380°

GTA 4: Hands on with PS3 motion controls

SIXAXIS Brings Nothing to GTA IV (But Frustration And Burning Helicopter Chassis)

Breakfast5864d ago (Edited 5864d ago )

@ Below

Yea sorry...i read that, so i took down the comment. Thanks though, Bubble.

Good thats its not forced...im not a big fan of the sixaxis.

Marceles5864d ago

"Final Thoughts: I'm not sure why Rockstar decided to include SIXAXIS motion controls in GTA IV, maybe they had to, but I'm sure happy they don't force you to use them. Not only can you override the motion controls at any time with the sticks and buttons, but you can turn them completely off preventing it from really flawing this fantastic title. Now if I could only remove the SIXAXIS tutorial option in the menu I might be able to stop fiddling."

So...it's just an extra option for anyone who's curious, no big deal

NO_PUDding5864d ago (Edited 5864d ago )

Gonna be using it for reload though.

I like that. And I also don't know whether to trust Kotaku, it's like they don't want the PS3 version to be better in any way.

No benefit? Ever noticed games don't benefit our lives at all other than to bring entertainment, and messing around with sixaxis and making reloading more cool is a benefit in terms of games...

lol @ Kotaku missing the point of games.

Breakfast5864d ago (Edited 5864d ago )

spell check....lol...normally wouldnt point this out, but cmon.

Edit: Thanks buddy.

zapass5864d ago

like gamesp@t and other suckas, they're losing readers and ad revenue by the butload. it's E-VO-LU-TION and it's scaring the sh!t out of'em.

only an endangered minority of dinoretardosaurs are still registered at sites like kotaku. people are moving to n4g and when they quick check a story on kotaku, they don't click on them ads no more:

MWAAAAAAAAAA HAHAHAHA!

TheExecutive5864d ago

i think i will try it with bowling, but definitely not for driving.

sonarus5864d ago

kotaku has been extremely hard on the ps3 lately. Anyways i will try it out myself some stuff i will like some i will hate. I will use it for reloading hopefully for popping a wheelie which for me is excellent use assuming i can still steer with regular controls. I will just play around with it and see how it works for me.

Some people just refuse to come around to motion controls but like it or not it is a plus and not a minus for the controller

+ Show (4) more repliesLast reply 5864d ago
Ghoul5864d ago (Edited 5864d ago )

Sorry but spinning an extra feature into something bad is childish, but was to be expected by the ps3 hating kotaku's. it's a feature wich you can switch off (and actually is by default, you have to turn it on) and it works, no need to bash something just because they cant use it, i like reloading and flying with the sixaxis pretty much when you used the sixaxis-tutorial (thats what its for) you get used to it.

im getting a bit sick about kotakus biased crap they consintently bash the ps3 since launch ( or to be precice long before it launched) with no reason.

mboojigga5864d ago

Kinda like people on hear trying to downplay the DLC content for the 360?

solar5864d ago

people are downplaying DLC because we dont know what the hell it is...if you have to pay for it...what it contains....not because the 360 has it.

Time_Is_On_My_Side5864d ago (Edited 5864d ago )

I don't think people hate downloabable content it's just that it's Grand Theft Auto. 50% of the game are missions that will most likely last you 40 hours alone. The other 50% is finding hidden packages or rampages throughout the island(s). The most they can do is add downloabable islands because the city itself is the playground.

Plus PlayStation 3 owners will have exclusive PlayStation Home content when released. I see it as an online persistent game the core gameplay will last you hours. With online play on both sides knowing the PlayStation 3 has dedicated servers like PC (Personal Computer) games. The online experience is all up to Rock Star's experience in networking.

Spinner5864d ago

"Yes the Sixaxis must be bashed, when ever possible. Texture pop-in on the X360 that you cannot stop is far less worthy of an entire article than lousily implemented motion controls that you CAN turn off."

Best comment over there. I don't see them writing articles about the 360's texture pop-in, AA, etc...

Thanks Kotaku.

+ Show (1) more replyLast reply 5864d ago
darkstar5864d ago

I don't see how it's bashing the ps3. I have all consoles and I prefer my ps3, but I have to agree on past games driving with the motion controls is extremely hard.

Ghoul5864d ago

agree

but they havent said one good thing about the ps3, no matter what they manage to make it look bad and take every opportunity to point out how superior the 360 is

Bleucrunch5863d ago

its really not that hard guys I think it is just a lack of patience on your part. If I hurt your feelings then you need to man up and take the positive criticism.

Show all comments (78)
130°

Looking Back At 2008, An Unbelievably Incredible Year Of Video Game Releases

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."

ChasterMies22d ago

Some of these low paid video game “news” writers weren’t born before 2007.

just_looken22d ago

Here here

Those that were around before 2000's i am sure are like me that think we entered a world of non readers or those that follow without question.

