We have a full crew this week to debrief all the games played for Extra Life over the weekend. Doc and Sunny steal a friend’s copy of Batman: Arkham Origins through the Steam Family Share. Blue is screams out loud during her run through the horror game, Outlast. HP loves his Legos and loves his Marvel so you knew he was going to play Lego Marvel Super Heroes. All this and so much more (seriously we played a lot of games for charity). I hope you all enjoy.
Suicide Squad Kill the Justice League is almost here, but I can't revisit the best Arkhamverse game on PS5 without sacrificing quality.
Not a fan of Orgins. Blame it on the absence of Conroy & Hamill. Blame it on the lack of atmosphere compared to Asylm. Hell blame it the devs thst dicked over Wii U owners like me that purchased the game only for support be dropped as a thank you to me. It's better than Knight but that's not saying much. I don't care for that entry either.
Even though its not the best arkham game in the series, its still an enjoyable game in its own right. What it do really well at though, was the crime investigations scenes. Which imo, were the best of the franchise.
I don’t know about best game but it definitely has the best story and boss fights.
Never played it and recently I've finally tried it via cloud on psn. It's not the best for sure, but it ain't bad either.
VGChartz's Lee Mehr: "Slender: The Arrival is a frustrating horror game in that it's easy to complement specific elements while disliking the core conceit. I may have found Slender's origins to be flawed from the start, yet I'm also left commending a full-fledged game rising out of creepy pasta threads. If nothing else, it's a sign of earnest appreciation from unexpected source material. But when I feel more legitimate tension from linear sections than repeated trial-and-error collecting bits – i.e. the series' main identity – I can't help but feel something is fundamentally lacking. The 10th Anniversary Update showcases Blue Isle's sedulous care in honoring the past, but it's nevertheless tainted by a game trying to pad out a one-trick pony."
Kind of a shame how quickly this game fell off after it's popularity. It even got a movie faster than any other horror game of the last decade. Still an interesting concept and design for the cryptid.
Overpriced imo. I bought the OG for like $2 lol! No co-op til next year either I believe.
WTMG's Leo Faria: "This brand new 10th anniversary remake of Slender: The Arrival might be an impressive visual overhaul of what was once a cheap-looking horror game, but at its core, it’s still the same janky and frustrating walking simulator released ten years ago. It may be a cult hit in the horror gaming community, but I didn’t find it very scary, nor compelling. I will give Blue Isle Studios credit for showcasing what Unreal 5 can provide to smaller games and teams, but sadly, mechanic-wise, nothing else of importance has been added. If you haven’t liked Slender: The Arrival back then, I doubt this overhaul will convince you otherwise."