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iGR 2013 Person(s) Of The Year Awards: Man Of The Year

Dylan Z of iGR writes: "The 2013 Person(s) of the Year award officially kicks off our end of the year award series. There are so many fantastic, talented people who can be found throughout our wonderful industry, but two of them in particular have made an indelible mark on 2013. In the coming years we may be recognizing a singular person for iGR’s Person of the year awards, but the formula needed to be tweaked a bit for 2013. We have two highly talented individuals that have managed to contribute to the games industry in a very genuine way, therefore we couldn’t go without recognizing one, or the other. Without further adieu."

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igameresponsibly.com
110°

Game Developer Plays Microsoft Flight Simulator on Real Flight & Finds Impressive Similarities

You may know Rami Ismail mostly for his previous work as Vlambeer‘s co-founder, but apparently, he’s also a fan of Microsoft Flight Simulator.

spdarksky1271d ago

The attention to detail is astonishingly accurate. Great job to the developer Asobo for taking time to develop something as close to real life as possible down to the details. Some small things looks like nothing, but when combines overall it makes up to something. This is what differs from Good to Great games. Kudos to them.

60°

Exclusive interview with Rami Ismail about the Yorkshire Games Festival & his work

Richard writes: "It’s tough to know where to start when describing Rami Ismail. As Xbox owners, you may not have even heard the name, but undoubtedly will have had some exposure to his work, directly or indirectly. His work transcends almost every aspect of gaming: the business, profiling and promotion, tutoring and more than a little development. His purpose at the Yorkshire Games Festival is to help nurture future generations of developers by giving one of his legendary talks."

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thexboxhub.com
70°

Rami Ismail: ‘Indie is bigger than ever and also it is dead’

Indie is dead, long live indie! At Develop:Brighton, Mike Bithell and Rami Ismail discussed the evolution of indie development and gave advice to aspiring developers.