100°

Hatsune Miku - Project Diva f - Announcement Trailer

Sega shared the announcement trailer for the PS Vita version of the game.

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arcadepixels.com
Snookies123852d ago (Edited 3852d ago )

Oh cool, might just pick this up for Vita. I like rhythm games and have played some of the other ones. (Not a big fan of the music in them, but they're still quite fun.) I just didn't want it on console, as these Miku games work so much better on handheld.

izumo_lee3852d ago

I definitely agree. I'm a pretty decent Project Diva player & when i tried it on the PS3 it just felt awkward. On the Vita it felt more comfortable hitting the notes consistently.

This is great news that this version is coming over. So proud of the Vita owners that voiced their opinions to Sega & kudos to Sega for listening as well. Hopefully the sequel will make it over as well cause Sega finally knows that there is a huge fanbase for Miku over seas.

nidhogg3852d ago

You should try dj max technika tune! Although, I'm guessing you already tried it.

Cloudberry3852d ago

.
And next, Yakuza 5 in English please.

nidhogg3852d ago

(॓_॔) SEEEGAAAA!!! you... you made me put this game on my bucket list!! Damn you for playing with my heart and making me believe that his game will never be localized. geez, thanks anyway! :DDDDDDDDDDD

40°

A Look at All of the Rhythm Games Available on Vita

VGChartz's Adam Cartwright: "Despite its somewhat anaemic lineup of backwards-compatible titles (unusual in light of the genre’s strong pedigree on Sony consoles), Vita’s selection of rhythm games is highly impressive in the modern market with genre favourites like DJMax, Hatsune Miku and Taiko no Tatsujin all present and plenty of quirky oddities like Deemo, Love Live & Persona thrown in for good measure. You’re definitely going to need to try your hand at importing to get the most of the genre here, but that shouldn’t be an issue thanks to region-free hardware and easy-to-grasp gameplay."

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vgchartz.com
80°

10 Franchises That Flourished on Vita

VGChartz's Adam Cartwright: "the handheld was unable to attract certain types of software – western AAA development quickly evaporated, as did Sony’s own support, because there weren’t enough consoles out there for such titles to be profitable. But that doesn’t mean that every publisher failed to find success. Indeed, there are a number of franchises out there that have been able to appeal to the Vita’s niche and which have seen positive sales numbers and critical reception, leading to them becoming mainstays on the handheld.

It’s these series that I intend to examine in more depth this article – what they are, what entries we’ve seen, what success they’ve had, and what it’s meant for the console’s future. I’ll be using known sales figures where possible to back things up, hopefully demonstrating that the Vita has been a solid home for a number of great series despite its otherwise weak commercial performance on the market."

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vgchartz.com
Fist4achin2105d ago

All great series. Too bad some of the bigger system sellers didnt follow suit.

50°

What should you know about Hatsune Miku?

Hatsune Miku has become an international icon. What began as a singing synthesizer turned into a character recognized around the world that stars in multiple forms of media. In the realm of games, people recognize her as a rhythm game star. But what else do people need to know about her?

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michibiku.com