550°
5.0

Polygon: Killzone Shadow Fall Review: Stalemate

That absence of meaningful evolution might be Killzone: Shadow Fall’s biggest sin. For all the next-gen bluster of its visuals and the repeated blunt-force attempts to ram a message home, Guerilla’s first shot on the PS4 retreads shooter cliches, and poorly. In a launch lineup crowded with shooters, Killzone: Shadow Fall sits at the bottom.

tuglu_pati3836d ago

This guys are pushing it. A 5? GTFO

Lalanana3836d ago ShowReplies(4)
Detoxx3836d ago

I'll be playing BF4 on my PS4, so I don't care.

4Sh0w3836d ago

Damm a 5 really? I got to believe its a lot better than that. Don't flip out people its just one review, I already saw a couple 8's which is good.

xHeavYx3836d ago

I saw it coming,Polygon is full of it. z That also game TLOU a 7.5 and were part of the "I demand a PS4" meltdown

badz1493836d ago

LOL @Polygon not even trying to hide their hatred towards anything Playstation! I don't really care though as it's expected for them to give a low score! they are so predictable as this score can already be seen coming from them from miles away! oh well, you can't expect any less from a MS sponsored site, right?

just look at this Metacritic for TLoU:

http://www.metacritic.com/g...

out of 98 reviews, they gave the 2nd lowest score and is 1 among just 3 (OUT OF 98!!) who gave TLoU less than 80! the average review is at 95 and even user review fares around 91! so...why are they even trying to justify their review again? what this shows is not how bad the game is, but rather how out of touch they are in terms of game reception compared to other people. so, it makes them pretty much irrelevant and just a showing of pure stupidity!

MrDead3836d ago (Edited 3836d ago )

Look who sponsors Polygon

http://en.wikipedia.org/wik...

Anyway one or two negative reviews won't dissuade me for the Killzone greatness.

Gazondaily3836d ago (Edited 3836d ago )

Oh Polygon......

Let's see them apply the same 'standards' for other titles. If they aren't consistently harsh (or stupid) then I think people will bury them.

mikeslemonade3836d ago

I guess review sites are finally using the full rating scale. I'm tired of sites just using the 6.5-10 scale.

badboy7763836d ago

I'm watching Poloygons PS4 Livestream. These guys are Terrible Reviewers!!!!!!!

solidjun53836d ago

@septic

I agree. I want to see them apply the same standard. Time will tell.

DonMingos3836d ago (Edited 3836d ago )

They didn't like The Last Of Us either and that is probably the best game of this entire gaming generation, so if they didn't like KZ too, than that must mean it is an epic memorable game, just like TLOU.

Anycase:

Story Quality: WTF
Do you like this site? NO

We have to get rid of this biased hit seekers on n4g

FamilyGuy3836d ago

There's a pretty good chance that Polygon will again have the lowest score for a PS Exclusive. At what point will this site be evaluated and removed from the list of credible gaming websites?

They continuously prove themselves to be incredibly bias against Sony exclusives so why are we still listening to this bs site?

DOMination-3836d ago

The game looks fantastic visually but looks a bit"last gen" in terms of gameplay. All the new FPS can have that criticism aimed at them though so I don't mean to single this out. The game still looks pretty solid though, a 5 is kinda taking the piss a bit.

+ Show (9) more repliesLast reply 3836d ago
ajax173836d ago Show
Freak of Nature3836d ago

It's at about 7.5 overall thus far. So 5 is looking like a blow below the belt at this point.

Ouch! a 5....

Conzul3836d ago

if polygon has taught us anything, it's too add 3 points to their score every time. I mean, hello TLOU, right? That puts Shadowfall at 8, just like ign.

About right.

nosferatuzodd3836d ago ShowReplies(1)
HammerKong3836d ago ShowReplies(2)
OrangePowerz3836d ago

As a Killzone fan the games have never been the best games on the planet, but a 5 is a joke. But what can you expect from Polygon who complains also that the console is mainly focused on games and they try to come get that stupid "it doesn't have games" going again Xbox fans have been gping on constantly during the PS3 time.

