390°

The burn out of Criterion Games: What’s happening at one of the industry’s best studios - TIMELINE

In 2004, Electronic Arts acquired the Guildford, UK studio which went on to develop five more Burnout games. In 2012, the studio was shifted over to handle the Need for Speed franchise, but that lasted less than a year. In 2013, much of the staff, and Need for Speed, left for newly formed studio Ghost Games. Criterion Games was left with a small staff and a new focus on an unnamed game.

Follow along with metamorphosis of Criterion Games in this StoryStream as Polygon tracks where they've been and where they're going.

The93Sting3793d ago

what a mess..

EA has completely abandoned Burnout for like the past 6 years or so, favoring NFS (which is becoming a S#itty franchise, to be honest) and forcing them to keep making NFS only.

Now we have lost the makers of Burnout, who's next? DICE?
For the record, they have lost the makers of Shift 1 and 2 (NFS games which is unrelated to NFS at all, but they're pretty cool IMO)

I only wish EA would offer some respect to their devs a little bit more, making them create and develop the game they want, and not by forcing them to MILK THE COW!

I'm waiting that day.

micx3793d ago

Considering the launch of BF4 (we could also throw in BF3) and everything surrounding the game, I believe DICE is unfortunately next, shame because I always digged the franchise.

Tru_Blu3792d ago

Unfortunately I'd agree. I can't imagine many of the staff are happy with their jobs anymore. I hope they stick around and EA lets them make the game they want to make at their pace.

vigilante_man3792d ago

UPDATE:
I wrote to Criterion Games a few months ago after hearing they were in trouble just to thank them for the greatness of Burnout Paradise - my No.1 fave racing game EVER!

This was the reply I got...

"We are fighting fit and happier than EVER! We have chosen to go to a smaller team of amazing Criterion guys and girls as we think that we can be even more amazing in the early stages of something new with a small, fast team. Let me tell you, we have done more in the last few months with a tight team that we've managed with much larger teams in the past.

The core of Criterion is strong and very healthy. It's the people that you know, the people that have contributed the most to our games in recent year and the brains behind the very things that you have written about below.

We are embarking on something new and very exciting. We couldn't be happier and you can stay in touch with us @CriterionGames @TheWebsterHoff @AlexanderJWard."

So there you go.

Shame that Alex Ward seems to have left as he was at the forefront of their new development. Good luck to them all for the future!

Welshy3792d ago

So it's highly unlikely that, in my opinion, the greatest racing game ever made won't be getting a long awaited sequel.

All I wanted for this gen was a new MGS, Fallout and Paradise, I'll be genuinely gutted if Burnout is done :(

ZodTheRipper3792d ago

I always thought EA lets them make NFS because the NFS franchise belongs to EA ...and Burnout belongs to Criterion. But that's just an assumption, maybe the execs at EA are just plain stupid.

+ Show (1) more replyLast reply 3792d ago
TopDudeMan3793d ago (Edited 3793d ago )

NFS has always been much more commercially successful than burnout and that's the bottom line for EA, I'm afraid.

While I'd love to see another burnout, I doubt EA are willing to put the team back together for yet another racing game franchise when they already have a successful fully-licensed game to work with with the same talented devs already working on it.

The best we could hope for is a NFS game that plays like burnout used to.

Retroman3793d ago (Edited 3793d ago )

@ topdude

ooooh HELL naw, that what was wrong with criterions HOTPURSUIT an MOSTWANTED to much of a clone of burnout instead of giving us NFS. if you love BURNOUT so bad buy those two games that will be the closes you'll get to burnout from now on.

we dont need open world burnout for speed but original NFS racing like UNDERGROUND, "BLACK BOX" HOTPURSUIT

plsburydoughboy3792d ago

Popcap looks like they could be next on the chopping block. Plants vs Zombies 2 did not monetize to the level it was expected to, and even with Peggle 2 and Garden warfare on the horizon, the company seems to be in a challenging spot now that only one of the founders is left.

Also likely is DICE over Battlefield 4, but you already knew that.

Turns out being bought by EA is a kiss of death for these developers, and you have to wonder if they regret selling themselves to the company in the first place.

