120°

Xaviant: "Going beyond four cores gives diminishing returns", hints at Lichdom on next-gen consoles

DSOGaming writes: "Lichdom impressed a lot of people when it was showcased at AMD's latest press event, and since this is a new game powered by CRYENGINE, we felt the need to ask the studio about some interesting things."

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dsogaming.com
Angels37853841d ago (Edited 3841d ago )

I talked about diminishing returns in hardware in a blog a while ago comparing next gen consoles and people were telling me I has full of it.

AnteCash3841d ago

Lol what diminishing returns in console hardware?
Devs will use all the power they can get from the hardware.

Ju3841d ago (Edited 3841d ago )

He is talking explicitly about the threading model in CryEngine 3 which might as well be true. However, Guerrilla for example might have a different opinion on that since they using a job based model (running on up to 6 cores) and not an arbitrary threading model - I have know idea how CryEngine spawns threads, though. But, yes, spawning random amounts of threads wont help much.

hay3841d ago (Edited 3841d ago )

With more than 4 cores, engine needs some serious tasking capabilities in order to parallelize computation. Guerilla did a nice step towards that, that's true.

Since I haven't got that far with CryEngine3 to reach multitasking, am unable to tell specifics, but since it's an consolified update to CryEngine2, we can assume it still uses older models for that purpose, therefore arbitrary one. But that's an assumption.

1OddWorld3841d ago

@angels3785 - You has full of it? I has cheeseburger.

Diminishing returns. Meh... Necessary Evil.
Technology moves forward.

Axe993841d ago

I'd say it'd depend on the speed/capacity of the cores and the structure/nature of the code as to whether this was the case (particularly in the context of GPU bottlenecks, a la the article), not to mention the engine in question.

Anonagrog3840d ago

This title is a little misleading, no?

Sure, they may be observed here, but it's diminishing returns for this particular use case - It's not diminishing returns w.r.t the benefits of multicore processing in general.

The CryEngine threading model; the overall parallelizability of the code-base; gpu frame render times; the amount of general purpose calculations that need to be performed per frame.

Now, all of these things bring about the dev's thinking on the matter. In the general case, however, a highly parallel code-base along with well thought out data access patterns will see speed-ups well into the 10's and even 100's of cores, but only if we ignore other external factors.

Anonagrog3840d ago (Edited 3840d ago )

Edit: Sorry, had a submission error.

Anonagrog3840d ago (Edited 3840d ago )

Edit: Sorry, had a submission error.

40°

What is Lichdom Battlemage? | TwoDashStash

Have you ever gotten so mad at someone who you just…want to light them on fire? Do you enjoy being all-powerful? How about wearing the most impractical clothes for whatever situation you happen to find yourself in? If you answered yes to one or more of these questions, you may secretly be a mage. One the one hand, you are probably the most bad-ass thing that ever walked the planet. On the other, video games just never seem to do you justice. All you see are flimsy excuses for mages that are constantly out of mana, waiting for cooldowns and being one-shot by goblins. It’s frustrating, but fear not. Finally there comes a game that captures the essence of what it means to be a true mage. This game is called Lichdom: Battlemage.

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twodashstash.com
40°

PAX East – Lichdom: Battlemage Hands-On Impressions | Twinfinite

Twinfinite writes, "Raw power feels great, and that’s exactly what you get in Lichdom. Right away, you’ll be receiving three primary elements: fire, ice, and corruption (there will be nine in total). Any combination of the three results in different ways to dispatch your enemies. You can shoot your spells forward, cast a large area-of-effect attack on any spot in front of you, or raise a magic shield with each corresponding abilities to block or parry enemy attacks."

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twinfinite.net
90°

5 FPSs To Look Forward To In 2014 That Aren’t Call of Duty

Gamer Attitude puts together a list of 5 first person shooters that any gamer would get excited about.

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gamerattitude.com
JeffGUNZ3763d ago

Some solid games coming down the pipeline!

MidnytRain3762d ago

Really liking how The New Order is looking.

nutcase133763d ago

After the disaster that was Colonial Marines, I will never buy an aliens game again...

dcj05243762d ago

Its ALIEN though. Singular.

BABY-JEDI3762d ago (Edited 3762d ago )

Don't be surprised (if the game is successful ) they release an Aliens game next LoL

Wikkid6663763d ago

An announcement for RB6 would be great! It's been way too long.

quaneylfc3762d ago

is sunset overdrive even an fps?

Wikkid6663762d ago

Nope... Not a shooter, nor is it first person.

Gabenbrah3762d ago

Its a shooter, we saw guns in the trailer and I'm going to guess its a FPS

Utalkin2me3762d ago

So were going by assumptions now? Nothing has really been said or shown of Sunset Overdrive. Just cause it showed guns doesn't mean it's a FPS.

djplonker3762d ago (Edited 3762d ago )

I am only going to get two of those (destiny & alien) I will not buy an xbone ever and I am not buying titanfall because it is Ea and they have killed battlefield and took ms greed money to make it a last minute console exclusive I could get the obviously better pc version but I am voting with my wallet!

Ladys and gentlemen please give a warm round of applause for Ea's greed with the titanfall ce wieghing in at £250 ($410) it is gamings biggest rip-off merchants EA!

http://www.game.co.uk/en/ti...

Gabenbrah3762d ago

18 inch statue... That'll be worth thousands in months... No need for the last paragraph, I can tell your still sour from Titanfall exclusivity, enjoy missing out on that master piece.

GentlemenRUs3762d ago

Okay now you are just trolling... Stop...

Utalkin2me3762d ago

Maybe he is going to play Titanfall on the PC? It's not exclusive to Xbox1 ya know.

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