Back-to-Back3836d ago

Killzone 2 has a 91 on metacritic. WTF

OrangePowerz3836d ago

I think Killzone 2 is a great game and so far the best of the series. I wouldn`t say it`s close to Half Life or the first Modern Warfare, but it doenst` have to be to be a great game. You can have good games, great games and amazing games. Killzone 2 I would put into the great games category and there is nothing wrong with it. Even if Shadow Fall is only a good game it wouldn`t deserve a 5/10.

whybag3836d ago

Did you see some of the reasoning for the score?
"Somewhere in all of this, there must have been a story worth telling, and like shafts of light in a ruined building, these bits occasionally shine through. But more often than not, they’re buried in muddy shades of grey."
"Enemies tend to cower in cover or, later, flank from every direction using shielded Helghast with shotguns or worse. Body shots aren’t useless, but they’re not very effective, making Shadow Fall a game of obligatory, boring headshots, often from a distance under walls of gunfire."
So the story has too many shades of grey (cause politics never does that), and "Wah, I'm not one-shotting everybody!" I'll have to play it to see if the story is bad, but these reasons seem pretty specious.

Snackel3836d ago

Ouch KillZone with a Metacritic score of 72 and Knack 59! This is our exclusive launches. This is not going good!!! Come on Sony I thought you are all about the games, show us gamers some respect!

Dee_913836d ago (Edited 3836d ago )

If anyone wants to read this obvious hit seeking site review, here you go

Killzone: Shadow Fall is developer Guerrilla Games’ latest attempt to find a niche for the their AAA shooter franchise.

The original Killzone was impossibly positioned as a competitor to Halo; Killzone 2 and its infamous “target render” reveal video was caught between impossible expectations and the somewhat subdued reality; Killzone 3 squeaked out to little fanfare tied to the PlayStation Move; and Killzone: Mercenary is best known as the closest-to-a-console-shooter on the PlayStation Vita.

Now, with the launch of the PS4, Killzone: Shadow Fall presents the best opportunity for a new beginning for the series. But that opportunity slips from Guerrilla’s grasp once again, this time under the weight of a poor campaign without a team to root for.

Killzone: Shadow Fall takes place 30 years after the ISA forces of Vekta functionally rendered the planet of their enemies the Helghast uninhabitable. Perhaps taken aback at the sheer horror and devastation they inflicted, the Vektans have resettled part of one of their biggest cities with the Helghan survivors, where tensions simmer and eventually bubble over.

There’s some grasping in Killzone: Shadow Fall’s premise toward higher social commentary and exploration of real world political drama, particularly the Palestinian-Israeli conflict. There are also strong echoes of the post-WWII socialist/capitalist divide of East and West Germany during the 70s in the sorts of maneuvering and secret police actions of both the ISA and the Helghast.

Somewhere in all of this, there must have been a story worth telling, and like shafts of light in a ruined building, these bits occasionally shine through. But more often than not, they’re buried in muddy shades of grey. Killzone has always flirted and later actively courted an early-20th century sort of nihilism with regards to humanity’s predilections to endless, aimless war. Shadow Fall completes that cycle. Despite the beauty of Vekta and the extraordinary technical wizardry on display, the game does its absolute best to paint almost every character as an awful, irredeemable person engaging in an awful, hopeless cycle.

As the story progresses, every offense by one side is one-upped by the other, further muddying the ugly history of the entire conflict even further. Well sure, the Helghast are nightmarish neo-Fascists, but they evolved that way after being used as human chattel by the Vektans and abandoned on a merciless planet. The Helghast violently arrest and murder anyone caught on their side of the giant demilitarized zone that separates the two societies, but the Vektan’s ISA forces are also coming up with ways to wipe out the entire Helghast race.
1/3

Dee_913836d ago (Edited 3836d ago )

2/3

This literally does not stop — even as the credits roll, Killzone: Shadow Fall finds another parting shot to underscore the ultimate pointlessness of the Helghast/Vektan war.

It didn’t matter that Killzone: Shadow Fall’s script was full of awful, overwrought dialogue, plot holes, or general stupidity, or that the voice acting was frequently painful. If Guerrilla was trying to tell me that everyone in the conflict depicted across the Killzone series was irredeemable, then they succeeded. But it also did an excellent job of murdering any investment I tried to place within the characters or the plot. By the end of the game, I didn’t actively want any one side to win or lose. I just didn’t care.

