the beginning their service has been on point.

rainslacker3449d ago

Dreamcast's online was partially designed by MS, and was the precursor to XBL

+ Show (1) more replyLast reply 3449d ago
WeAreLegion3449d ago

Is this the guy responsible for the network Microsoft made for the Dreamcast or the restructuring of it for Xbox? Or both?

sYRes3449d ago

Not many people Know this I am impressed.

WeAreLegion3449d ago

Thanks! And I didn't mean it in a negative way. It sucks that they pulled out five years into a ten year agreement, but it was all perfectly legal.

Either way, this guy did a wonder job.

d0x3603449d ago

They are different networks altogether. I know because I had design docs for Xbox live and wrote an article on its protocols and security for a couple websites and 3 days later i was contacted by Microsoft lawyers demanding I take it down and destroy any internal documents I had...which there were many.

The Dreamcast network was based on webtv to some extent. The Xbox live network was a total redesign built for high bandwidth low latency with incredibly complex security. Its one of the most secure public facing networks ever built and its only weakness was call center reps being tricked by social engineers with that whole FIFA thing. Pretty awesome stuff I wish i could share but it did get me a free trip to e3 2000 where I met some great people

Show all comments (51)
590°

Ports From Windows 8 To Xbox One Take Just "A Day Or Two"

Boyd Multerer, the "creator" of Xbox One, said that games are being ported from Windows 8 (DirectX) to Xbox One in just a day or two.

Read Full Story >>
worldsfactory.net
chrcharcor23682d ago

Not a big PC gamer, but that's interesting news for the Xbox One users.

christocolus3682d ago

It is interesting indeed, could open up amazing possibilities. It would also help devs save a lot of time and resources

HaydenJameSmith3682d ago (Edited 3682d ago )

I agree. DX12 as a unified API and Windows 8 as a unified OS for Devs could mean a lot. Cant wait to see the results.

randomass1713682d ago

That is incredibly impressive port time. It's like releasing on two platforms for the price of one.

mikeslemonade3682d ago

This doesn't mean anything. They are porting over optimized PC specs for Console specs. If you compare the specs directly the console is even more inferior. They need to be ported and then optimized on the consoles.

Freedomland3682d ago

@HaydenJameSmith

Basically he is not talking about DX12 but talking about games which are being written for windows 8.

DragonKnight3682d ago

This actually means literally nothing. Just because a game is made for Windows 8 doesn't mean that porting it to the Xbox One is going to mean anything significant. All it means is the OS' are compatible and OS specific problems are eliminated because of that.

Won't mean that the quality between versions will be the same, won't necessarily mean you'll be getting PC games on the Xbox One, won't mean a performance benefit of any kind, all it literally means is that they don't have to go through the hoops of porting from a different OS to another. At the very most all you can expect is the slight efficiency boost that comes with compatibility.

Sitdown3682d ago

@DragonNight and Mikeslemonade
Why are you all trying to create an argument?...or feel the need to knock the news? Nobody in this particular string even suggested that it meant those things... And should you have read the article, you would have seen that.

DragonKnight3681d ago

@Sitdown: Who's trying to make an argument? I simply stated a fact. Are you going to provide evidence that porting from the same OS to the same OS is going to mean the XB1 will have PC performance levels or pretty much any benefit other than a modest efficiency boost?

The only people who would start an argument about this are certain individuals who don't live in reality and see everything Xbox related through rose colored glasses.

christocolus3681d ago

@dragonknight and mikesl

You guys are funny, always quick to downplay anything xbox. How can this not be a good thing?if sony announced the same thing, you wouldnt be downplaying it now would you? If this is true it would be really impressive..for both indie and aa pc ports..it would help devs save resources and gamers will enjoy the benefits so i really dont know how you guys can still try to put this down. If you dont like it then move on instead of saying crap like this

"This actually means literally nothing. Just because a game is made for Windows 8 doesn't mean that porting it to the Xbox One is going to mean anything significant."

you havent used it either? You cant just jump in here calling it nothing.i doubt you were ever interested in the xbox in the first place.so your comments aint surprising.

+ Show (5) more repliesLast reply 3681d ago
Funantic13682d ago

Yeah I'd like to get my hands on the upcoming Unreal Tournament that's releasing on PC only. That would be real nice on the X1.

3682d ago
ATi_Elite3682d ago

Windows 8 Sucks, I just had to throw that out there.

Once again we have Microsoft hyping up some feature of the XBOXone but how does this benefit actual XB1 owners is beyond me.

Port from PC to XB1 in 48 hours is SO SWEET! Too bad most PC Game devs do NOT want to fool with the XB1 because of MS policies.

Nice feature but it isn't gonna translate into a ton of PC Exclusives hitting the XB1.

SO basically you can program a game on a PC using DX12 and port it to the XB1 in two days AND then optimize it to run at 720p 30 fps because of the XB1 WEAK gpu.

Save yourself a lot of dev time versus the xb360. Hopefully this is better served the OTHER WAY AROUND.

