GIZORAMA - For years, developers have struggled to make games scary, with mixed results. Off-putting atmospheres, occasionally wonky control schemes, a lack of supplies and defensive means, maybe a little of all three. Studios both big and indie have tried to blend these elements together into a cohesive mixture of tension and fear, with a variety of results. Though it may look simple on the outside, Ice Pick Lodge’s recently crowd-funded Knock-Knock brings many different aspects of other, successful horror games together into a fun, if not obtuse, whole.
EB: The Quiet Man comes out Thursday, and it both sounds and looks like a game worth acknowledgment, but that's...just about it. Now, ports? There are some damn good ports coming out this week.
Knock Knock, a developer of chat-native games and technologies, announced today that it raised a $2 million funding round led by Raine Ventures with participation from games specialists London Venture Partners, Ludlow Ventures, and Gregory Milken.
Knock Knock allows you to join a mysterious story filled with horrifying sounds and a creepy environment. While the game has a cute design with very well-made graphics, players can easily find disturbing elements as they continue playing.