The tone and presentation are so oppressive that it’s almost an afterthought that Shadow Fall’s biggest problem is its deficit of fun.

The basic gunplay isn’t much of a departure from previous games in the series. Aiming and shooting in Killzone has always been a more laborious process than in its first-person shooter contemporaries. Some of this is due to basic latency between the input on the controller and the game’s response to that input, but there’s a sense that Guerrilla has embraced this, whether it was originally intended or not. Weapons in Killzone: Shadow Fall tend to be large and loud and onerous. It’s part of Killzone’s sensibility.

This isn't the problem. Instead, Guerrilla can’t seem to find an effective, functional combat loop. Enemies tend to cower in cover or, later, flank from every direction using shielded Helghast with shotguns or worse. Body shots aren’t useless, but they’re not very effective, making Shadow Fall a game of obligatory, boring headshots, often from a distance under walls of gunfire.

Dee_913836d ago (Edited 3836d ago )

3/3
Attempts at stealth are undermined by enemies’ improbably wide cones of vision. And, despite repeated instances where Shadow Fall’s x-ray sonar ability showed me enemies running in place against walls, they still managed to find every hole and opening to shower me with bullets. Theoretically, you can crouch behind a barrier and hit the left trigger to pop up over it to take shots at Helghast in the distance — but somehow, every piece of cover in the game manages to leave your head exposed to enemy fire.

Death frequently contributes to Shadow Fall’s campaign length. The game has an infuriating, trial-and-error approach to forward progress. The UI is disinterested in suggesting the next objective or mission-critical moment in a variety of circumstances. On one level, locked sections of a research vessel are accessed by picking up fuel rods from elsewhere on the ship and slotting them into place — something Killzone: Shadow Fall never told me.

Toward the end of the game, I died and reloaded somewhere in the neighborhood of two dozen times in the umpteenth holdout fight against an overwhelming Helghast force. The solution? I had to make a break for a docked bomber and use its guns on the Helghast until they retreated, which, again, the game never bothered to tell me.

Some of this is due to questionable art design, as enemies are often incredibly difficult to make out against environments — a problem that also includes basic UI elements like objective markers, which frequently blend into any given scene, regardless of setting or lighting. Playing Killzone: Shadow Fall often felt like translating a foreign language under a hail of gunfire.

The game constantly fails to find any sort of trajectory or direction, and it suffers as a result. In Guerrilla’s attempts to depict the horrors of a divided society, they often crush the life out of the game with extended "playable" cutscenes showing awful though pedestrian moments in day-to-day New Helghan. But, ironically, the parts of the game where I was able to wander through and soak up the often stunning environments that make up Killzone: Shadow Fall were the moments of the campaign I enjoyed most.

Multiplayer at least manages a level of competency that escapes Shadow Fall’s story component. Thanks to a pretty steady 60 frames per second and the revelatory new Dualshock 4, it controls better than any previous Killzone game has — while still retaining Killzone’s inherent style and identity.

But Shadow Fall’s multiplayer stages feels cluttered and not as navigable as I would have liked. It seemed like I was always bumping into some invisible piece of geometry and getting killed for the trouble, or jumping against a railing that my soldier refused to vault. And, similarly to the campaign, there’s not really anything new, interesting or ambitious about Shadow Fall’s multiplayer — the constantly evolving objective-based play of Warzone matches has been around since Killzone 2.

That absence of meaningful evolution might be Killzone: Shadow Fall’s biggest sin. For all the next-gen bluster of its visuals and the repeated blunt-force attempts to ram a message home, Guerrilla’s first shot on the PS4 retreads shooter cliches, and poorly. In a launch lineup crowded with shooters, Killzone: Shadow Fall sits at the bottom.

Dee_913836d ago (Edited 3836d ago )

TLDR ?
He didn't like the art direction and he sucked at playing the game
therefore
5/10

Clunkyd3836d ago

Not a surprise coming from polygon.

hutness3836d ago

Sooo...basically, they're saying Call of Duty: Ghost is a much better game...Gotcha. -_-

+ Show (10) more repliesLast reply 3836d ago
RTheRebel3836d ago ShowReplies(3)
3836d ago Replies(2)
Neonridr3836d ago

5 is a little low. Everywhere else it's been 7's and 8's.

