GI:Since 2008, every Call of Duty release has featured a Modern Warfare or Black Ops subtitle in its name. After finishing the Modern Warfare story with the decisive conclusion of its third entry, Infinity Ward had every chance to inject the long-running series with new life. With Ghosts, the developer introduced a new universe, populated it with a new cast, and brought the franchise to a new generation of consoles. One thing the studio hasn’t done is introduce significantly new elements to the gameplay experience.
BLG writes: "Call of Duty has to be the most recognizable franchise on the planet. They didn’t get that way by only making a handful of games.
COD has a long and storied career. Launching as a PC WW2 first-person shooter, Call of Duty has gone through numerous makeovers and been on just about every system. The series has gone through some serious highs and tragic lows. I’ll be looking at each Call of Duty game, the good the bad, and the ugly."
Vanguard better be at the fkn bottom. Can’t believe ppl haven’t eviscerated that game with all its lacking
Will get disagrees but Infinite Warfare campaign was really good. Decent story, set pieces were amazing and if it didn't have the CoD game on it I'm sure people would have been more into it. Advanced Warfare was alright too. Titanfall 2 was just 1000 times better than both but I enjoyed them for their campaigns. I literally barely gaf about the story I'm in it for the set pieces and 5 hours of being stoned watching cool nonsense happen if I'm in the mood to play a CoD campaign. If I'm looking for a deep plot I'm gonna go somewhere else.
Ghosts was the worst story-wise though lol that cliffhanger ending was so bs.
Also MW 2019 was sick and is one of the best CoD games in yeeeears not sure why it's so low on this dude's list. Campaign was great, multiplayer was great and Warzone was fun for a while. Over it now but shrugs.
Beat the Vanguard campaign too but I can't even remember a single thing about it other than that it felt like it was 45 minutes long. Might be the most forgettable thing I've ever played lol just fully erased from my brain
Call of Duty multiplayer ranked from worst to best! 2019 is coming to a close and MP1st ranks the best COD multiplayer games this decade.
DSOGaming writes: "YouTube’s members Benchmark PC Tech, Jose cangrejo, WillTalksTech, Zetman and MissinInAction have published some videos, showing Monster Hunter World, Black Mesa Xen, Watch_Dogs 2, Call of Duty Ghosts, Need For Speed Hot Pursuit, The Sinking City, Remember Me, Deus Ex Mankind Divided and Dishonored 2 with the ray tracing/path tracing effects that Pascal Gilcher’s Reshade mod introduces."
Wore implementation I've ever seen,.. guess it just does not work all that great on every engine
Reshade is not raytracing, its a screen space post processing effect. Thats like calling SSAO "global illumination"
Looking more and more like IGN is in Sony's pocketbook. The comparison videos back up what these guys are saying and other reviewers big and small are saying.
The future revolution is near, dedicated compute servers no more sitting in lobbies.
Jump Ahead! into the future 11/22
What happen to the blades grass,blurry picture argument oh i forgot can't upset
MS lol.
who cares greatness will be on 11/15
remote play locally co-op no more split screen yes!
You see how stupid you guys look? First comment is an Xbox fanboy and the second is from a PS fanboy. You guys look pathetic saying things like "revolution is near" and "jump in!"
Just stop this and enjoy gaming.
Well well I guess Polygon is not the only who is struggeling to notice a difference in respect of visual parity despite one being 720p upscaled to 1080p and one being native 1080p
"There has been much discussion online in recent weeks about resolution issues affecting PlayStation 4 vs. Xbox One titles. It's been confirmed that the PlayStation 4 version runs at a native 1080p, but the Xbox One version is upscaled to 1080p from 720p. I played Call of Duty: Ghosts extensively on both next-gen systems on several televisions of different sizes, and saw no differences between the two versions. The experience was virtually identical on both consoles throughout the duration of my play time. If you own both consoles and are deciding which version of Ghosts to get, I'd recommend simply going with whatever console your friends will be playing on."
Here is the statement from Polygon just in case others have not manage to read it:
http://www.polygon.com/2013...
The two versions look nearly identical. Viewing the Xbox One release next to the PS4 , I had difficulty telling them apart. It's possible that the PS4 version looked somewhat sharper, but that may have just been my imagination after confirming the hard resolution difference. The next-gen releases of Call of Duty: Ghosts are so close together that gun to my head, I'd have no confidence in being able to discern which version was which — at least, while the two are standing still.
The Xbox One release's framerate was far more noticeable. As mentioned in the initial review, Call of Duty: Ghosts suffers from consistent framerate drops on the PS4, especially during multiplayer when action got especially hectic. The Xbox One version suffered no such drops, maintaining a steady 60 frames per second throughout.
Here is another one from IGN though this one is in respect of a stable frame rate not visual parity.
http://www.ign.com/articles...
This is possible, in part, because of cross-generation, cross-platform feature parity. Character customization, maps, dynamic events, weapons, gametypes, and constant 60fps multiplayer framerates are ubiquitous across current- and next-gen platforms. The biggest variations between platforms falls upon visuals and player counts. On the current-gen versions Ghosts looks nearly identical, though I did encounter occasional framerate issues during the single-player campaign on PS3 and PS4, whereas my time with the Xbox One version was stable throughout.
* Also of note though in the IGN article they do say that the PS4 version does look a bit sharper and crisper than its X1 counterpart....they also say that the X1 does not suffer from instances where the game drops in frame rate that the PS4 has been noted as suffering from especially in the campaign...Maybe its just me who knows but I call that a balanced article not a reviewer swaying more towards one over the other.