1020°

PS4 GPU has 128 'Hidden' Stream Processors - 10% Increase in Gaming Power Could Be an Update Away

New information has surfaced which shows that the PS4 actually houses 1280 SPs instead of 1152 like everyone thought. Thats 128 SPs unaccounted for in the PS4 and an increase of 10% in gaming power just a Sony Update away.

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wccftech.com
GarrusVakarian3834d ago (Edited 3834d ago )

Lets hope it's option 3! 10% increase would be a nice power boost, especially later in the generation.

Secret sauce FTW!

codelyoko3834d ago (Edited 3834d ago )

:) So it would appear. Ditto.

abzdine3833d ago

proof more that this console is made to last.
well done Cerny

NewMonday3833d ago (Edited 3833d ago )

could be a redundancy thing

anyway the improvement going forward should come from cod optimization, GG said they can double the polygon count in the next game, also HSA is yet to be fully exploited, that should come with API updates.

saladthieves3833d ago

It could be also that they had initially planned to use all 1280 stream processors and then decided to disable them (for the moment) until maybe a firmware update later.

Interestingly though is how Sony never mentioned anything about this. They were confident enough that the available stream processors were more than enough.

Upcoming headline:

"XBONE GPU has 129 'Hidden' Stream Processors - 11% Increase in Gaming Power Could Be an Update Away"

pedrof933833d ago

This look like the Misterxmedia articles...

BUT FOR THE PLAYSTATION.

Enemy3833d ago

It's already 50% more powerful. This will only boost the power further. Tears await.

SilentNegotiator3833d ago

It's used for something. They didn't throw it in to add weight and I doubt that they threw it in for future use only.

ProjectVulcan3833d ago (Edited 3833d ago )

The most likely explanation is to improve yields. This is by far and away the most reasonable explanation and they wouldn't be 'reactivated' at any point, or it'll potentially kill countless machines.

You want every chip to come out perfect and run to spec voltage and clockspeeds, but they don't. So you target a voltage and speed a large percentage will run to.

You can also have a design with more than you need, and then in testing disable the clusters that may have problems so more chips reach spec required and pass QC.

Maybe only 50 percent of the chips made will hit the volts and clocks you want with 20 clusters enabled, but when you test them and can disable a couple weaker areas you could see 75 percent plus hitting spec. Redundancy will save you millions.

PS3 for example always had an SP disabled on it's CPU to improve the number of usable chips.

This is a very large die even by PC graphics standards, and most graphics cards sold are ones with clusters and areas of the chip disabled.

Even something like Titan had sections disabled, and they were all the best examples that were manufactured at the time

MRMagoo1233833d ago

@SilentNegotiator

They threw it in there for balance lol

starchild3833d ago

As usual, vulcanproject is right on the money.

ziggurcat3833d ago

@ pedrof93

Except this article is factual, and not some delusional rant about "sony lie" or "brainwash."

Consoldtobots3833d ago

these types of conversations will take a back seat to gameplay this gen. That's been Cerny's whole point in presenting the PS4. I have played both BF4 and Shadow Fall and BF doesn't even come close to the immersion in gameplay that shadowfall offers. HOLY CRAP does KZ:SF kick some major booty. Oh yeah on that token multiplats will be taking a backseat to Sony exclusives this time around too.

+ Show (8) more repliesLast reply 3833d ago
Xwow20083834d ago (Edited 3834d ago )

They are not hidden, ps4 gpu has 20 CUs and 2 of them are disabled to improve yields so we have 18 CUs*64(each compute unit have 64 stream processors) = 1152 .

Kayant3833d ago

Same as the XB1. Total 14.
12 active 2 disabled for yields.

http://www.eurogamer.net/ar...

Nothing to see here. PS4's secret sauce is GPGPU & huma?.

Xwow20083833d ago

True, GPGPU(especially with the customization sony gave to the gpu)+ huma will give massive advantage to ps4 in the future.

plus its funny when we get disagree for stating facts ;)

jtenma3833d ago

Xwow2008.

You both got disagrees but he got more because it looked like it favored the X1 to those who are uninformed.

It is crazy because you are both right, but N4G can't stand anything neutral or favoring X1.

SilentNegotiator3833d ago

@jtenma

No, it's because Kayant threw in that completely unnecessary "PS4's secret sauce is GPGPU & huma?" comment.