DeadlyFire3792d ago (Edited 3792d ago )

EA-Criterion is going in a different direction. Founders of the studio wanted something else from it. So they left. Maybe to form something better. They still have plans for games it seems :) https://twitter.com/Alexand...

Perhaps a spiritual successor to Burnout maybe? Or perhaps their new IP EA said wait you can't do this and that in this game. Lets change it to our way or some other non-sense. Either way I have alot of respect for these two. In the old days when Black, and Burnout became popular they were amazing games. EA changed Criterions plans and gave up on their ideals. Anything this new studio creates is bound to be great. I don't expect EA to be publisher.

EA is slamming NFS developing back to back year to year which downgrades the quality of any franchise. I don't even care to buy any annual game much anymore. Maybe 1 every 3 years or so.

ZombieKiller3792d ago

I loved Burnout Paradise. I wish this game would come back!

+ Show (2) more repliesLast reply 3792d ago
ape0073793d ago

Burnout 2, burnout 3, burnout revenge....some of my fav games ever

Paradise is great too but little bit less than the three above

Kevlar0093793d ago

Burnout two is one of my favorites on my Gamecube.

The whole series is great, I remember playing the first way back when there were about 4 bonus cars (two of them were a bus and a semi-truck). We didn't care too much because the driving was solid, good graphics, and seeing you rack up insane damage scores during post-crash slow-mos was too fun

Burnout never took itself too seriously which was refreshing. It wasn't about simulation but fun driving and it's own humor

nix3792d ago

burnout of PS2... offline races with friends. oh my god. how i miss those days!

NFS: Most Wanted was my favourite.

urwifeminder3793d ago

Yeah I was not a big fan of paradise but the old burnouts I loved open world and lens flare are killing gaming.

Beastforlifenoob3792d ago

sorry i dont understand what you are saying; are you saying you love the fact open world and lens flare are killing gaming or are you saying only lens flare is killing gaming.

wtf how is lens flare killing gaming... Im pretty sure gaming has some bigger ass problems right now.

i think you are being anti-lensflare fanboy because lensflare hurted one of your families eyeballs haha

urwifeminder3792d ago (Edited 3792d ago )

Yeah sorry meant I loved the old burnouts and open world gaming and lens flare are the hip thing atm fetch quests in the sun.

hellzsupernova3793d ago

Great studio don't get me wrong here but I wouldn't say one of the best, they have be tight cast into making car games they had the chance of being creative stripped away from them by ea.

And let's be honest the heads of a studio leaving is not the end of a studio. Look at naughty dog they have gone from strength to strength even after some big names move on.

Big publishers need to look at naughty dog and try to grow a creative culture not a corporate culture inside of game studios.

life283793d ago

One of the best studios? What did they? Few great racing games, nothing for "Best studio in history" badge

ape0073793d ago

i get and respect what you're saying but the burnout games gave me some of the best moments in all my gaming life

Gold Experience, especially the 3 ps2 games after Burnout 1

vigilante_man3792d ago

@ape007
Amen to that. Burnout Paradise was and is the greatest fun I have ever had in a racing game.

The damage control is the best I have ever seen and the road Rages and Stunts were amazing features.

What made them a great studio? They gave so much to that game. They delivered free updates and patches and even added Day/Night racing for free. At the time what they were doing in supporting that game was a revolution.

Great game, great team.

ape0073792d ago

burnout paradise was.....a paradise

better than NFS Hot Pursuit(ps3/360) and Most wanted(ps3/360) imo

Thedaz30003792d ago (Edited 3792d ago )

You should research a bit more , criterion studios developed themselves a nice little multi platform engine that was flexible enough to power their Burnout titles but could handle large open worlds, had platform specific optimization a to suit PC,ps2,Xbox and GameCube . Renderware was that engine and while u might not have heard of it without it some of the biggest games of the ps2/Xbox era may not have been created . Best example is grand theft auto 3 through to San Andreas . Renderware was the 'Unreal'3 engine of that generation and one of the big reasons EA wanted to own Criterion.

Edit to add another user below beat me to it :-)

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80°

There are no "thoughtful" ads in video games, EA

There are no thoughtful ads in Video Games, EA. Leave them be.

