"We had the opportunity to talk with Techland’s Tymon Smektala about Dying Light, their proper follow up to Dead Island that has you free-running away from zombies out to ravage your brain." - David Rhinehart of Geekenstein
MP1st chats with Dying Light Franchise Director Tymon Smektala about future updates, making a live-service game. and more in this interview.
Dying Light 2 developer Techland talks about the "secret formula" to their games' success, and comments on how they see live service games.
Dying Light 2 was horrible. I played it at launch and it was a buggy and broken piece of shit. I didn't enjoy the game's locale either. They've released a ton of patches and updates for it though, and I'm somewhat keen to give it another chance. But the game left a horrible impression on me, especially seeing as how the first one was my favourite game last gen.
Dying Light 2 Reloaded Edition launches today alongside the Firearms update, in time for the second anniversary. Here's a Q&A with Techland.
I was REALLY looking forward to this game but this was legit my biggest let down. The removal of Firearms just didn't sit right with me. Having to spend upwards 20 hours to get the things that make the game fun like the grappling hook and kite just irritated me. But the biggest offense was going into my friends world to help and none of my progress carrying over from co-op. That is NOT co-op and it's not fun, I have to see what changes they've made maybe I'll revisit but honestly can't believe how much of the ball they dropped after how amazing the first was.
Holy hell the update is just freak’n terrible. The gun mission is one of the worst things cooked up in recent history. Take a page right of Facr Cry 6 dlc/updates and insert it here: Same horrible uninspired type tack-on level and missions that are basically the special operations in far cry 6 and you get…guns. Wow you guys really went all out here with an original idea. 😕