DSOGaming writes: "A couple of days ago, we had the pleasure to interview Ubisoft’s Luc Poirier, team lead for the rendering team for AC4 at Ubisoft Montreal. Luc shared some interesting tech information about Assassin’s Creed IV: Black Flag, and detailed some of the features that have been implemented in the next iteration of the AnvilNext engine. Luc also talked about Windows 8 and DX11.2, as well as AMD’s upcoming API, Mantle."
Prototype footage from several of Ubisoft's Assassin's Creed titles has leaked, revealing early stages of their development.
BY JASON MONROE: The very best pirate-themed video games that you should play instead of the disappointment that is Skull and Bones.
PoE: Deadfire, Unless you have a or PS5 or an SSD don't bother, loading times are insane. A minute and a half to go into a room to investigate a desk in an inn and then an additional 1 1/2 minutes to leave the room and then load to leave the inn???
And they never fixed it.
Ubisoft has just released Skull and Bones on PC and consoles. And, from the looks of it, the game wasn’t received well by some gamers. Not only that but it appears that Skull and Bones can be worse than Assassin’s Creed: Black Flag, a game that came out a decade ago.
I wanted a Black Flag sequel so bad. It's still my favorite AC entry. The fact that they ignored everything that we loved about that game in this "spiritual successor" is making me enjoy watching this game crash and burn quite a bit. Either do it right or don't do it at all. (I understand the legal binding they got themselves into with the Singapore government to release this game at all costs)
/grabs popcorn
11 years of development. Multiple restarts. All the while people have been saying they don't want some pirate game where you can't even get off your ship. 11 years of people telling Ubisoft all they want is a pirate game that's basically Black Flag without any of the assassin or animus stuff. Yet they still served up this trash that no one wanted, charged $70 for it, and had the balls to call it AAAA.
The Guillemot family honestly needs to be forced out of Ubisoft. They've doubled down on everything players don't like about their games, they want AI to create "rough drafts" of their stories rather than letting their writers do their jobs, and they literally do not give a shit what their playerbase actually wants. 5-6 years ago their stock was worth more than 4x what it's currently worth. The company is dying.
What has happened to developers? How can you possible make a worse looking game 11 years later? It’s honestly mind boggling.
Enough has been said about this game already. The gaming world shrugged when it was announced so many years ago, and instead of listening to all the criticisms from the community back then, Ubi just sailed on and kept making a game nobody really wanted. What a waste of money and effort.
Seems like Windows 8 is a must have for next-gen; It helps significantly in BF4 beta and now helping in AC4. Glad I opted for it instead of Windows 7.
Very informative interview, thanks!
Can you confirm whether the PC version will be identical to the next-gen version? If yes, can we expect any PC exclusive features that won’t be present in the next-gen console versions (apart from DX11 and TXAA)? If not, what will be the differences between the PC and the next-gen console version?
LP: All the next gen features will be available on PC. On top of that, the team at Ubisoft Kiev worked on several PC specific features, like improved HBAO, MSAA, contact hardening soft shadows and improved god rays. The UI has been updated for the PC version. Also, Nvidia card owners will have access, like you mentioned, to TXAA, but also to the GeForce Experience: graphics options will be automatically adjusted in accordance to the user GPU and machine.
PC version confirmed to be the best.
And when we have pc versions outpacing consoles even before launch......
Cant imagine the future for those devices.