Hardcore Gamer: There are few RPGs that carry the weight of The Elder Scrolls’ title. Since the release of Morrowind in 2002, the series has been analogous with greatness, producing impressive sales numbers and amounting millions of fans worldwide. It’s strange, then, that even the loyalist of supporters expect Zenimax’s MMO debut to crash and burn. Or is it?
Zenimax Online Studios, the developer behind The Elder Scrolls Online, is currently working on a brand new engine for a multiplatform title.
"It’s really special to be at the ten year anniversary."
Wccftech checked out the new Scribing system coming to Elder Scrolls Online with Gold Road and interviewed Creative Director Rich Lambert.
If it wasn't called Elder Scrolls this would be dead on arrival.
Well at least they don't have an excuse to put online of any form in the main Elder Scrolls games since people now have an MMO.
Reminds me of Star Wars: The Old Republic.
Too expensive and MMO's are my thing.
Signed up for the beta, so I'm hoping to get some hands on time with it. My main turnoff to it at this point is the monthly subscription fee.
I don't think it'll be a disaster, but I don't think they'll charge what they're charging for too long. I mean, I wouldn't mind paying, but that is just a bit too much each month.