MTV Multiplayer writes: "Unless you've downloaded the expansion pack to the downloadable PS3 twin-stick shooter "Super Stardust HD," you will have a hard time convincing me that it's not the most graphically-impressive game on Sony's machine.
And, yes, I've played "GTA IV." I've seen "Killzone 2." But nothing quite blows me away like a level of Endless on the $5 "SSHD" expansion called "Solo Pack."
What exactly have the game's Finnish developers at Housemarque accomplished?
They've doubled the base game's output of 10,000 objects on the screen.
They believe they've almost maxed the PS3 graphics chip.
And now they're thinking about making music-based levels and revealing to Multiplayer other expansions they have in the works.
Read on for more on all of that, from a developer that is pushing the PS3 to impressive lengths ..."
If you've been hankering for an intro to Housemarque's brand of adrenaline-filled action, then here are 3 awesome titles you should try.
Finland’s longest standing game development studio, Housemarque, today announced that it is licensing Unreal Engine 4 and moving away from its own in-house technology for future projects, including a soon-to-be-announced title.
IDK what to expect. Me and my GF love HM hopefully they keep making couch coop games.
You can now enjoy one additional free PS Plus game for PS3 in March 2016, if you managed to get it earlier.
is that it can be even better.
“over 10,000 active objects with physics and collisions and over 75,000 particles simulated and drawn @60fps.”]
that alot of stuff... and at 60fps.
to buy this game soon
Kleptic, you have the game, but you'll wait to get the DLC. Why? its only 5 bucks. It wont burn a hole in your pocket. The expansion is great. Check it out.
"Multiplayer: How close did you come to maxing the PS3’s capabilities for this type of game, in terms of the amount of objects and effects the system was able to render?
Kuittinen: We got enough stuff going to make the game design a reality and there was no further need to optimize the engine. If we would have needed more stuff on screen we could have done it, but it would have required a fairly major code restructuring and some new engine elements."
Awesome!!!