(Editor’s note: In the Postcard Review, members of the Pixelitis staff write small, easily digestible reviews big enough to ‘fit on a postcard’ – hence the title. It can be about the whole experience or just a small piece of the pie. No scores needed.)
"When a game carries the label “experimental” it can potentially doom itself in sales.
Players seem to generally gravitate towards the familiar, but experimental games break boundaries and explore what games can accomplish as an art form. So where does this place Rez? Is it an arthouse game that belongs in the MOMA? Or is it an overlooked gem that challenged commercial expectations with grace and gall?"
-- Stephen Hilger
Now that Rez is 20 years old in North America, it is worth looking back to see what made it such a one-of-a-kind experience.
Got it on the Quest 2. The actual area created for VR still blows my mind every time I play it.
An interview with the famed creator of 'Rez', 'Lumines' and 'Space Channel 5'.
I'm probably the only one who genuinely liked Child of Eden (of course Rez is better though). I hope we see a full VR rhythm game from him next,
In celebration of Rez Infinite’s recent VR release, now is a perfect opportunity to take a look at the legacy of this strange and wonderful game.