Kotaku au: Flower is often cited as an example of how beautiful games can be. Part something about flower petals instead of guns, but it’s also to do with how beautifully the environment moved and responded to you. So, as a PS4 launch title, it’s a good example of how visuals have improved since Sony’s last generation of consoles.
KnowTechie writes: Looking for some games to play that are meant to be a relaxing experience? We've got you covered with 10 games worth checking out.
Great recommendations, I love all the games listed that I've played so far. Going a bit stir-crazy with the constant WFH during this time. Thanks!!
Nelia writes: "Spring is nearly here and to celebrate we've put together a list of some of the best Springtime video games for the upcoming season."
WTMG's Leo Faria: "Flower is a gorgeous, well-crafted and relaxing game, but I have to say, I don’t get the massive love towards it. Its “story”, if you can call it that, is far from deep and thought-provoking as some say it is, its duration is borderline insulting for its asking price, and it just doesn’t motivate you to replay it after you’re done with its half a dozen levels. Sadly, Flower isn’t as meaty as it should be. A fair point in a way, given it’s a game about plants…"
Is there supposed to be a real difference...? I certainly don't see one.
Naw, this wasn't really a leap. Keep in mind though that Flower PS3 was already impressive at 1440x810.
Guessing you could really spot a difference if they were using something other then Youtube.
As is my TV show Flower way better.
Lighting and resolution seem to be the differences. It looks like there may be more particles, also.
This game already looked phenomenal on the PS3, so the leap in visuals isnt going to be as pronounced as in something like Killzone. Though the difference is there, its very subtle.
very subtle improvements...