Read Full Story >>
videogamer.com
northpaws6d ago

I think the only type of games that can gets away with it would be sport games, having those sponsors ads on the side like on real life.

But don't put freaking Doritos ads in Star Wars or something, it breaks the immersion. If it is a pop-up ads, then big no.

Hofstaderman6d ago

EA can thoughtfully eff themselves.

Makersbreath26d ago

EA coming back for the crown of being perceived as the worst company in gaming.

Chocoburger5d ago (Edited 5d ago )

One of my favorite series is the THPS franchise, and it was packed with ads, but it didn't bother me. Posters for skateboard companies, JEEP, and Nokia phones. It did sort of fit in with the game world, but that was the past, these days ad would be intentionally intrusive or unskippable loading screen type of imagery. Ugh, I know EA would do it in a horrible fashion. Screw them.

300°

Report: Sexual Misconduct Investigation Conducted at EA, Suspects Named and What They Did Revealed

EA senior staff has been investigated for sexual misconduct involving female coworkers, and these said people have been named publicly.

isarai11d ago

Aye just call Phil, i mean he somehow made Bobby Kotick's scandal disappear and gave him a few million dollar high five on the way out.

Cacabunga11d ago

I wonder if it will be censored with some in game ads.

MrBaskerville9d ago (Edited 9d ago )

Microsoft did, Phil Spencer played a minor part. He instigated the buyout that led to Kotick escaping all his controversies while getting a golden handshake.

Someone on Twitter calculated that the people hired in Tango and Arkane Austin could get a decent salary for roughly 17 years for the money Kotick was paid.

InUrFoxHole8d ago

Yeah some thing tells me Kotics $ was already guaranteed before MS made the deal. As for the studios... Let's be honest here... none of those studios made system sellers.

XiNatsuDragnel11d ago (Edited 11d ago )

EA about to go down like Activision and then Phil saves the day saying.this is good for the industry and consolidation will help create competition. /s.

MrBaskerville9d ago

Then they shutdown Codemasters and studio behind Jedi Survivor.

Atleast they could hardly do much damage that EA hadn't allready done. EA has shut down most of their studios by now.

ravens5211d ago

What's up with all these horny creeps. You gon be horny, fine. Just not at work take care of that shit before you go in. Rub one out if you have to. Don't be a creep at all. ESPECIALLY at work. But don't be one AT ALL.

Extermin8or3_11d ago

I mean part of the issue is that things transpired outside of work....

MrBaskerville9d ago

That's the thing he mentioned about not being a creep at all.

KwietStorm_BLM11d ago

You think deviants care where they are? Work sometimes makes it an even better situation for them because they can abuse their power.

mudakoshaka10d ago

Nerds think they are Gods when they are making video games.

NotoriousWhiz11d ago (Edited 11d ago )

"it seems that according to EA, given the events transpired outside of work between two adults, and the fact that once investigation has started that the alleged perpetrators didn’t do it again, the investigation is considered closed. [...] The victim still has to work with the people that harassed her."

Yep, EA is disgusting.

Extermin8or3_11d ago

I mean the fact stuff happened outside of work puts EA in quite a difficult position legally. These women don't seem to have reported the matter to the police which kinda ties EA's hands on what they can do. If they don't file reports of the crimes then yeah from EA's perspective it is stuff that happened outside of work. The only exception is the guy that apparently referenced things in the slack channel for work, spending on what he said proving it may be very hard and he may well be able to get away with plausible deniability. I don't like EA and I think these people need to be dismissed but without any legal action being taken, EA can't really do much without risk of being sued themselves for unfair dismissal etc.

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90°

EA to Spend Billions Boosting Share Prices After Mass Layoffs

EA has announced it will engage in a shareholder-pleasing share buyback program just a couple of months after mass layoffs at the studio.

Read Full Story >>
techraptor.net
Yi-Long14d ago

Well, anything to make those shareholders happy, I guess. They're all that matters in this industry nowadays.

badboyz0914d ago (Edited 14d ago )

EA stocks haven't been profitable in over 5yrs. They better hope Take-two don't get the FIFA license lol.