Kayant3833d ago

@SilentNegotiator

"it's because Kayant threw in that completely unnecessary "PS4's secret sauce is GPGPU & huma?" comment."

Really. oh well I guess Mark Cerny has been talking out of his ass for a while now /s

Huma is unconfirmed but likely which is why the question mark is there.

I don't get it all I said was what Mark Cerny has been talking about since the beginning that is GPU compute(GPGPU) that's one of PS4's advantages & it's sercet sauce apart from it's more powerful GPU.

AaronMK3833d ago

@Kayant

I would be very surprised if XBox One does not support DirectCompute.

Kayant3833d ago

@AaronMK
Am not saying it doesn't but it wasn't built around it in mind to as the PS4 was. Read the article I linked the XB1 system architect admitted it. GPGPU is the main customisation that was done to the PS4's GPU. It's the thing Mark Cenry has been talking about for a long time now.

MRMagoo1233833d ago

anyone with tech knowledge knows that a couple years from now the gap between the 2 systems will be even wider because of the reasons Xwow2008 specified "True, GPGPU(especially with the customization sony gave to the gpu)+ huma will give massive advantage to ps4 in the future" Xbox one just wont be able to keep up with the ESram involved.

+ Show (5) more repliesLast reply 3833d ago
ZBlacktt3833d ago (Edited 3833d ago )

This thing is so very fast now it's mind blowing over what we've known using the PS3 for years. Sync the trophies, bam done in like 2 seconds. Loading games and playing, bam 15, 20 seconds. Go in out of out the game is instant. Downloading content off the PSN. A 100 times faster. All of it is still odd to see since we are so used to it being very very slow. The features are all very good. I've already started making share videos.

Mystogan3833d ago (Edited 3833d ago )

Speak for yourself, Our Xbox live downloads on the 360 were already superfast. Same goes for achievements. The other stuff are pretty obvious that they're going to be faster.

ZBlacktt3833d ago

Mystogan, seriously are you a troll or something? Who is talking about the XBox? I own a XBox 360 Kinect system. It's people like you who just need to go away from the gaming community. Try rereading what I wrote and you'll see I said PS3. Which is topic related unlike your comment.

andrewsqual3833d ago

So you can download GTA V, the BIGGEST game of the year by far on Xbox Live faster than PlayStation owners. BIGGEST = More Bandwidth.
If Xbox Live speeds couldn't match the speeds of my 30mb internet connection I would be worried (my PS3 one does that too so I have no idea what you are even talking about to begin with)
Do I really need to explain again how the 2 services are nowhere on the same level?

kneon3833d ago

@Mystogan

My PS3 downloads from PSN were already lightning fast and always have been. I don't understand why people have speed issues but it's not their servers that's the problem. If it was then my downloads would also be slow.

hollabox3833d ago

What PSN are you guys downloading from? Just got the PS4 and Resogun took 4 hours to complete. I know the network is bogged down by so many activation, but historically my now old PS3 slim could only achieve 7-15 mbps or so on my 25 mbps connection while all other devices achieved full bandwidth. Making for slow a$$ game downloads from the PSN store compared to my other PCs, Mac book, and X360.

solidboss073833d ago

Imagine us all in 5 years cursing our PS4's and XB1's for taking too long, because we will be used to the speed by then and will be getting impatient again.

AndrewLB3833d ago

Yet it still can't do 1080p/60 on every game as standard...

Madderz3833d ago (Edited 3833d ago )

I was under the impression the ps3 had an older type network card in (not a b/g/n type)?

So even if you had the fastest fibre, it would reach the network cards peak way before your ISP download speed?

So isn't that a hardware limitation and not the PSN?

That was always what I believed anyway.

Thoughts? Or someone with more know how?

EDIT: I never had a problem with download speeds on PSN btw, it still didnt reach anywhere near my 100M Fibre though. Installs were always the long ass part of it.

HammerKong3833d ago

yah you are very right with next gen our lives will be more faster.a lot faster than last gen ,its good to see that psn is also getting better day by day ,our money is spending on a right thing ,i was expecting dedicated servers but probably in future we will get it soon.this is all what i expected from next gen.

