Introducing Gyrostarr, the company's first WiiWare game. It's a four-player compatible "sci-fi shooter" designed from the ground up for Nintendo's download service and as you'll see in IGN's exclusive video trailer, it already looks better than many retail Wii titles.
High Voltage's 3D engine procedurally generates the space track that you'll whiz through in your spaceship – or in other words, the fractal-like geometry and particle effects you see whirring around in the background are being created dynamically. The result is that the title includes 50 levels of space track in a file size smaller than 40 megabytes.
Thunderbolt writes: "You can't let yourself get distracted. Not now. You're too close. The end of the wormhole is coming; the dimensional gateway is looming ever larger. It's still closed, too. You screwed up one too many times during your little interstellar joyride, and now it's coming back to haunt you. If you don't get that last sliver of power, your ship will go careening into the gateway and get splattered all over outer space. It's not a pretty way to go."
NGamer UK writes: "This is the second WiiWare effort from High Voltage, the outfit behind much-hyped shooter The Conduit. The first one was total cack, but happily this old-school space shooter has a good deal more going for it than giant floaty man hands. It's simple enough stuff – you hop in a little ship and fly down the pathways, blasting away at enemies and picking up sufficient energy blobs to open a warp gate to the next level. And that's about your lot, aside from bonus levels where there are no enemies, just points to beef up your high score while travelling at barfneck speeds."
You'll love
* Nice spacey backgrounds
* Multiple control options
* Four player split-screen
You'll hate
* Goes by a little too fast
* Half-baked motion controls
* Not much depth
From WiiRincontrol:
"Space Invaders, Galaga, Darius Twin, Gradius, etc.; these are some of the classic shooter games that countless gamers grew up on. Some of us played them in the arcade, some on our home consoles, but most of them had one thing in common, they were relatively quick, addictive, and awesome fun. Now, recent WiiWare release Gyrostarr, by High Voltage software revisits this old and classic genre, and makes it feel rather fresh again."
This is the company that promise to have a Wii engine that will produce ps3/360 like visuals.
On another note. I think it's time for Nintendo to bring out F-zero.
This game looks very instresting.