The Black Panel writes: I feel burnt out on nostalgic and backwards-facing game design, but Killer Is Dead forces me to make an exception. It’s firmly linked to the past, with most creativity coming from reshuffling well known game elements rather than introducing anything new. It’s still a bit choppy, like trying to fit a jigsaw together while dreaming, but somehow that works for it.
Killer is Dead arrived a decade ago, and despite not receiving a sequel stands-up as a unique work from SUDA 51.
Goichi Suda (Aka Suda 51) is a peerless developer, renowned for the making of some of the most unique games. Here are the best ones to date.
Peerless?
I’ve always heard his games have repetitive portions. I appreciate unique and creative games, but repetition dilutes even the greatest games (ie Arkham Asylum).
Shadows of the damned was pretty wild. That and lollipop chainsaw are the only ones ive played but I’d give it to SoTD.
During a panel at Momocon, Grasshopper Manufacture founder Goichi "Suda51" Suda talked about possible Switch ports of his games.
He should. Although I'd like to see something new from him. Or how about Shadows of the Damned 2?
This is already in the bargain bin here.
I'm ordering it today.
In the mood for some more Suda as I'm playing Shadows of the Damned at the moment.