DHGF: There’s a group of us at Diehard GameFAN that love Ice-Pick Lodge and supported their vision of creating a sense of “breeze holes” (their words). The goal of the studio is to distribute the game and remind them that playing the game will not only affect their computer hardware, but also their soul. You don’t just play an Ice-Pick Lodge game, you experience it. Knock Knock is their latest and, from the preview build I’ve played, most polished effort yet.
EB: The Quiet Man comes out Thursday, and it both sounds and looks like a game worth acknowledgment, but that's...just about it. Now, ports? There are some damn good ports coming out this week.
Knock Knock, a developer of chat-native games and technologies, announced today that it raised a $2 million funding round led by Raine Ventures with participation from games specialists London Venture Partners, Ludlow Ventures, and Gregory Milken.
Knock Knock allows you to join a mysterious story filled with horrifying sounds and a creepy environment. While the game has a cute design with very well-made graphics, players can easily find disturbing elements as they continue playing.