Still would like to play it for myself to make up my mind.

evilunklebud3836d ago

I was hoping for more. Along the lines of KZ2.

thewildbeard3836d ago

Same here. I'll play it first but I find my opinion on some games differs very much from Polygon. The Last of Us for example. They gave it a 7.5 but I just found that funny.

evilunklebud3836d ago

that was pretty laughable, but with kz4 they seem to be a little closer to the average score... so far.

gillri3836d ago ShowReplies(2)
Show all comments (165)
400°

Killzone After a Decade in Hibernation

It's been 10 years since Killzone: Shadow Fall arrived for PlayStation 4 early adopters, and there's no sign of another sequel.

Obscure_Observer182d ago

Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer.

Vengeance1138182d ago

lmao sadly? Are you pretending to have actually played the series lol Sorry bud, no Killzone on Xbox.

Cacabunga181d ago

With the downfall of COD and BF, Killzone def. has a chance to make a groundbreaking comeback

181d ago
Notellin181d ago (Edited 181d ago )

What a low-functioning reply here typical of the fanboy N4G community.

Rimeskeem182d ago

“Dumped”

I think it’s called moving on.

Barlos181d ago (Edited 181d ago )

They brought out 4 main games and 2 spin offs: one on PSP and one on Vita. That's a decent run for any series. I also understand that Shadow Fall wasn't a success commercially despite it coming out at PS4 launch, and as a big Killzone fan even I couldn't get into it, so I think Sony/Guerrilla could see it was time to move on.

Don't get me wrong, I'd love another Killzone game in the vein of KZ2 but it's just not happening. Hell, I'd even take a remake or remaster of the first 3 games.

I'd hardly say it was "dumped" though, it spanned 3 console generations and 2 handheld generations.

1Victor181d ago

@obscured:”Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer”

Happily it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer( edited to reflect the writer true feelings and allegiance)
Kill zone was a FPS far ahead of its glitched competitors with nauseating bad camera angles, 10 years old screaming curses like a drunk sailor and bot aiming assist.

ChasterMies181d ago

“Sadly”?

The Horizon games were among the best games of all time. Killzone Shadowfail wasn’t.

Shane Kim181d ago

True, but damn the memories of KZ2 multiplayer. Still no MP as fun as that to this date.

Mr_cheese181d ago

Dumped and shelved are two different things

Tacoboto181d ago

And Sony as a whole dumped the FPS genre so they wouldn't have products competing with COD and (until purchase) Destiny.

+ Show (4) more repliesLast reply 181d ago
GoodGuy09182d ago

I loved the KZ2+3 campaigns and MP in 2. There could be so much more done with the franchise. Horizon although good, I wish they'd go back to this wonderful IP. Take a break from Horizon please.

Flawlessmic181d ago

Agreed dude, I would absolutely love a reboot of the series, one can only hope that either resistance or killzone makes a return.

Have nothing but great memories, especially of the first 3 games, but all 4 were show stoppers graphically.

blackbeld181d ago

To making it a successful reboot they have to change that buttons layout! Make it playable like the cod button layout. Otherwise I’ll skipping it again.

Rynxie181d ago

And that's the reason why many fps games failed. Instead of being original and catering to it's fans, they tried to make it like cod. No, kz doesn't need cod button layout. It needs to be like it was on kz2 or balanced liked kz3.

Lightning77182d ago

I think Kill Zone would do great in Sony's LS push. As well as MAG reboot and bring back Resistance into LS.

Sharky231180d ago

@Lightning77

I think WarHawk would have been a great Live service game.

thorstein181d ago

Killzone games were so polished. The gameplay was just simple joy. MP was one of the best experiences.

I remember KZ3, just staring at how awesome they animated the water and then getting wasted because of it.

P_Bomb181d ago

It’s been a decade? Now I’m sad.

LiViNgLeGaCY180d ago

I hear ya bud. We're due for a revival.

