270°

The most promising games that never saw a release

VGS: 'Part of the excitement in gaming comes from watching a game be unveiled, following its news updates and eagerly awaiting the day of release. But there are times when it never gets to that final part. Either the game is cancelled, put on hold indefinitely, or becomes ‘vaporware’ - meaning, we simply never hear from it again. Here are some games that never saw a release, but that did look rather promising.'

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videogameshelf.com
Agent20093842d ago

I'm still disgruntled by Kojima's decision to cancel the original Metal Gear Solid: Rising's concept. It was absolutely ambitious: an open world stealth slasher with an ability to cut literally everything to make your way through... without enemy's notice.

I guess it was just too beautiful to happen.

Nyxus3842d ago

Yeah the idea was very cool but they just couldn't get the concept together. It's a shame but maybe they will do something with the material they have some day.

-Foxtrot3842d ago

I know right, in my opinion the game we got was horrible compared to what could of been. The Rising game we got seemed out of place for being a MGS game even despite being a spin off.

Eight Days hopefully will make it's way to the PS4 one day, the gameplay back in 2006 looked amazing. Imagine what it will look like now

Kenshin_BATT0USAI3842d ago

Rising is actually canon. LOL

Also, although it seems out of place. It was by no means a bad game. Terrible story, but gameplay was AMAZING.

-Foxtrot3842d ago

Get out...really, it's now cannon

I thought Kojima said it was a non cannon spin off...christ sake <sigh>

Dagobert3842d ago

I was seriously looking forward to Konami's MGS Rising. That was supposed to be an actual prequel to MGS4 where the storyline made sense. The new one just sucked honestly, it would have made a great Bayonetta game where gameplay is fun and storyline is just stupid.

zeal0us3842d ago

Blame the development for not being able to get the action and stealth element together.

ChipChipperson3842d ago (Edited 3842d ago )

The original concept for Rising definitely looked way better. It just had that swiftness and accuracy to the whole cutting mechanic. There was a certain, I suppose, elegance and finesse to the way they had Raiden move and how he fought. Don't get me wrong, I enjoyed Revengeance for what it was, but I was really looking forward to what Kojima Productions was going for, both gameplay wise and story wise. Who knows, maybe one day they will use concept for a new Rising game that is made by Kojima Productions or possibly a new IP from them.

Nyxus3842d ago

I agree, while I did enjoy MG Rising, the previous concept did look and sound intriguing, and I was interested in that story focusing on Raiden's transition to cyborg ninja.

Murad3842d ago

I totally agree with your statement, but now that I'm thinking about it, if he did do it, it would be very difficult in terms of programming. The reason why is because every time, let's say hypothetically, Raiden cut something, that dataStructure would have to look completely different, or disappear and be replaced, there would be far too much to necessary power to be put on different systems, I believe, unless I'm thinking of programming this game completely the wrong way.

+ Show (3) more repliesLast reply 3842d ago
FullmetalAlchemist3842d ago

Trigun for the PS2, was so sad when I heard it got canceled.
https://www.youtube.com/wat...

ZBlacktt3842d ago (Edited 3842d ago )

And when I was saying this spin off game was going to do so poorly long before it came out. People just clicked disagree, lol. I know the gaming market. :cool:

Same with MGS5. People will buy it for sure. But it won't have the impact MGS4 did. More so changing out David Hayter for no real reason at all. But more for a personal one of Kojima's. Many diehards did not like that at all!

A lot of the games history died in MGS4. Now it's become just some game. Will be interesting to see how it plays out.

TheDivine3842d ago

Idk I really didnt care for MGS4, it was too action focused, stealth meant nothing, the story was horrendous, along with many other things like lack of memorable boss fights. Still, MGS is as awesome to me as always. The game didnt live up to snakes last mission in my eyes but it was still a good game. The series is still amazing for sure.

I do agree axing David Hayter was a HORRIBLE thing to do. He is Snake. The series is def going more TPS and mainstream. I'm worried how Kojima will manage to keep it stealthy in an open world setting. I have my worries but Kojima has delivered time and time again so I will trust him and hope he makes me feel like a fool for doubting him lol.

3842d ago Replies(2)
3842d ago Replies(1)
NarcolepZZZZZZ3842d ago

I thought "Huxley" would have made the list.

NarcolepZZZZZZ3842d ago

Also I want shenmue 3 dammit! I need closure!

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320°

Five Cancelled Video Games That Deserved a Chance

Gotta wonder why Starcraft: Ghost literally became a ghost.

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thegamebutler.com
shinoff2183423d ago

Wish they did more then 5. There's a ton more out there.

TheSenorCheese423d ago

It's obviously something that can be revisited. But, yup, agree.

darthv72423d ago

Im surprised 1313 has not been revisited after the success of Fallen Order.

shinoff2183423d ago

Hope I will cause it sounded amazing.

Knightofelemia423d ago

I was always curious about Scalebound until it was scrapped.

TheSenorCheese423d ago

One of the titles we missed covering. But our guess? Uneasiness between Platinum and Microsoft.

Godmars290423d ago

You mean MS wanting a MP component for an obvious SP game.

porkChop423d ago (Edited 423d ago )

Platinum said they actually deserve a lot of the blame. Realistically both parties made mistakes. Platinum bit off more than they could chew at the time, and MS didn't quite understand how to just sit back and let the devs work their magic.