+ Show (6) more repliesLast reply 3833d ago
GribbleGrunger3833d ago

I've just posted this on Gaf and most people are suggesting that they are locked for yield purposes, so it could be nothing.

black0o3833d ago

agreed

or it could be redundant in case one of the other CU's fail

GamersRulz3833d ago

That's 2 locked CUs for yields. Sony will never activate them ever.

hesido3833d ago

Yeah, indeed. This is done to increase yields and even if the process gets good enough to not disable those in future, the possibility that the earlier models having faulty CU's makes it impossible for Sony to activate them retrospectively, without bricking a good portion of early models.

Dehnus3833d ago

Indeed the Xbone has them too, and Radeon cards in the past had them too. Really this is fanboy reaching. YOu could also sometimes be a lucky camper and via a bios update unlock unused Units in your Radeon cards. There where risks of artifacts or even unstable systems.

But there is no way in HELL Sony will activate these alter in the generation, as it would really fuck over early adaptors with buggy systems or even just crash their systems or make them incompatible with newer released software that depend on these extra 2 CU's.

Same goes for MS and her 2 CU's that are "Software disabled".

imt5583833d ago (Edited 3833d ago )

Remembering what Sony did with PSP...

Double_O_Revan3833d ago

This is true. Almost forgot about that!

BKsecret3833d ago

Can you tell me what they did? I'm not sure what you guys mean

Ingram3833d ago (Edited 3833d ago )

@BK, they unlocked 33 extra mhz from the CPU and upped the RAM on later models.

Dark_Vendetta3833d ago

They actually unlocked 111mhz (from 222 to 333mhz). But the reason for the PSP was (if I remember correctly) the battery life.

+ Show (1) more replyLast reply 3833d ago
solidt123833d ago

I am 100% satisfied with my PS4 purchased. I am still in disbelieve that they made the system so powerful and the support that they are showing to the gaming community. When they announced it has 8gigs of DDR5 ram my jaw hit the floor, and when I first saw Killzone, and played Battlefield 4 my jaw hit the floor. keep up the good work Sony. Can't wait for Infamous SS in March. Having a blast with Knack also.

Dehnus3833d ago

GDDR 5.
DDR5 doesn't exist yet.

Droidbro3833d ago

It's a manufacturing redundancy. Xbox One does the exact same thing. It's cheaper to put in an extra 10% in each board than to discard each board that is slightly off.

creatchee3833d ago

So let me get this straight - when they announced 10% boosts to Xbox One, 10% was an insignificant figure and should be disregarded. Now that PS4 *might* have a 10% power increase, it's secret sauce and time for celebration?

I love you, N4G. Never change.

Benchm4rk3833d ago

Was just about to post the same thing. Amusing isnt it

Pintheshadows3833d ago

Except for most in here that have any sense and decide not to bring anything fanboy into the discussion (just so you are aware creatchee, that is what you have done) have realised that it is standard practice to increase yield.

MaXiM19843833d ago

Sony knows how important is to have the edge graphically at the end of the generation to deliver the final boom as they did with the PS3!

Well thought Sony!!

awi59513833d ago

Actually this is very common with amd cpus' some cores are bad and they turn them off. Sometimes you can get lucky and get a cpu they converted down because they didnt have enough six cores or 4 cores. You can unlock the cores and get a free 6 core or 8 cores. Ive never been that lucky i unlocked my 6 core on on pc and the two extra cores only ran 2.5g cpu stock speed is 3.3. I tried to run them all @2.5 but the extra cores were unstable as crap.

badboy7763833d ago

But Developers are LAzy and this will only show in 1st party games. We learned that this Gen.

HammerKong3833d ago

its good that they also having somethink to satisfy that ps4 is future proof,but i'am realy woried about xb1 how it is gona handle and compete with the ps4 ,i'am expecting xb1 launch event to bring the complete satisfied about the system so that we can be satisfied
that xb1 will also have same graphics and resolution like ps4 at multiplats and exclusives.

+ Show (11) more repliesLast reply 3833d ago
Majin-vegeta3834d ago

Can someon lay this out in simple man terms?

SarzySarsCandybars3833d ago

This isn't even it's final form.

GarrusVakarian3833d ago

Lmao, funny comments guys. +Bubbs.

codelyoko3834d ago (Edited 3834d ago )

PS4 GPU is made of 1152 Tiny Processors

Or so we thought.

Turns out there are 128 Tiny Processors unaccounted for. Increasing the total count by 10% and thus the power by 10% (1280 Tiny Processors)

GarrusVakarian3834d ago

There are 128 SP's more than the official record of 1152. Now the question is if they are going to be activated at a later date for a power boost or they aren't going to be touched at all..