Port XB1 games to the PC in less than 48hrs is where the REAL MONEY IS AT.

Alan Wake 2 PC will outsell XB1 version GUARANTEED!

n4rc3682d ago

What policies?

Unless you are part of id@xbox, I'm not aware of anything devs would be wary of.. Even then, now you can release your Xbox port along side your PC version for next to nothing.. Pretty huge upside there

And windows 8 is better then windows 7.. People just hate the ui but performance wise I find it much faster and insanely stable.. But I ha e to admit that ui is a bit hard to swallow lol

Belasco3682d ago

So what I take from your rant is this: I am asceered that this might mean more PC/XB1 exclusives.

Salooh3682d ago (Edited 3682d ago )

Don't know about the performance of Windows 8 but the UI is ugly as hell , it's annoying. Really not kool. I had some problems running old games but otherwise i heard all the new games work on it.

However , this awesome news if developers do develop on windows 8.

Legacy2123682d ago

My eyes!They burn! Too much nonesense and fan boyism in one post to handle!

Legacy2123682d ago

My eyes! They burn! Too much nonesense and fanboyism in one post for them to handle

ATi_Elite3682d ago (Edited 3682d ago )

@ Belasco

True more XB1/PC Exclusives. Best way for MS to make money and keep things away from PS4.

So many disagrees at the truth.

1. Win8 sucks = TRUTH
2. XB1 features that have yet to produce anything meaningful = TRUTH
3. Alan Wake PC outsold Alan Wake X360 "Remedy says Alan Wake has crossed 2 million sales on PC" = TRUTH
4. Most PC Devs hate MS XB1 policies = TRUTH
5. Got disagrees for telling the TRUTH = TRUTH

Gazondaily3682d ago

What happened to you? You used to be cool p_p

Also...Win8 aint all that bad.

christocolus3682d ago

@Ati elite

All those things you said and listed above are only truths to you and you alone.. What's gone into you?

-Alan wake pc sold higher than xbox 360 version (wth)
-Windows 8 sucks (your opinion)
-Most devs hate windows 8(may be in your little world)
-Xbx features that have yet to produce anything( really)hating on something as cool as this too?
-Disagree cos I'm right (lmao... yeah right) people disagree with you cos your spilling out nonsense and ranting like a fanboy.

Muadiib3682d ago

Win 8 ui sucks for sure, the backend is pretty state of the art though. I'm gonna wait for win 9 though which will hopefully have the best of both worlds.

ATi_Elite3682d ago (Edited 3682d ago )

alan wakePC over two million units sold
alan wake x360 1.6m
GOOGLE IT GOOGLE IT GOOGLE IT

Windows 8 has features that can lock it down like an Apple computer thus forcing Indie devs to pay MORE for access not to mention MS charges Devs/pubs for updates and server acces and Gabe Newell even addressed these issue.
GOOGLE IT GOOGLE IT GOOGLE IT

Azure, TEH clouds, DX12, what other XB1 feature has been touted but has YET to be implemented into a game?
GOOGLE IT GOOGLE IT GOOGLE IT

Playstation 4 has already implemented several key features into it's games meanwhile all MS has done is TALK about them.
GOOGLE IT GOOGLE IT GOOGLE IT

It's not about being a fanboy, it's about LESS talk and more hard evidence.

People shelled out $500 for what? TALK or Actual Games?

How long have WE all been laughing at "TEH CLOUDZ"? Still no real implementation, only MINOR use in Titanfall, so minor that most Indie PC MMO games already do these things.

n4rc3682d ago

You can Google whatever you want. If you choose to only click on n4g links then that's your fault Lol.. Or maybe the idiot blogs that had a headline that suits your argument

Most of the crap you wrote is flat out wrong... And for someone that wants less talk.. Why'd you make all these rants yet not include any actual reasoning for your opinions? (which you claim are facts)

AndrewLB3682d ago

You have absolutely no clue regarding game development. You always want to "port down" because it's easy to lower the quality of textures for consoles by running them through a simple filter.

How do you propose you "port up" from Xbone to PC? It's kinda tough to increase the quality of already inferior texture files without having to completely re-make all the textures.

The last 8 years PC owners had to endure lazy developers porting many games up to PC and it really sucked.

Alexious3682d ago

I admit I'd really like to see Sunset Overdrive on PC, that may save me 500 blings!

