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4.0

Nintendojo reviews Insecticide

Nintendojo reports:

''In 1998, Mike Wilson co-founded the Gathering of Developers, or G.O.D. for short -- a publishing studio for indie game developers. In its brief stint, G.O.D. attracted such well known developers as Epic, Ritual and 3D Realms before being snatched up by Take-Two, who later re-branded G.O.D. as 2K Games. Then, at the beginning of last year, Mike Wilson and his fellow co-conspirators decided to give it another shot with Gamecock Media Group – an upstart publishing studio intent on a hands-off approach to game development and a subversive ideal of allowing developers to keep their own IP.

This meant good things for developer Renegade Kid, who published last year's sleeper Dementium: The Ward under Gamecock. Nintendojo even held a contest for Dementium a few months back. Now it's developer Crackpot Entertainment's turn with Insecticide for DS. Set in a noir world of insects, crime and quirky humor, Gamecock strikes again. Unfortunately, this time around the results are quite...erm, buggy.''

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nintendojo.com
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Bundle Stars offering 12 PC games for only $5

For a limited time only, Bundle Stars, the direct-to-consumer company focusing on digital downloads, is launching its biggest PC game bundle to date. Gamers have the chance to download and own 12 standalone PC games for the price of just $5.

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examiner.com
80°

New Video Game Releases for the Week of December 28, 2008

Gamerdeals.net writes:

"Enjoy what you have in your current game library, as we have another very short list of new video game releases...

Check out the full list of new video game releases (USA) for the week of December 28, 2008 on Xbox 360, PlayStation 3, Nintendo Wii, Sony PS2, PSP, Nintendo DS, and PC!"

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gamerdeals.net
10°

ACG: Crackpot Entertainment Interview

In the heat of production, Crackpot Entertainment thrives on the brilliant minds of individuals to the likes of Larry Ahern, Dave Grossman, Peter Chan, Peter McConnell, and Josh Mandel-all under the lead of the studio's founder, Mike Levine, who is personally involved in all of its development activities. Recently, ACG have been privileged to be given an opportunity to interview Levine about the challenges of designing Insecticide.

In the interview, Levine also speaks about his longtime obsession with all things that are insects and the secrets behind his company's unorthodox game development model. Lastly, he drops us a few hints about the exciting potential of a more epic Insecticide sequel and maybe even a whole series of Insecticide games.

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adventureclassicgaming.com