Sano643833d ago (Edited 3833d ago )

What Xwow2008 said is correct. This is common with lots of pc hardware. Unfortunately they will never be turned on.

badz1493833d ago

That's what she said!

Sorry...can't resist -_-!

clouds53833d ago (Edited 3833d ago )

AMD (manufacturer of the PS4 CPU/GPU) is actually known for this from previous products.

So here it goes: Microchips are very delicate to produce. They have a pretty high failure rate. So when they realize that let's say 30% of their produced Microchips have minor faults in some areas (but otherwise work fine), they decide to shut those faulty areas down and sell them as a lower power and lower cost product.

They did that with their Phenom CPU line. They offered a triple and a quad core CPU, but the triple core was just a quad core with one disabled core ;) When you had the right motherboard you could actually reactivate the 4th core and in some cases it would work (in most cases though it really was broken).

I'm pretty sure this is the same thing here. Sony ordered chips with 1152 SPs and that's what they got. No one says they can't be 1280 SP chips that have some SPs disabled as long as they work properly ;) Anyway it would HIGHLY surprise me if they were fully functioning and Sony has decided to gimp their own console just to magically unlock more power later. Doesn't make sense^^
-->No company that is interested in making money gives away free stuff (unless it makes you buy more of their stuff).

Somebody3833d ago

"No company that is interested in making money gives away free stuff (unless it makes you buy more of their stuff)"

That and the fact there are disabled stream processors reminded me of a Futurama episode where Bender was overclocked and Mom Corps doesn't want the public to know about such ability.

irepbtown3833d ago

One quick question; So the extra 128 chips (or some of them) are in fact faulty?

clouds53833d ago (Edited 3833d ago )

@irepbtown: Yes, that is my assumption. They are disabled on all chips. And if you read through the comments here I'm not alone with that guess ;)

But it's not an official statement or anything... AMD is known for that kinda stuff though. And you still get the "most powerful console" on the market either way.

hesido3833d ago (Edited 3833d ago )

@irepbtown:
Some PS4's will have faulty CU's, some won't. The faulty CU's will be disabled. Even if there are no faulty ones, they will still disable a set so the PS4's are all identical in performance.

So indeed, some PS4's will have defect-free chips, but they won't be able to utilize it.

@clouds5: I think the 1152 number was not decided solely by Sony but there had to be a mutual conclusion between Sony and AMD about the die size / number of total CU's in that die and expected yields.
I'm sure Sony wouldn't say no if AMD could come up with a process that saved all the CU's they produce.

+ Show (1) more replyLast reply 3833d ago
theoneb3833d ago

PS4=Goku XB1=Vegeta
Vegeta is blinded by pride and unwilling to acknowledge that Kakarot is always able to push his power level past the Prince of all Sayians.

+ Show (3) more repliesLast reply 3833d ago
EXVirtual3834d ago (Edited 3834d ago )

If this is true, then this is what Yoshida was talking about the other day. I'm sure there are also other optimizations to be done (like any other console), but this is even better if true. It'll help out the PS4 even more later on in the gen.

4logpc3833d ago

Its the CU's that are there for fail safe. Not anything secret.

medziarz3833d ago (Edited 3833d ago )

No. Both X1 and PS4 have 2 more CUs that are disabled, to increase production yields. It's the same reason for the PS3's missing eighth SPU.

Yes both consoles are gimped to save their respective companies money, during the rocky first two years of production.

DeadlyFire3833d ago (Edited 3833d ago )

Its original design was 9 SPUs. 2 were disabled for yields. Leaving only 7 SPUs. Seems 2 is the traditional number. :)

medziarz3833d ago

Nope. 8 SPUs and na normal CPU, 9 cores total. 1 SPU disabled.

Show all comments (107)
270°

AMD gaming revenue declined massively year-over-year, CFO says the demand is 'weak'

Poor Xbox sales have affected AMD’S bottom line

Read Full Story >>
tweaktown.com
RonsonPL13d ago

Oh wow. How surprising! Nvidia overpriced their RTX cards by +100% and AMD instead of offering real competition, decided to join Nvidia in their greedy approach, while not having the same mindshare as Nvidia (sadly) does. The 7900 launch was a marketing disaster. All the reviews were made while the card was not worth the money at all, they lowered the price a bit later on, but not only not enough but also too late and out of "free marketing" window coming along with the new card generation release. Then the geniuses at AMD axed the high-end SKUs with increased cache etc, cause "nobody will buy expensive cards to play games" while Nvidia laughed at them selling their 2000€ 4090s.
Intel had all the mindshare among PC enthusiasts with their CPUs. All it took was a competetive product and good price (Ryzen 7000 series and especially 7800x3d) and guess what? AMD regained the market share in DYI PCs in no time! The same could've have happened with Radeon 5000, Radeon 6000 and Radeon 7000.
But meh. Why bother. Let's cancell high-end RDNA 4 and use the TSMC wafers for AI and then let the clueless "analysts" make their articles about "gaming demand dwingling".