Hopefully the two can come together and try again because the game sounded really good.

jznrpg423d ago (Edited 423d ago )

If it was a single player game I think it would have had a better chance of coming out . Ms wanted it to be online co-op . Dragon games aren’t easy to make and making it co-op is even harder and to me that was the major factor of why it failed

gangsta_red422d ago (Edited 422d ago )

Not sure where people are getting their info that MS 'wanted' it to be co-op. From it's first teaser it was shown to have some type of co-op feature. It was probably pitched to MS as a multiplayer co-op game and Kamiya has gone on record saying he bit off a bit more than he could chew. You can definitely see elements on what they wanted to do with Scalebound in Bayonetta 3.

https://www.gematsu.com/202...

Godmars290422d ago

@gangsta_red:
Largely because the game existed before MS wanted it. Another is that more if not all Xbox titles have been online coop. Lastly, in in-game continuity, it made no sense to have customized versions of the same character popping up for boss fights. At least, as a hyped feature of the game, I've never heard explanation for it.

Regardless of what a dev, who wants to do business with MS so likely isn't going to badmouth them, says. Of course they're going to share blame in what a client wanted, even if that one thing was the exact thing making the project "more than he could chew".

gangsta_red422d ago (Edited 422d ago )

@godmars

"Largely because the game existed before MS wanted it."

Where are you getting this info from, because the story I've read is that Kamiya had the idea for a while and always wanted to make it but ultimately went with Bayonetta. He then pitched the idea to MS and then started to develop it. There may have been ideas for features from in other games that may have found there way to Scalbound, but Scalebound was not created beforehand.

"Another is that more if not all Xbox titles have been online coop."

That may be true for most MS games but that still doesn't mean it was mandated by MS for Platinum to do. And even if it was, Platinum agreed to do it, there wasn't a surprise by MS that they needed to add multiplayer halfway through development. That is not how third party development works, both parties agree through signed contracts beforehand what's expected with milestone deliverables.

"..it made no sense to have customized versions of the same character popping up for boss fights."

Not sure what you're not understanding, but there were customized versions of different players coming to help for boss fight. Maybe there was a mechanic to have characters equip different gear, the same type of features that is pretty standard found in multiple games of its type.

"Of course they're going to share blame in what a client wanted, even if that one thing was the exact thing making the project "more than he could chew"."

Kamiyah has never held back his opinions, he's been extremely outspoken in the past. Enough years has gone by for him to have told even a fraction of what you think might have happened and still not him or anyone from Platinum, from recent employees to any ex employee has said anything of what you are claiming.

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80°

The story of Eight Days, one of Sony’s canceled big bets

Polygon: "We look back at Sony London’s dropped PlayStation 3 buddy-themed action game."

Kiwi661625d ago (Edited 1625d ago )

So Sony cancelled Eight Days but didn't know that it was them who cancelled The Getaway 3

neutralgamer19921625d ago

Getaway series should be brought back especially now that Sony has more diverse developers. Getaway 1-2 HD remakes by bluepoint

270°

What Happened To The Once-Anticipated PlayStation Exclusive Eight Days?

What went wrong for the co-op action title?

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gamingbolt.com
isarai1696d ago

I thought It was well known that it was canceled because they felt it was competing with too many other cover based TPSs including their own Uncharted. Wish they would've brought it back, but by now I'm sure Londin Studios isn't interested in making it anymore.

ApocalypseShadow1696d ago

Yup. Pretty much. Sony thought it was redundant when they were downsizing to streamline the company. I wanted this game so bad. It was right up my alley. Action, action, action. Still think Ving Rhames would have been the black guy and used his likeness. Maybe Sony could also have paid Jason Statham to be the white guy.
https://youtu.be/9BUN5c4ouW...

Would be cool if brought back and rebooted for PS5 with all its destructive backgrounds.
https://youtu.be/_rJ86NVdU_...

After Blood and Truth's high octane action elements, I'd even take a full PS5 PSVR game. The car shooting from the helicopter, driving in the streets gunplay, shooting set pieces with glass and things flying around like in the gas station in the video above. That's Blood and Truth gameplay right there.

Give me 8 Days VR. Lol! Wonder what Sony's VR Studio Manchester(formerly North West Studio) is doing or making? They haven't announced anything yet.

SkatterBrain1695d ago

More Like 8 Years Amirite?

-Foxtrot1695d ago

Considering Uncharted is kind of over and done with as a main priority maybe they should bring this game back.

However I'm not sure if they should keep the heavy co-op or stick to being a pure single player game. Just seems like playing with an AI if you are by yourself might get annoying in a game like this.

CaptainCook1696d ago

What happened to PlayStation exclusive, Agent?

Greatness Awais.....

milohighclub1695d ago

It never made it past concept and rockstar shut it down.

Research before mocking cos u look like a fool.

Brave_Losers_Unite1695d ago (Edited 1695d ago )

Its funny that you make fun of PS4 when we literally have the better games

OldGuyStillGaming1695d ago

This is a question for last gen

Everyone knows it was canceled

Profchaos1695d ago

The trailer was completely faked and they didn't have anything actually working according to a Eurogamer video

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