Hey Everybody! Welcome to week two of Indie Games AAA’s premier podcast MANDATE RADIO! Frank Collins jumps back into the host seat to meet with a cavalcade of guests. Joining host Frank Collins is Pete Mascio, who brings his general sense of unease again this week. The gents are also joined by a very special guest this week in an unprecedented turn of events. Then the guys talk ‘One Finger Death Punch’, ‘Civ V’, ‘DOTA 2′, ‘Starseed Pilgrim’, ‘Influx’, ‘GTA V’, and Steam Machines. Finally, the guys partake in some random segments, such as “If you could have one game, what game would you not to bring to a desert island”. All that and more on this weeks Mandate Radio!
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.