I can not wait to see fallout 3 a goty game even though it was about water with non content until you add the dlc/updates then you got the performance/crashing

CrimsonWing6923d ago

I don’t think anything can compare to 2023

lucasnooker23d ago

1998 - the best year in gaming! Metal gear solid, crash bandicoot 3, medievil, half life, ocarina of time, thief, tenchu, resident evil 2, Spyro, tomb raider 3, oddworld abes exodus, banjo kazooie.

It was a different breed of a gaming era. You’ll never understand what it was like back then. The aura of gaming, it was different!

KyRo23d ago (Edited 23d ago )

I second this. Gaming was a lot more varied and fun than it is today. I'm 35 so getting on compared to some here but I got to see all the changes from NES up to now but I've never felt so disappointed in any generation than I have this current gen. I was expecting more from this generation rather than prettier versions of games that came before it. Game mechanics have become so refined that alot of games feel the same and has done for a while now.

Maybe it's time to have a break for a while. I love gaming but I don't feel I get much fun in the traditional sense out of it anymore.

CrimsonWing6923d ago (Edited 23d ago )

Metal Gear Solid, Resident Evil 2, Abe’s Exodus, and Ocarina of Time are the only things from that list that I liked.

Here’s the 2023 game releases that I personally liked… and big releases that I didn’t care for:

- Dead Space Remake
- Wo Long Dynatsy
- Resident Evil 4 Remake
- Diablo 4
- Fire Emblem Engage
- Hogwarts Legcay
- Street Fighter 6
- Hi-Fi Rush
- Like a Dragon: Ishin
- Octopath Traveler 2
- Final Fantasy Pixel Remasters
- Final Fanatsy XVI (actually ended up not liking this, but it was still a big deal release)
- Baldur’s Gate 3
- Armored Core VI: Fires of Rubicon
- Lies of P
- Mortal Kombat 1
- Marvel’s Spider-Man 2
- Starfield (Ended up hating this one, but big release)
- Super Mario Bros. Wonder
- Zelda: Tears of the Kingdom (I’m an old-school Zelda fan, but didn’t really enjoy this game)
- Alan Wake 2

I mean, honestly I’ve never seen a year of major IP releases like that, ever.

Profchaos22d ago (Edited 22d ago )

Isn't it just a generational thing realistically.

I've been gaming since way back and I some of my favourite games go as far back as the late 80s for me each generation has a year or two of game changing releases one after another before an inevitable dry spell.

I kind of agree gaming had a different feel games hit different because we didn't have the internet nothing got spoiled and you really had to put in the effort to beat a puzzle which could set entire groups of people looking for a solution. But most importantly games were experimental and not as cookie cutter as today even basics like controls were not universal today r2 is shoot l2 is ads garunteed you can't deviate from that in a shooter back then it could of been square, R1 or R1 and circle nothing was standard.

But as time moves on a new generation picks up their controller they are going to be interested in different things that PS1 demo disc with the t Rex blew our primitive 16 bit brains back on launch but to kids today it's laughable.
The new gen of kids coming into to hobby seem to value different things to us there seems to be a huge focus on online play, streamers, gaming personalities, and social experiences, convience of digital downloads. To me I value none of that but that's ok like my parents not liking the band's I would listen to its just the natural cycle.

Gameseeker_Frampt22d ago

Just about every year in the 7th generation was great and something we most likely won't experience again.

2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.

just_looken22d ago

It still amazes me we got over 7 rockstar games ps2/ps3 but 3 for the ps3/ps4/ps5

Dragon age 1-3 and mass effect 1-3 in 7ish years what a generation.

100°

Mainline Grand Theft Auto trailers ranked from best to worst

As we have all been graced by the release of Grand Theft Auto 6's trailer, we're ranking the best and worst GTA trailers to date.

Read Full Story >>
videogamer.com
purple101164d ago

We be getting these posts All week now lads. Someone noticed a number plate ... Someone noticed a billboard... I can see it now

Just go on YouTube and watch one of the many videos dissecting the whole 1minite 30secs worth.

This site supposed to be for news.

roadkillers164d ago

These updates on N4G are going to ruin whats rest of this site. Unfortunate since I was one of the first members.. The site shows unsecure when i login as well.

130°

Grand Theft Auto 4 Anniversary: The Beginning of the Age of RAGE

Grand Theft Auto 4 is an important game for Rockstar, not least because it was the first title in the franchise to use the newly created RAGE engine.

Read Full Story >>
gamerant.com
franwex381d ago

Wasn’t the Table Tennis game the first to use RAGE?

isarai381d ago

Was about to say the same, but they do say first "in the franchise" so 🤷

cammers1995381d ago

The fact it hasnt been remastered is insane.

Abear21381d ago

Rage engine made driving on the sidewalk in cinematic slow motion camera a blast