Edge writes: "Free Radical and Ubisoft gear up for the release of Haze, we discover the vagaries of life at the sharp end.
Haze seems like it's been a long time coming, after a series of short delays, but it will finally see release in May. At a recent Ubisoft event we played a near-complete build and spoke to the project's creative director, Derek Littlewood, about the practical side of finishing and launching a high-profile title.
Q: What have the delays let you do with Haze?
A: The thing about the delay is it's given us the opportunity to deliver the game we wanted to. People have asked what new stuff we've added because of it, but we haven't added much of that at all: it's just allowed us to properly refine the large feature-set we already had, and polish the hell out of it. In that time the game that Haze is hasn't changed, we've just been able to deliver it to the standard we wanted to originally."
Alex S. from Link-Cable writes: "When shopping for new video games you can often trust the name publisher or developer on the box to be an indication of the quality of the game. Names like Nintendo, Square Enix, Sony Interactive Entertainment, Capcom, Xbox Game Studios and Sega are world famous because they helped shape the industry by releasing some of the most defining video games of all time. Though sometimes even these great gaming houses stumble and put out a stinker."
Splatterhouse remake . Loved the og’s at the arcade growing up . Hell the best thing about the remake was the og,s were included . And left alive by Square . That game had so much potential , but the gameplay was worse horrendous .
I'm pretty much certain that any Sonic game that comes out will be terrible, I've not enjoyed one since the original side-scrolling days of the MegaDrive.
Guns, drugs, and unnecessary war. Fun for the whole family.
Stop crying about delays.