John Ferrell of GeeksPodcast explores some of Final Fantasy's later sins and how Square Enix can get the series back on track.
Chirag Pattni talks about the prominence of the RPG genre in gaming. The different types of RPGs available and how the genre is influencing many games.
Now a days many role playing games don't have that much role playing in them
I don't consider every game that has experience points and a skill tree an RPG. Borderlands 3 is not an RPG, stop trying to shoehorn it into that category. It is as much an RPG as Diablo 3 is an RPG -- news flash, Diablo 3 is NOT an RPG and I wouldn't even call it an Action RPG. It's a hack and slash random loot game, and Borderlands 3 is a first person shooter/looter game.
Always been my favorite genre. I think that really sparked way back when with Planescape:Torment, then Morrowind, Kotor, New Vegas, etc.
Now we're in the sort of Renaissance of classical crpgs with games like Pillars, Tyranny, Wasteland, and the coming Baldur's Gate.
Good times.
Twinfinite Writes: Final Fantasy games have always been known for having both memorable stories and characters. But some character archetypes seem to be a mold used many times.
Summons are some of the most powerful and impressive attacks in Final Fantasy games. Which ones from the series are the best though?
Less "Enix" more "Soft"
Why can't they make a game that plays like FF6 - FF9 but has next gen graphics?
Stop making FF-IIIX games would be a good start.
Just do what they used to do with older FF games:
- Make it "feel" more open world
- Allow players to explore and reward them for exploring the world
- Give players little things to collect
- Mini games
- Side quests with stories to them
FF 13 destroyed my faith in Square Enix to make another good FF game