Yoshiki Okamoto is a luminary of the Japanese gaming industry. He got his start in the '80s at Konami, producing arcade classics Gyruss and Time Pilot, before moving to Capcom to work on such hits as 1942, Street Fighter II and Resident Evil.
In 2004, Okamoto left Capcom and founded his own development studio, Game Republic, which has since produced a number of games, principally on behalf of Sony -- the Genji series for PS2 and PS3, Brave Story: New Traveler for PSP and Folklore for PS3 comprising the lion's share of the company's output.
Now, as the company moves forward into the mature next-gen market with a contract with Brash Entertainment on a Hollywood movie licensed title, Okamoto discusses his dissatisfaction with Game Republic's output up till now.
The Street Fighter series has a long history, but which are the seven best games the franchise has yet offered to gamers?
Get ready to embark on a journey filled with monsters, magic, and overpowered haircuts, because this list features the best JRPGs on the PS3.
There wasn't that many. Thanks to the west's criticism. It was definitely lacking compared to every other ps system. Dont get me wrong there were a few good ones i know that.
Only gripe I have with Ar Tonelico 3 is that Saki is annoying as hell whether English or in Japanese. Then Saki's English voice actor became Ionasal on Ar Nosurge she was a little annoying but not as bad. Johnny Young Bosch voicing Tatsumi I thought he did a great job. And Akiko Shikata with her vocals and the music from the games just went hand and hand.
After Street Fighter II released in in 1991, it caused a fighting game explosion, both in arcades and in home consoles. But, as the decade ended, and arcades were failing, so too were 2D Fighting games. This is how Street Fighter IV completely revitalized the genre.
I'd say Blazblue helped too. Didn't care for Street Fighter 4, but Blazblue was amazing during that time. Sad that the series kind of went downhill after the first 2 or 3 games though.
BlazBlue was the much better, more technical game..and a real 2D Fighting Game after all. But yes, since it was a big name..the characters were still popular and the game itself was good, SFIV indeed helped a lot. However, I am pretty sure the much better-selling Mortal Kombat 9 would have been done without SFIV as well..and that one truly helped to make the fighting game genre in general more popular again.
eyyy max xD
one of the very few streamers i can actually watch without it being cringe and awful ha.
The content of IV was severely lacking when it launched. It got better over time.