Seth joins Jed and Dalton in this special three-player installment of Vocal Co-op to discuss what they think should be contained in a video game review. Special thanks to @IndieGamerChick for always being such a great sport. Get well soon from everyone at Fate of the Game!
Even 10 years after release, Grand Theft Auto 5 and GTA Online's player engagement has risen drastically compared to last year.
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
Addressing gameplay is probably the most important. Graphics and sound should be touched on obviously as well and the overall presentation. And also I think it's very important to not give any spoilers in a review. That's the last thing gamers want to see IMO. I know I always get irritated if a reviewer totally gives something away from the story.
If a game is having technical issues, especially game breaking ones, they need at the very least a mention.
Review scores themselves need to go away as well. Replace them with short summaries.