Call of Duty: Ghosts has found itself in the firing line of the next-gen console power war. With Infinity Ward's COD: Ghosts a next-gen launch title, the news that the PlayStation 4 version runs at 1080p resolution native, whereas the Xbox One version runs at 720p native upscaled to 1080p, was seen as a huge blow to Microsoft. This from a game series that over the course of the current-generation has become synonymous with Xbox.
Microsoft's Activision subsidiary announced today that it is opening a new game development studio to take advantage of the huge talent pool growing in Poland. It'll be the second Activision studio based in the region, joining Infinity Ward Krakow, although this studio is, in fact, not working on Call of Duty.
Microsoft is pushing for no "red line" for what games could come to PlayStation, and it all revolves around Satya Nadella and CFO Amy Hood's plans to increase every department's margins.
"The plan to move Xbox games to other platforms is codenamed "Latitude" internally, and I know there's debate and unease at Microsoft about whether or not this is a good idea. More upcoming Microsoft-owned games slated for PlayStation are already being developed. At least for now, they're potentially obvious games you'd most likely expect. And yes, while it's true Microsoft is a prolific publisher on PlayStation already, it has typically revolved around specific franchises like Minecraft. From what I've heard, Microsoft is pushing for no "red line" for what games could come to PlayStation, and it all revolves around Satya Nadella and CFO Amy Hood's mandate to increase every department's margins. "
Yeah, they are going to kill Xbox hardware.
i think it will kill off the xbox brand. windows will be fine.
but there is and would be a chance that xbox might be killed off in the future. if they fail to make the money they put in. imo.
"Microsoft is pushing for no "red line" for what games could come to PlayStation"
Forza and Starfield next?
In the words of Phil Spencer when he was talking about Nintendo last year
“It's just taking a long time for Microsoft to see that their future exists off of their own hardware"
With Arkane Austin no more and Lyon living for who knows how long, the superb Dishonored is in serious danger; Microsoft cannot be trusted.
I love the Dishonored series so much and really want Dishonored 3. Microsoft better not screw this up.
I mean, I think the fans will probably kill Arkane Lyon by cooking up reasons to hate whatever they do next without playing it. I've never seen a game so artificially disliked as Deathloop.
Lol, why don't we just say, we are worried about all studios owned by MS now. They will keep closing studios until they have none left ...🙄
I think it's becoming clear based on matt bootys comments there's no future for any IP that can't sell above 10 million within the launch window. But is also a small game that gives them prestige
/S it's beyond a joke right now
In essence he's saying PS4 is more powerful, easier to developer for, and the little time of releasing a game on so many platforms, they simply couldn't get more out of the difficult architect of the Xbox One -- most notably the ESRAM bottlenecks, to make it run at a higher resolution.
Question is, if a developer like Infinity Ward, a studio I'm sure received dev kits way before other studios because of Call of Duty, cannot get COD: Ghosts at 1080p on Xbox One but easily gets it on PS4, the future really looks bleak for Microsoft's new console.
And one more thing, Rubin said they managed to get the game running 1080p on Xbox One, but they "couldn't get the frame rate in the neighbourhood we wanted it to be."
This is damning.
i think that was the fastest i've ever had something approved ha and hey maybe next year we'll have 1080p vs 1080p in the consoles... although then what will we argue about.... damn you infinity ward... damn you to hell
We will see both systems running 1080p native in the future for sure
I never really did see the benefits of ESRAM for gaming...
Now we hear infinty ward confirm that allocation is different on each console.
How much resources is microsoft using up that cod ghosts cant hit 1080p?
This is getting ridiculous.