GI:When developer Ice-Pick Lodge first proposed Knock-Knock on Kickstarter, it offered an enticing vision of unique gameplay mechanics, randomized environments, and a mysterious story, all wrapped in a gorgeous visual package. After a year of development, the indie game's release leaves much of the promising pitch on the cutting-room floor. While the art style lives up to expectations and the narrative contains plenty of mystery (too much, actually), playing Knock-Knock simply isn't much fun.
EB: The Quiet Man comes out Thursday, and it both sounds and looks like a game worth acknowledgment, but that's...just about it. Now, ports? There are some damn good ports coming out this week.
Knock Knock, a developer of chat-native games and technologies, announced today that it raised a $2 million funding round led by Raine Ventures with participation from games specialists London Venture Partners, Ludlow Ventures, and Gregory Milken.
Knock Knock allows you to join a mysterious story filled with horrifying sounds and a creepy environment. While the game has a cute design with very well-made graphics, players can easily find disturbing elements as they continue playing.