I'm sure low-end, very overpriced and barely faster if not slower RDNA4 will turn things around. It will have AI and RT! Two things nobody asked for, especially not gamers who'd like to use the PC for what's most exciting about PC gaming (VR, high framerate gaming, hi-res gaming).
8000 series will be slow, overpriced and marketed based on its much improved RT/AI... and it will flop badly.
And there will be no sane conclusions made at AMD about that. There will be just one, insane: Gaming is not worth catering to. Let's go into AI/RT instead, what could go wrong..."

Crows9013d ago

What would you say would be the correct pricing for new cards?

Very insightful post!

RonsonPL13d ago

That's a complicated question. Depends on what you mean. The pricing at the release date or the pricing planned ahead. They couldn't just suddenly end up in a situation where their existing stock of 6000 cards is suddenly unsellable, but if it was properly rolled out, the prices should be where they were while PC gaming industry was healthy. I recognize the arguments about inflation, higher power draw and PCB/BOM costs, more expensive wafers from TSMC etc. but still, PC gaming needs some sanity to exist and be healthy. Past few years were very unhealthy and dangerous to whole PC gaming. AMD should recognize this market is very good for them as they have advantage in software for gaming and other markets while attractive short term, may be just too difficult to compete at. AI is the modern day gold rush and Nvidia and Intel can easily out-spend AMD on R&D. Meanwhile gaming is tricky for newcomers and Nvidia doesn't seem to care that much about gaming anymore. So I would argue that it should be in AMDs interest to even sell some Radeon SKUs at zero profit, just to prevent the PC gaming from collapsing. Cards like 6400 and 6500 should never exist at their prices. This tier was traditionally "office only" and priced at 50$ in early 2000s. Then we have Radeons 7600 which is not really 6-tier card. Those were traditionally quite performant cards based on wider than 128-bit memory bus. Also 8GB is screaming "low end". So I'd say the 7600 should've been available at below 200$ (+taxes etc.) as soon as possible, at least for some cheaper SKUs.For faster cards, the situation is bad for AMD, because people spending like $400+ are usually fairly knowledgable and demanding. While personally I don't see any value in upscallers and RT for 400-700$ cards, the fact is that especially DLSS is a valuable feature for potential buyers. Therefore, even 7800 and 7900 cards should be significantly cheaper than they currently are. People knew what they were paying for when buying Radeon 9700, 9800, X800, 4870 etc. They were getting gaming experience truly unlike console or low-end PC gaming. By all means, let's have expensive AMD cards for even above $1000, but first, AMD needs to show value. Make the product attractive. PS5 consoles can be bought at 400$. If AMD offers just a slightly better upscalled image on the 400$ GPU, or their 900$ GPU cannot even push 3x as many fps compared to cheap consoles, the pricing acts like cancer on PC gaming. And poor old PC gaming can endure only so much.

MrCrimson13d ago

I appreciate your rant sir, but it has very little to do with gpus. It is the fact that the PS5 and Xbox are in end cycle before a refresh.

RonsonPL12d ago

Yes, but also no. AMD let their PC GPU marketshare to shrink by a lot (and accidentally helped the whole market shrink in general due to bad value of PC GPUs over the years) and while their console business may be important here, I'd still argue their profits from GPU division could've been much better if not for mismanagement.

bababooiy13d ago

This is something many have argued over the last few years when it comes to AMD. The days of them selling their cards at a slight discount while having a similar offering are over. Its not just a matter of poor drivers anymore, they are behind on everything.

RNTody13d ago (Edited 13d ago )

Great post. I went for a Nvidia RTX 3060Ti which was insane value for money when I look at the fidelity and frame rates I can push in most games including new releases. Can't justify spending 3 times what my card cost at the time to get marginal better returns or the big sell of "ray tracing", which is a nice to have feature but hardly essential given what it costs to maintain.

