360°

10 Pages of Tits

This article at Gameplayer may be provocatively titled, but its hard to argue on what Namco are shooting for with these character renders from Soulcalibur IV

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gameplayer.com.au
MorganX5859d ago

But if these models bounce like the Dead or Alive series, it will be a lot of eye candy.

tplarkin75858d ago

Shane from 1up guessed that Vader and Yoda would be available as downloads. I hope his guess turns out to be right. (Although he was wrong when he said EA had already made the deal to buy Take 2.)

LazyPhalanges5859d ago

They could have been hot but it was taken way too far and it’s just funny now.

Transporter475859d ago (Edited 5859d ago )

well most of them are huge XD, but hey who doesn't like Tits!!! lol

LazyPhalanges5859d ago

But to me the shape matters a lot more than size.

I am not saying that they don’t have a nice shape, just that it is laughable how big they are, I mean those should be their weapons or maybe shields?

Transporter475859d ago

lol, well seriously if they were weapons i bet they would do some serious damage with all that mass they carry XD

LazyPhalanges5859d ago

I bet they aren’t allowed to use them as weapons because it would destroy the universe, seriously there huge!

But to be completely serious I think they made a mistake in the article, I thought the finisher was awarded if your opponent lost all there armor not by filling a gage, however I’m not a journalist and never played this game so I don’t know for sure(if anyone could clarify this it would be much appreciated).

GutZ315859d ago

Another gameplayer.com.au story...

*Sigh*

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130°

Soul Calibur IV - 15 Years of Soul

Soul Calibur IV launched worldwide 15 years ago, bringing with it the best performance of the series to date.

Terry_B276d ago

Hell no. It was the start of the downfall (SCV) of the series. Huge downstep from the giant SCIII

purple101276d ago

Switched to unreal engine. Ruined it.

Yi-Long275d ago (Edited 275d ago )

Used to love this series, probably my favorite 3D fighter, perhaps together with the now also dead Dead or Alive (2-3-4), but as with so many games in the fighting genre, their short-term greed (season passes) has made me lose all interest, sadly …

sagapo275d ago

Yeah, I remember playing Soul Caliber on my dreamcast at the time, that was insane!

sosro275d ago (Edited 275d ago )

the first three are much better games.

Walweeze275d ago

Loved Number 2 and 3( loved all the solo modes like chronicle of the sword ) so was super hyped when 4 came out but the lack of single player content was disappointing. Still love soul calibur to this day though

DarXyde275d ago

2 was definitely the golden era of Soul Calibur for me. I was a bit conflicted about it at times because there were 3 different versions (I liked the PS2 version for controls, I liked playing as Spawn the most, and I thought the addition of Link was really awesome). Even so, the single player content was outstanding. Easily the most fun I've had with a fighting game, followed closely by Tekken 5's single player modes

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40°

In defence of Soul Calibur 4's horrible Star Wars guest characters

From VG247: "Link suits the world of Soul Calibur. The elf-like little twink fit into the roster as well as any sword-wielding fantasy hero could – facing off against the likes of the machiavellian Frenchman Raphael, the inhuman hellspawn Astaroth, or the horny gimp Voldo, the Legend of Zelda guest character fits right in. Weaponry, aesthetic, move set… all of it gels with Soul Calibur’s camp high fantasy world – even when you’re pulling massive bombs out of God-knows-where and hurling them across the stage. It just fits.

You know what doesn’t fit, though? Lightsabers. No amount of sci-fi reasoning, magic, or blaming it on wizards can make Yoda, Darth Vader, and (eurgh) Starkiller fit in the war-torn European and Silk Road settings of Soul Calibur. It just doesn’t track. Why Bandai Namco decided to shoehorn the trio of characters into the fourth Soul Calibur game, then, remains a mystery; it’s damaging to both brands, it makes no sense canonically, and – more than anything else – it’s just all a bit tacky (or should that be Taki?)"

100°

Ranking The Soulcalibur Games From Worst To Best

Bandai Namco's other premier fighting game series, Soulcalibur, has been around for over 25 years, but what game is the best?

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culturedvultures.com
Yi-Long1003d ago

Really loved Soulcalibur on Dreamcast. Truly blew all competition away back then when it came to graphics and fluidity, and I liked the roster and arenas.

Haven’t bothered with the newest release because sadly fighting games these days have become too expensive. They’ll release a base-game, then add all the interesting characters through expensive season passes, so unless there’s a Complete Edition released (and if I’m still interested in the game by then), I’m better off just shrugging my shoulders and skipping it completely.

The direction the fighting game genre has picked for itself means it will now only appeal and sell to the hardcore fans of the genre, while the mainstream gamers will spend their money elsewhere.

FinalFantasyFanatic1002d ago

I played Soul Calibur 2 on the PS2, it was great and I got pretty good at it, decimated most of my friends at that game. I recently got VI on the PS4 and it just doesn't have the same magic, plus it seems to have stuffed some extra mechanics in there that just complicate it too much for me, although I really do agree they're too expensive, I've always wanted to get all the DLC characters for Central Fiction, but it's way too expensive.

Kaze881002d ago

I prefer SC VI to the SC III. SC II had a really fast pace for a fighting game, when new SC III bursted into the scene it felt sluggish when compared to the second one. On SC VI they brought back the quicker pace of the game, but not as much on SC II, though I think it was a good decision. I wish they would go the MK11 route with their games, but we all know that Bandai Namco is not interested, they hardly gave the devs time and money to support SC VI.