Show all comments (58)
230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

Read Full Story >>
blog.playstation.com
SullysCigar372d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor372d ago

Can’t wait for their next franchise

SullysCigar372d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg372d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149371d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138372d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim372d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC372d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138372d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle372d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76372d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 372d ago
REDGUM371d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730372d ago (Edited 372d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger371d ago

thank you fps lover, I'm with you

talocaca372d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy372d ago (Edited 372d ago )

Kinda wish they move on from Horizon tbh.

potatoseal372d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright372d ago

There were rumours that they were working on a Socom reboot.

Show all comments (47)
370°

Guerrilla Announces Shutdown of Servers for Killzone: Shadow Fall and More

In August, online servers for several PlayStation games will shut down, leaving their multiplayer functions unplayable.

purple101663d ago

whrere on earth is the next killzone, im soooOOO thirsty for some proper weighted, (but still fast when running/sprinting) fps gamplay, it felt sooso so good on ps3, with that, lets be honest, very small, quite uncomfortable sixaxis dualshock controller, that was just too small for western sized hands, ok for japanese kids i suppose was the point>??

now with PS5 controller, it would be totally masterfull.

ClayRules2012663d ago

I hear you. I want some NEW Killzone, especially on PS5, with the PS5 DualSense controller with that ever so impressive DualSense of an experience Haptic feedback!

Knowing how far Guerrilla has come since Horizon: Zero Dawn, Killzone can only benefit greatly from their ever growing talent!!

Bobertt662d ago

I think Sony has given up on their exclusive shooters. They haven't released a remaster for the Resistance series or a new SOCOM game either. I don't think Guerilla is in a rush to make Killzone since they have Horizon now too :(.

663d ago
Outside_ofthe_Box663d ago

All I want is for them to build Killzone 2 with multiplayer included from the ground up, keep the gameplay the same, and I'll be happy.

GG with KZ3 and Shafowfall haven't been able to match KZ2 so I don't really have faith in another sequel.

Unfortunate that KZ2 came out during COD era where every game that didn't pay like Modern Warfare was deemed garbage. KZ2's multiplayer is definitely an all time great.

Michiel1989662d ago

since when was kz2 deemed garbage?

MizHDTV662d ago

Right on dude
KZ2 was just a special game to me

sinspirit662d ago

I'd love KZ2 multiplayer again. I also think they could easily incorporate a mode to compete with Battlefield style game modes

Seraphim662d ago

KZ2 was one of maybe a handful of games I actually put time into online. What a blast!! And the campaign was excellent as well. I certainly miss that dark world. Still ashamed I never buttoned up that Platinum.

Storm23662d ago

A remake of Killzone 2 with the same grittiness and feel on PS5 would be f*cking incredible. The SP and MP were just perfect. I played the sh*t out of that game. Would happily pay a lot of money for that.

DarXyde662d ago

Honestly, I don't like FPS games. They're not for me, but I do agree that there was something about KZ2 multiplayer that even someone like me enjoyed.

Sony really needs to get better about tearing down servers. I don't like that they shut them down.

shadowT662d ago

agree, KZ2 was a masterpiece

Muigi662d ago

KZ3 multiplayer was better imo.

Outside_ofthe_Box662d ago (Edited 662d ago )

@Michiel1989
"since when was kz2 deemed garbage?"

As with anything, things don't get the appreciation it deserves until way after it's release.

KZ2 got a lot of flak for it's weighty controls that many mistook for input lag. People didn't like that it wasn't a twitch shooter like CoD. You also had people saying things like "it feels like you're controlling a midget", "enemies take too long to die" (you can't pray and spray in kz2. You have to shoot in bursts for your shots to be more accurate), people complained about the sniping, etc.

This led to a lot of changes in KZ3 that turned the vets off like reducing the amount of variables for bullet damage, getting rid of spawn grenades, etc.

BISHOP-BRASIL662d ago

@DarXyde

I don't think there's much Sony or any other company in that position can do much different about it... Keeping servers running simply cost money, these gomes don't generate none anymore, so eventually they need to pull the plug.

Astrokis662d ago

KZ2 was definitely better then KZ3, but the third one still had strong suits. It’s been many years but I remember something about Shadow Fall being made by a team at GG that did NOT do KZ2 and KZ3 multiplayer which is why it felt different. I remember when I found that out it made a lot of sense about Shadow Falls multiplayer feeling so off.

