OPM UK - Just as every Zack Snyder film teases awesomeness in its trailer, so this third-person slasher seems amazing in screenshots. “Ooh, that looks good!” sounds the ignorant admiration from people
glancing over my shoulder at one of the game’s frequent, lengthy, slower-than-solidifying concrete
cutscenes. And yes, it does. Killer Is Dead’s striking visual design is its biggest strength – a deliberately oddball brand of cel-shading that whacks the contrast so high, every image looks like a photonegative.
Killer is Dead arrived a decade ago, and despite not receiving a sequel stands-up as a unique work from SUDA 51.
Goichi Suda (Aka Suda 51) is a peerless developer, renowned for the making of some of the most unique games. Here are the best ones to date.
Peerless?
I’ve always heard his games have repetitive portions. I appreciate unique and creative games, but repetition dilutes even the greatest games (ie Arkham Asylum).
Shadows of the damned was pretty wild. That and lollipop chainsaw are the only ones ive played but I’d give it to SoTD.
During a panel at Momocon, Grasshopper Manufacture founder Goichi "Suda51" Suda talked about possible Switch ports of his games.
He should. Although I'd like to see something new from him. Or how about Shadows of the Damned 2?