German video game developer Crytek has challenged developers to build software that can integrate open source street map data into video games in order to save development time and ease rendering of open world environments.
Jack writes: "Our guide to the best CPU for Hades 2 considers the best currently available from AMD and Intel. Plus, you may even want to consider an APU."
While many gaming layoffs are cruel, Tango Gameworks being culled after Hi-Fi Rush doesn't even make sense.
Good read. I think the point is important. Cuz the message it sends is, make a bad game? Well shut you down. Make a good game? We still might shut you down. How the fuck are you supposed to feel any sense of job security under those conditions. The level of core incompetence at play in the upper levels of this industry is staggering. This is common sense shit. You can’t chase trends on a 2 year cycle when games take fucking 6-8 years to make. Just let artists fucking art for gods sake. They don’t understand the basic principle that they’re all haggling for the same slice of fucking pie and the market will not bear it. Find a different fucking pie.
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I had this same Idea when I first used GPS. The lay out is there just need to put it into a game. Then maybe add in Google streets and you have all the houses and layout of the land in place. Just need a generator to put it all together. Always wanted to drive to my house in game and around my City.
Having access to this data would definitely help developers who are looking to achieve a true sense of scale in their open world games.
Omg your talkin about massive scale gaming. That's like putting the entire city of new york which will take more than a year to cover every block every street and every house stret lamp lol. Games will cost a lot more than todays games.
This is a good idea.
This has already happened and it's what we like to call "life"