BioWare's Greg Zeschuk and Ray Muzyka speak about how the Wii should be seen, whether as a toy or something much deeper.
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Tripwire Interactive's Killing Floor debuted 15 years ago, birthing a critically acclaimed series and a new publishing arm.
VGChartz's Evan Norris: "Is Ocarina of Time as legendary as I remembered it? For the most part, yes. In spite of a handful of missteps — a few obtuse puzzles, some tedious backtracking, and a clunky stealth sequence — I don't believe the last 23 years have been unkind to it. Ocarina remains a brilliant example of the medium, a landmark game that shaped the future of its own franchise and 3D gaming in general. After more than two decades it retains its inventive dungeon design, challenging puzzles, dynamic combat, wistful storyline, unforgettable music, and empowering open-air freedom. I feel confident calling it one of the greatest games of the fifth generation, even if I'm no longer prepared to list it among the five best games ever made."
Pure unadulterated fun. They don't make them like this anymore...especially not the triple A industry.
Square Enix was the other one.
Is that why Square Enix is making games for the Wii? Bioware has not been around long enough for them to talk down on Nintendos machine. Especially when they're making peanuts compared to the Money Printing Wii.
Not a toy. I can enlighten you here. If it is considered a toy due to its apeal to the casual market then why do we see so few adults with the latest Barbie or Hot Wheels? If it is a toy then since the PS2 apeals to the casual market as well it should be safe to say that the PS2 is a toy too. I would dare say it is a negative thing to say it's a toy and that negativity spills over onto the entire video game market. It's a console, no matter how you slice it.
I've had high hopes for the Wii, but honestly I don't seem satisfied. I do enjoy some of the games, but they haven't held my interest for long. I find myself enjoying DS, PSP + 360 way more.