Despite commercial and critical success, THQ's RTSes, Dawn of War and Company of Heroes, haven't reached Starcraft's level of competitive play. Designer and game student James Lantz investigates whether modern RTS innovations made the genre unsuitable for high-level play.
Even though fans have been clamoring for a StarCraft 3 for years now, it seems like Blizzard really has no reason to spend time making one.
They sort of ran the story as far as it could go.
Also, it seems like blizzard is more busy with mediocrity at this point in time.
The problem with Blizzard is they have franchises that don't need sequels. People are happy playing the games that they previously made. What they need is new games, none of this business of trying to transport the old audience into a new version of an old game which only ends up nickle and dime'ing users.
The Humble Company of Heroes Complete Bundle just launched. It includes Company of Heroes, Company of Heroes 2, Company of Heroes: Tales of Valor, and more.
Illogical Games has just announced the official release of Star Discord, the one-man indie dev's charming StarCraft lookalike on mobile.