The Sony PS3 has had motion sensitive controls from day one and while they are not as good as the Nintendo Wii's, it's still something extra.
The question would be how much motion sensitive controls is really needed on games consoles like the Xbox 360 and Playstation 3, to be honest I never use the tilt feature on my PS3 and would of liked the rumble from day one instead of motion sensitive controls.
Game Rant sits down with developers from Blackbird Interactive to talk about how Homeworld 3 looked to the franchise's main selling points.
GB: "Resident Evil Village is three years old now, and looking back, it’s still a game that fills me with immense joy."
Tripwire Interactive's Killing Floor debuted 15 years ago, birthing a critically acclaimed series and a new publishing arm.
"I never use the tilt feature on my PS3 and would of liked the rumble from day one instead of motion sensitive controls."
ok well i think the motion thing that much but i still think its a good thing to have... its fun at times using it in warhawk but yeh DS3 with rumble is imo a definite improvement also with the motion controls...
tbh i dont think the xbox really needs it, like the ps3 dosent really need it anyway...
Can someone explain how this is possible if it isn't initially programmed into the game?
This sounds like a completely useless feature. I only used the sixaxis when it is necessary and I feel that some games put too much emphasis on it. I could easily live without it on the PS3 and would not pick up one of these controllers for the 360.
we like rumble and it is coming back, but it wasn't 100% sonys fault we couldn't use it before now, it was that lawsuit/disagreement thing.
anyhow, I find the motion sensitive controls good fun, as long as its not overused, using them in dark sector at the moment to control the glaive, really good
True, i was only explaining how its possible for this mod to work without motion support programmed into game