8CN: Recently Keiji Inafune, creator of Mighty No.9, was asked about the Kickstarter campaign for the upcoming sidescroller. Inafune discussed how the money pledged is spent and why Kickstarter was a way to create interest for the game as opposed to a money generator.
Mighty No. 9 and Mega Man 11 are two games that tried to fill a very big gaming hole, and the story behind it all is even more interesting. So which game wore the Mega Man dress better? Jason Capp is here with some retrospective thoughts upon his 2022 playthroughs.
Only tried the demos for both and mighty 9 looked atrocious. Megaman 11 was fun and polished. Never played both full versions but will see it they are on PS Extra when i get home.
Mostly get my megaman fix playing the azure gunvolt games and spin offs. And Maverick Hunter X on my Vita.
Kickstarter has allowed game developers all over the world to bring their respective visions to life, while AAA Studios remains out of touch.
This is very true. Companies like EA, UBI, MS seem to be disconnected from what fans want.
Um I’m not too sure about that check how well those games sold besides the money they got from Kickstarter they didn’t sell nearly as much as most games from publishers (AAA or not).
The unfortunate reality is these days games like Shenmue 3 and Bloodstained are incredibly niche and the only way it could survive is by use of a fan funded website like Kickstarter.
There are games people hoped would be good. Maybe there was a great developer making it or fun premise. Unfortunately, those things couldn't save these titles.
No Man's Sky had the most disappointing launch after the massive hype.
It also had the best turn around of any game.
Today it is basically a mammoth sandbox/city builder/space sim/casual podcast in the background meditative play. Love it right now.
CD3, and ff15, maybe shemue 3, I feel are more recent disappoinments than Duke nukem and perfect dark.
Anthem was predicted to be a failure from its beginning especially since the last game Bioware put out was the abomination called Andromeda.
Really looking forward to M#9 :)
I know people love to spit the whole, "these corps don't care about you" talk and sure Mattrick,Iwata/reggie,Yoshida/ trentton are all about the Money, but My ass inafune,miyamoto,Naughty dog,Anouma, Blizzard,monolith, leviene,kojima,retro,MM and all other great studios do it for the money, They care about giving us the best experience possible, maybe its selfish too sometimes like kojima swaping hayter,but not because money but for what they believe would make an amazing experience.
Hopefully Mighty No.9 does well for inafune, the man deserves it.
Day one buy on my PS3 when it is released.
I suppose it doesn't necessarily generate cash, but can Inafune really complain? He got 4 million out of it, he hasn't really got a right to be whinging. It also sets a bad precedent when big names in the industry start hijacking services like kickstarter. How many little start-up indie developers get completely ignored? THEY'RE the people who don't get a lot of cash out of kickstarter, not people like Inafune. People will chip in because it's Inafune, not because the game necessarily promises to be good. Smaller start-ups, well, they have to start from the beginning. Instead, they're getting eclipsed by veterans who've already had their time. Kickstarter shouldn't be for people with loads of credentials.