+ Show (1) more replyLast reply 12d ago
13d ago Replies(1)
KwietStorm_BLM13d ago

Well that's gonna happen when you don't really try. I want to support AMD so badly and give Nvidia some actual competition but they don't very much seem interested in challenging, by their own accord. I been waiting for them to attack the GPU segment the same way they took over CPU, but they just seem so content with handing Nvidia the market year after year, and it's happening again this year with their cancelled high end card.

MrCrimson13d ago

I think you're going to see almost zero interest from AMD or Nvidia on the gaming GPU market. They are all in on AI.

RhinoGamer8813d ago

No Executive bonuses then...right?

enkiduxiv13d ago

What are smoking? Got to layoff your way to those bonuses. Fire 500 employees right before Christmas. That should get you there.

Tapani13d ago (Edited 13d ago )

Well, if you are 48% down in Q4 in your Gaming sector as they are, which in absolute money terms is north of 500M USD, then you are not likely to get at least your quarterly STI, but can be applicable for annual STI. The LTI may be something you are still eligible for, such as RSUs or other equity and benefits, especially if they are based on the company total result rather than your unit. All depends on your contract and AMD's reward system.

MrCrimson13d ago

Lisa Su took AMD from bankruptcy to one of the best semiconductor companies on the planet. AMD from 2 dollars a share to 147. She can take whatever she wants.

Tapani12d ago

You are not wrong about what she did for AMD and that is remarkable. However, MNCs' Rewards schemes do not work like "take whatever you want, because you performed well in the past".

darksky13d ago

AMD prcied their cards thinking that they will sell out just like in the mining craze. I suspect reality has hit home when they realized most gamers cannot afford to spend over $500 for a gpu.

Show all comments (33)
150°

Sony Patents To Prevent You From In-Game Harassment By Reading Your Emotions

A new patent recently published by Sony wants to gather biometric data of gamers to track whether one is being harassed using AI tools.

Profchaos21d ago (Edited 21d ago )

I hope this is one of those patents that never comes to fruition.

I already dislike the fact you can pay a significant amount for a online service buy associated games and content on said service and get banned from that service over potentially a misunderstanding the bans are already handed out for flimsy reasons

I'd rather see money invested in a ban that simply removes the offensive players ability to communicate with unknown players allow them to continue party chats with friends but not with Joe blow on cod.

exputers20d ago

Agreed. Blizzard recently banned a college Overwatch 2 player who's dependent for saying "shit." Pretty harsh.

Profchaos20d ago (Edited 20d ago )

How rediculas really. You can't say a word that's allowed in most PG films and prime time TV but the game is based around killing the enemy team using guns, explosives etc.

It's just backwards.

just_looken20d ago

What your talking about is called block list

In 2006 a spaceship dropped of the playstation 3/xbox 360 i say that that generation was the last great gen with game functions/tech that has yet to comeback

Anyhow the playstation 3 if you block listed a id they could not talk to you in chatroom with either text or voice. But that was pre mind fucked 2018 when people were more human than sheep.

But hey gta 6 is coming out billion dollar budget without a single player custom character creator and without singeplayer coop off/online something saints row 1-3 had on the xbox 360.

z2g20d ago

Take my social security and bank account numbers too! Here’s a picture of my wife and our address.

phoenixwing20d ago

Cmon where's the pictures of your children. Don't hold out on them.

H920d ago

At this rate I feel Sony will eventually sell a room to play games in it where they can monitor your every breath

jambola20d ago

I genuinely get a bit worried sometimes when a friend says something that could be offensive In a party
Because I have no trouble believing some bans would happen when in a private party for saying something wrong

SegaSaturn66920d ago

I want them to censor erotic content by measuring my groin temperature so i dont get too distracted while playing black ops 2.

Popsicle20d ago

Terrible idea. Not only do I not consent to providing my biometric data, the potential for mishandling biometric data is almost a certainty. Positive stress and negative stress can produce similar changes in biometrics. Interpreting the precise emotion a person is feeling is not only invasive but could be easily misconstrued. I hope this never comes to fruition.

Show all comments (14)
130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg21d ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos21d ago

Souls games will be like that players struggling make it harder

PassNextquestion21d ago (Edited 21d ago )

I think if used correctly it could work well

jambola21d ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

Show all comments (8)