Jane Jensen announces deal with Activision to remake Gabriel Knight: Sins of the Fathers.
What makes a video game city immersive? AllGamers spoke to expert game urbanist Konstantinos Dimopoulos, author of Virtual Cities: An Atlas & Exploration of Video Game Cities.
Retrovolve writes: "There’s nothing quite like a good scare. As it happens, you’re filled with a surge of adrenaline, and in the aftermath, you’re soothed by feelings of relief. Many people are addicted to the rush that fear brings, and some experts have even argued that being frightened is good for your health."
Good storys are quite rare among the videogames business nowadays. So much the better, if you finally find a game with a moving story. The first game Gameplane.de's Editor in Chief ever played was Gabriel Knight: Sins of the fathers, which got a remake recently. That wouldn’t have been possible without Jane Jensen – so it was time to ask one of the icons of the adventure genre out. Enjoy Gameplane.de's interview!