70°

Sometimes game consoles are a better place for indies, says Retro City Rampage dev

Brian Provinciano, creator and (mostly) sole developer of Retro City Rampage, thinks consoles are actually a pretty good place to be, against the logic of those who say mobile is the only game in town.

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gamasutra.com
ATi_Elite3908d ago (Edited 3908d ago )

I really question this title!

Microsoft: requires you to have a PUBLISHER FACT. Once you have a Publisher you now in many ways have to take advice from the Publisher who can FORCE you to change things in your game because Microsoft only deals with Publishers and Publishers want their cut so they will bow down to Microsoft to make sure they get their cut thus changing your game. Plus split game revenue.

Sony: is Indie friendly BUT they require you to FIRST submit a concept and if they do not like your concept then you are not approved FACT. Also you have to buy a PlayStation Dev kit which can cost $27,000* FACT. Plus split Game revenue.

*Note Sony MIGHT lower PS4 Dev Kit cost according to Sony!
*XB1 can be used as a Dev Kit according to Microsoft!

Mobile: Buy a Dev kit and buy a License(Apple) split revenue with Android/Apple very few restrictions.

PC: just make a Game and sell it from your website or you can use Steam and split revenue but have FREE advertisement.
or you can get the Public to pay for the development of your Game (Kickstarter) and sell it from your own website or use Steam (use Steam split Revenue).

So I do not see how Indies on consoles are easier when you can just make a game on PC and sell it YOURSELF with NO publisher, NO License, NO Dev kit cost, NO upfront cost and take in 100% of the revenue by selling it from you're own website.

KonsoruMasuta3908d ago (Edited 3908d ago )

Well, this guy is a developer. So there must be something that appeals to him about consoles that makes him say that.

Just because you see no benefits doesn't mean he won't.

Angeljuice3908d ago (Edited 3908d ago )

No advertising(on own website), no promotion, no support. Also a lot of suggestions made by the publisher/license holder could well be valid and improve the game.
Sony 'lends' devkits to small companies at no cost FACT. They only approve games that have a real chance of success.

I agree it is easier on PC, but not quite as black and white as you paint it. Also he is only speaking of his experiences and opinions.

Toon_Link3908d ago (Edited 3908d ago )

Then let your precious little game get eaten up by the sea of new mobile games coming out everyday.

You can't forget the quantity of titles releasing everyday, hundreds of games come out never being noticed. If your going to make a mobile game you better be ready to gamble.

ufo8mycat3908d ago

Well Indies will at least get exposure to the bigger core gaming market then they ever did on PC.

This is always a good thing.

Seems like no trouble with Sony, but how much red tape will these Indie devs need to go through for XBONE?

ATi_Elite3908d ago

Consoles getting Indie titles are the DIRECT result of Indie companies making it BIG on the PC.

wake me up when a CONSOLE Indie title sales 10+ million units like that little old PC indie Title called Minecraft.

Notch and a few others made Minecraft and sold it on their OWN website. No publisher No advertisement No nothing.

60°

Shakedown: Hawaii Not Directly Inspired by GTA or Hotline Miami — Interview with Brian Provinciano

With the release of Shakedown: Hawaii coming tomorrow, Vblank Entertainment frontman Brian Provinciano took time out of his busy schedule to answer a few questions from OnlySP.

brettbatley1851d ago

Gonna keep an eye on this one

70°

Shaking down retro cities with Brian Provinciano | The Vita Lounge

Brian Provinciano is the founder of Vblank Entertainment, and if you love indie gems then you'll probably have heard of his previous title, retro City Rampage. A sequel, set some years later and embracing the 16-BIT era called Shakedown Hawaii has been announced so we thought we would find out more.

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thevitalounge.net
deafdani2941d ago

Retro City Rampage was a lot of fun on my 3DS. I'll buy this whenever it comes out. :)

90°

VBlank: PS Dev Tools Very Well Built, PS4 & PS Vita Getting Next Title; No XB1 Retro City

VBlank's Brian Provinciano talked about porting Retro City Rampage: DX and his next title on PlayStation 4 & PS VIta, while there are no plans to bring Retro City Rampage: DX on Xbox One.

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worldsfactory.net
micx3487d ago

Loads of devs are praising PS's tools, it's a shame we aren't seeing more Vita titles.

Imp0ssibl33487d ago

Sony promised a lot of Vita at PS Experience. Believe

Retroman3487d ago Show
Festano3487d ago

I'm not a big fan of this game, I'm sorry that is not done well on the X1, I think it's just a matter of marketing.

ScorpiusX3487d ago

I will be okay if it doesn't come to Xbox one .😆

Rawrwrwr3487d ago

Anyone did download the get of my lawn? In the vita What is the size of it?