+ Show (8) more repliesLast reply 662d ago
elazz663d ago

Horizon zero dawn sold more copies than all of the killzone franchise combined including spin offs on handheld. I guess that's the reason why won't see killzone from guerilla soon. There is at least one more mainline horizon coming out and their second team is working on horizon VR I believe. So it's gonna be a while unless another studio takes over.

Profchaos662d ago

I've been playing a lot of Killzone 2 on rpcs3 with a duelsense combined with the ability to remap controls to a modern standard and bump the game to 60fps it shows that we really need a remaster to probably the best killzone game to date although shadowfall technically beats it in the graphics department art style was so different that they are incomparable

MizHDTV662d ago

I’d be happy with a release of KZ2

John_McClane662d ago

Killzone went to the same place as Socom and Mag, more money in 25 hour single player games with no servers to maintain. Socom was literally the reason I bought a PS2, Resistance FOM the reason I bought a PS3, all gone now.

senorfartcushion662d ago (Edited 662d ago )

Killzone has never been weighted correctly, the jumping never worked.

A new properly-weighted shooter in the Killzone series would be great. More like Killzone 1 and 2 than SF.

I think the issue comes from the fact that the Helghast side is sympathetic while looking like Nazi stormtroopers. The Trump age has led artists to avoid this look entirely.

ironmonkey662d ago

I feel something may be announced soon

ManMarmalade662d ago (Edited 662d ago )

The sixaxis felt fine in my hands since they're small, but the ps5 really made me feel the difference. So ergonomic.

+ Show (8) more repliesLast reply 662d ago
Gardenia662d ago

Killzone 2 was/is so good and it still looks good today. The multiplayer was fun as well. If they make a new Killzone I hope it is the style of Killzone 2.

Hauntedasylum8663d ago

I wish Sony didn’t abandon Resistance and Killzone. Those are some of my favorite series on PlayStation. If they’re not gonna make anymore, then maybe a remastered collection of each could be negotiated.

DefenderOfDoom2663d ago

KILLZONE 2 was my reason for buying a PS3. If a new KILLZONE or RESISTANCE was coming out in 22 I would try to buy a PS5 immediately.

Lightning77662d ago

SSOD2 would be big for Sony. The only reason they would be interested in it is if they can turn it into a live service game.

In which I can see that happening.

Hauntedasylum8662d ago

Hell yeah, brother. You and me both.

VanDamme662d ago

For anyone trying to understand @Lightning77’s comment, they had a typo, this should clarify:

SOD2
Superoxide dismutase 2, mitochondrial, also known as manganese-dependent superoxide dismutase, is an enzyme which in humans is encoded by the SOD2 gene on chromosome 6.

Profchaos662d ago

After 5 killzone games including portable Sony felt it needed a break I wouldn't say its abandoned however I believe we may randomly get a ps5 remaster with improved lighting to test the waters and eventually a full blown new game after all you can't just leave shadowfall on that ending

SeTTriP662d ago

Horizon is priority now its a mega franchise for them maybe after Horizon they might revisit.

Imalwaysright662d ago

I refuse to play for online play but there is one game that would make pay for it and that's Resistance Fall of Man. That's the only game that would make me throw my principles out of the window without feeling ashamed of myself.

jBlakeeper662d ago

Remember in the mid 2000’s when nearly every developer started to do FPS or linear third person? Now nearly every developer wants to do open world exclusively because it’s the easiest type of game to leave things out and then expand upon the world with DLC.

+ Show (1) more replyLast reply 662d ago
deleted663d ago

So many fond memories of both Shadowfall and Mercenaries Vita online! Shadowfall's SP may have been weak, but the MP was still a ton of fun. I had a lot of time in both, and it's especially tough seeing the Vita's best mp experience get shut down.

RIP my old friends.

LoveSpuds662d ago (Edited 662d ago )

In my opinion, I thought the single player games was really decent too and was treated quite harshly by the critics, but then, I think the Killzone franchise as a whole was kinda under rated by the critics. I always enjoyed the story in these games and I liked the slower, more deliberate gunplay too.

I remember getting my PS4 on day 1 and the first game I installed was Killzone Shadowfall, my workmates and I would play it for hours on end, the mode whish switched between game modes was brilliant.

P_Bomb663d ago

A world without Killzone Online. That it’s come to this…

Show all comments (73)