DAS6923682d ago

To all that disagree above... Windows 8 is the worst OS that I have ever touched. Aside from UI issues, there are an EXTENSIVE amount if driver issues and bugs that MS -- as usual -- are ignoring. I dumped Windows back whenvista was released and moved on to greener pastures (Linux) and when Windows 8 was released I decided to see how Windows 7 had fared since my departure from MS's famous OS. To my surprise, I was very impressed. The OS ran smoothly and had very little to no driver issues. Windows 8 -- on the other hand was absolutely HORRID -- as if the UI hadn't done enough damage, the thing that Windows users always boasted about (gaming) had been severely affected by the OS. Video card drivers were shot, and the "App Store" was (and still is) EMPTY. Just had to put that out there... Windows 8 = THAT BAD.

tee_bag2423682d ago (Edited 3682d ago )

I'm with ATI on this one. Windows 8 is rubbish. Trying to lock people out from hardware they own.
Geez... so many of you argue with him and have no clue what you're saying. It's very sad considering how it drastically affects the future of PC's.
Yes trying Googling.. then actually reading

awi59513681d ago (Edited 3681d ago )

@christocolus

I'm a pc gamer and everything ATI-Elite said was true and you're just a butt hurt Sony fanboy downplaying any news that comes out for xbox. You calling him a fanboy is a total joke. This is all around good news for guys on pc that may want to port over to xbox. Also Alan wake did sell way more on pc its on sale on steam all the time for like 10 dollars so it's had huge exposure on pc far more than it got on xbox. Saying pc guys dont want to go to xbox is stupid look how many copies of Minecraft sold on xbox the market is there for Indy developers.

+ Show (13) more repliesLast reply 3681d ago
styferion3682d ago

It would have greater impact if they say "ports from Windows 7" and not "ports from Windows 8" though.. that version isn't good for gaming..

FragMnTagM3682d ago

You have no idea what you are talking about. Windows 8 is great for gaming. Updating from Windows 7 to Windows 8 is a pretty significant increase in performance for gaming.

Just because you hate Microsoft doesn't mean you need to spread fud...

The only thing that sucks about Windows 8 is the metro UI.

Dark_Vendetta3682d ago

Completely agree @FragM
The fps bump from windows 7 to windows 8 is def noticeable. People like to hate on windows 8 but I think (especially after the 8.1 update) they made a great OS (of course beside the metro UI, but you don't have to use it ...).

wicked3682d ago

I use the UI on my tablet and boot to desktop on my Desktop & laptop. Nice having the choice

Alexious3682d ago

Actually Windows 8.1 contains several CPU optimizations. It's definitely better than 7 now.

liquidhalos3681d ago

Eerm wrong, windows 8 although sporting an ugly ui is damn stable and great for games. Now we can tell your just Bum talking dude. - bub for trolling styferion

+ Show (2) more repliesLast reply 3681d ago
3682d ago
kaiserfranz3682d ago

Indeed. I've noticed a couple of indie games that are going to be PC/Xbox One only, whereas most indie games were PC/PS4 until now.

Maybe this will become a trend.

Gamer19823682d ago

Just a day or two?? If there indie games maybe..

frostypants3682d ago

It's also unmitigated bullshot.

BABY-JEDI3682d ago

I think it's a pretty amazing turnover time. Just trying to figure out what's the catch?

+ Show (6) more repliesLast reply 3681d ago
ErcsYou3682d ago

Is that with or without optimizing for the esram? For some reason, I don't believe him..

randomass1713682d ago

Guess we'll see if/when they put it into action.

Qrphe3682d ago (Edited 3682d ago )

Without of course, but it allows for time resources for optimization

hello123682d ago

Esram is being used for the GPU, only, its an entirely new way of doing things. The system is not like the 360, that's untrue. It will take some time for devs to get used to it. I'm telling you in about a year or two the resolution debate will be no more.

OrangePowerz3682d ago (Edited 3682d ago )

The X1 will always have the weaker hardware and Sony will also improve their OS, tools and API and devs will get more used to the console. In 1-2 years devs will have two options, make games run the same on both onsoles or release the PS4 version running and playing better compared to the X1 version.

If the PS4 keeps outselling the X1 at the current rate many devs will not go for the parity. The 360 was ahead of the PS3 for a long time so they had leverage to force parity on devs, but as the the PS4 builds up the lead and multiplatform games sell better on the PS4 they loose that leverage.

As for the ESRAM, it can used for any data. The thing is with it being only that small you can't throw big chuncks in there so you wouldn't use it in most cases for data that is processed by the CPU.

Alexious3682d ago

Well perhaps, but even so that doesn't mean X1 will reach the same performance of PS4 which is impossible. There's only so much that optimizations can do

awi59513681d ago

@Alexious

No i bet esram will help i bet developers are just being lazy like last gen. They are finding ways not to use the esram like they did with 360. They dont want anything to do with it so they just program around it because their games would still work even though they didn't try to take advantage of it.

kaiserfranz3682d ago

It's said in the article, obviously tweaking is not considered in this. It probably means just that the code can work.

Optimizing takes more of course, but it's still impressive.

+ Show (1) more replyLast reply 3681d ago
Aurenar3682d ago

That's interesting. Now, I want less exclusive and more games ported to the PC.

Axios23682d ago

Great news considering to number of PC games that could easily be ported to X1

Aussiebeachbabe3682d ago

I agree axios. Good news for xb1 and great news for gamers in general.

TheUltimateGamer3682d ago

Wow, that's actually really cool. Hopefully they start utilizing that ability. There are a lot of games I'd love to see from PC to X1

Show all comments (132)