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IMO they made the right decision.
All I ask is you take your time with the next game, no point in rushing it, learn the ins and outs of the new machine and make the best game you can possible make.
Not just that but their Principal Engine Architect and coder extraordinaire Corrinne Yu went to Naughty Dog not so long ago, so that may have helped to the decision.
It made more sense to bring out Halo 4 on the 360 for several reasons:
1. It was a well known IP and was used to keep the Xbox fan base happy prior to launching the Xbox One.
2. It was not Bungie developing Halo 4. It made more sense to have a potential f@!k up on the 360 than on the launch of the Xbox One. It would be far easier to redeem the Halo Brand alone than to try to redeem the Halo and Xbox One. It takes a long time to recover from a really bad console launch.
3. Halo is the flagship title for Xbox and the first version you put on your new next gen console had better look and play next gen. By putting Halo 4 on the 360 they made lots of fans happy to have another Halo to play and at the same time gave 343 and MS the time to develop Halo 5 on finished hardware. Now they can learn the Xbox One architecture while coding the game and optimize the shit out of it. By the time we see Halo 5 most of the bugs will be worked out of using the Esram and other features.
4. Despite what is said constantly about how amazing it is that there is such a lack of great launch titles it actually is not that amazing. A lot of console launches have happened without amazing IP. It often comes later. Many people (not all) just want a new console period. You could probably come out with a game called "Shit" that played like shit and looked like shit for either the Xbox One or PS4 and people would still line up in droves for it. I mean look at the iPhone 5. Pretty much the same damn phone offering less than the competition but it was new and had a new name so Apple junkies every where lined up to buy it. It is the same with the consoles. Bottom line Sony and MS can get away with it.
5. They want a large Xbox One console base so that when the next Halo comes out they can sell more games.
6. By bringing out their biggest IP a year or so after launch they can reinvigorate the demographic resulting in new console sales.
7. They knew they had Titanfall in March. It does not make sense financially or developmentally to launch two exclusive titles for your console at or near the same time. By not having Halo at launch it gives them two wins. Titanfall gets the breathing room it needs to put down roots and become really big and Halo does not have another game stealing some of its time in the sun.
8. Accountants. We all hate them, well I do anyway being an engineer. All they ever care about is about showing earnings in every quarter. This goes back to point 7. Accountants want to see earnings every quarter, so you spread out your IP strategically for appearances to your investors.
Simple isn't it.
Remember when Halo games came out every three years? Kept the community strong
Because they needed SOMETHING to release in the next 12 months.