10°

Joystiq interview: Demigod, Sins, and the death of PC gaming

With publisher Stardock's rise the last couple years and the announcment that it'll be publishing Gas Powered Games' next title, Demigod, it was time catch up with the two companies. Joystiq spoke with Stardock's CEO Brad Wardell and Gas Powered Games' founder Chris Taylor and asked some niggling questions... plus, a few total shots in the dark which yielded results (like Demigod on consoles?). Find out more about Stardock and why Gas Powered Games decided to hook up with the little publisher that could for its next game in Joystiq's interview.

wow4u5863d ago

Those are some drop dead incredible screenshots.

70°

These games deserve the VR treatment the most

From Xfire: "VR still has massive untapped potential, but finally the medium is starting to become more mainstream - here are some IPs that should make the leap."

ApocalypseShadow906d ago

Interesting list but I'd sure make a better one of most wanted.

JustSomeGuy94905d ago

I'd love a VR red dead redemption

90°

History of Real-Time Strategy: The Downfall (2004 - 2010)

VGChatz's Taneli Palola: "There's no question that during these years the overall popularity of the genre took a significant hit, as most games within it specialized even further by adding new elements from other types of games into their gameplay loops and consequently became increasingly niche as the years wore on.

However, this doesn't in any way mean that the period was devoid of great games. Quite the contrary, in fact. Arguably some of the greatest RTS titles ever made came out around this time, and much of this was because many developers were increasingly familiar and comfortable with adding new twists and gameplay elements to the familiar formula. As such, even when the genre's popularity dwindled, many studios were still creating excellent and groundbreaking titles almost every year, just for a smaller audience than in years past."

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vgchartz.com
Snakeeater251829d ago

those were fun years red alert star craft command and conquer well when westwood studio made good games before EA brought them like bioware...

Vegamyster1829d ago

Aside from C&C 4, the other C&C's from EA were all good/great. The genre nose dived once Moba's rose in popularity, even Petroglyph Games (ex-Westwood employees) haven't had a hit since Star Wars: Empire at War (2006), all there games got abandoned after launch.

50°

4X Games To Look Out For In 2017

Edward Angell of Gamer Professionals writes: 4x games have come a long way in the past few years. Let's talk about why they are successful and what we can look forward to in this epic genre.

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gamerpros.co